remove unused vsync parameter from renderers
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@@ -25,9 +25,9 @@ namespace OpenRA.Renderer.Glsl
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{
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public class DeviceFactory : IDeviceFactory
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{
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public IGraphicsDevice Create(Size size, WindowMode windowMode, bool vsync)
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public IGraphicsDevice Create(Size size, WindowMode windowMode)
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{
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return new GraphicsDevice( size, windowMode, vsync );
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return new GraphicsDevice( size, windowMode );
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}
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}
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@@ -38,7 +38,7 @@ namespace OpenRA.Renderer.Glsl
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public Size WindowSize { get { return windowSize; } }
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public GraphicsDevice( Size size, WindowMode window, bool vsync )
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public GraphicsDevice( Size size, WindowMode window )
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{
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Console.WriteLine("Using Gl renderer");
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Sdl.SDL_Init( Sdl.SDL_INIT_NOPARACHUTE | Sdl.SDL_INIT_VIDEO );
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