order latency via lobbyinfo

This commit is contained in:
Chris Forbes
2010-01-16 11:22:01 +13:00
parent 705954ebca
commit b0fed3be91
3 changed files with 12 additions and 17 deletions

View File

@@ -377,9 +377,18 @@ namespace OpenRa.Game
if (mapName != LobbyInfo.GlobalSettings.Map)
{
chat.AddLine(Color.White, "Debug", "Map change {0} -> {1}".F(mapName, session.GlobalSettings.Map));
chat.AddLine(Color.White, "Debug",
"Map change {0} -> {1}".F(mapName, session.GlobalSettings.Map));
ChangeMap(LobbyInfo.GlobalSettings.Map);
}
if (Game.orderManager.FramesAhead != LobbyInfo.GlobalSettings.OrderLatency
&& !Game.orderManager.GameStarted)
{
Game.orderManager.FramesAhead = LobbyInfo.GlobalSettings.OrderLatency;
Game.chat.AddLine(Color.White, "Server",
"Order lag is now {0} frames.".F(LobbyInfo.GlobalSettings.OrderLatency));
}
}
}
}