units do not detect cloaked by default anymore.

This commit is contained in:
psydev
2013-04-15 20:45:14 -07:00
parent 7f9b22a17f
commit b0f16b0de6

View File

@@ -38,8 +38,6 @@
#WithSmoke: #WithSmoke:
Repairable: Repairable:
RepairBuildings: repair RepairBuildings: repair
DetectCloaked:
Range: 1
DebugMuzzlePositions: DebugMuzzlePositions:
^Tank: ^Tank:
@@ -170,8 +168,6 @@
RepairableNear: RepairableNear:
Buildings: barra, barro Buildings: barra, barro
CloseEnough: 1 CloseEnough: 1
DetectCloaked:
Range: 2
DebugMuzzlePositions: DebugMuzzlePositions:
^Plane: ^Plane: