units do not detect cloaked by default anymore.

This commit is contained in:
psydev
2013-04-15 20:45:14 -07:00
parent 7f9b22a17f
commit b0f16b0de6

View File

@@ -38,8 +38,6 @@
#WithSmoke:
Repairable:
RepairBuildings: repair
DetectCloaked:
Range: 1
DebugMuzzlePositions:
^Tank:
@@ -170,8 +168,6 @@
RepairableNear:
Buildings: barra, barro
CloseEnough: 1
DetectCloaked:
Range: 2
DebugMuzzlePositions:
^Plane: