race specific BaseAttackNotifier

This commit is contained in:
Matthias Mailänder
2012-06-22 18:21:29 +02:00
parent 6bc3249685
commit b109436cc3
3 changed files with 12 additions and 1 deletions

View File

@@ -19,6 +19,7 @@ namespace OpenRA.Mods.RA
{
public readonly int NotifyInterval = 30; /* seconds */
public readonly string Audio = "baseatk1.aud";
public readonly string Race = null;
public object Create(ActorInitializer init) { return new BaseAttackNotifier(this); }
}
@@ -34,6 +35,7 @@ namespace OpenRA.Mods.RA
public void Damaged(Actor self, AttackInfo e)
{
if (info.Race != null && info.Race != self.Owner.Country.Race) return;
/* only track last hit against our base */
if (!self.HasTrait<Building>())
return;

View File

@@ -176,6 +176,8 @@
Dimensions: 1,1
Footprint: x
TerrainTypes: Rock, Concrete
BuildSounds:
SellSounds:
GivesBuildableArea:
Capturable:
CapturableBar:

View File

@@ -65,8 +65,15 @@ Player:
PlayerColorPalette:
BasePalette: d2k
PaletteFormat: d2k
BaseAttackNotifier:
BaseAttackNotifier@Atreides:
Race: atreides
Audio: AI_ATACK.AUD
BaseAttackNotifier@Harkonnen:
Race: harkonnen
Audio: HI_ATACK.AUD
BaseAttackNotifier@Ordos:
Race: ordos
Audio: OI_ATACK.AUD
World:
OpenWidgetAtGameStart: