Tidy up Move.

This commit is contained in:
Paul Chote
2013-07-10 20:34:19 +12:00
parent 0326d2bbd0
commit b10a5d27a0

View File

@@ -21,11 +21,16 @@ namespace OpenRA.Mods.RA.Move
class Move : Activity
{
CPos? destination;
int nearEnough;
WRange nearEnough;
public List<CPos> path;
Func<Actor, Mobile, List<CPos>> getPath;
public Actor ignoreBuilding;
// For dealing with blockers
bool hasWaited;
bool hasNotifiedBlocker;
int waitTicksRemaining;
// Scriptable move order
// Ignores lane bias and nearby units
public Move(CPos destination)
@@ -35,10 +40,14 @@ namespace OpenRA.Mods.RA.Move
PathSearch.FromPoint( self.World, mobile.Info, self, mobile.toCell, destination, false )
.WithoutLaneBias());
this.destination = destination;
this.nearEnough = 0;
this.nearEnough = WRange.Zero;
}
// Hack for legacy code
public Move(CPos destination, int nearEnough)
: this(destination, WRange.FromCells(nearEnough)) {}
public Move(CPos destination, WRange nearEnough)
{
this.getPath = (self,mobile) => self.World.WorldActor.Trait<PathFinder>().FindUnitPath( mobile.toCell, destination, self );
this.destination = destination;
@@ -54,7 +63,7 @@ namespace OpenRA.Mods.RA.Move
);
this.destination = destination;
this.nearEnough = 0;
this.nearEnough = WRange.Zero;
this.ignoreBuilding = ignoreBuilding;
}
@@ -72,14 +81,14 @@ namespace OpenRA.Mods.RA.Move
};
this.destination = null;
this.nearEnough = range.Range / 1024;
this.nearEnough = range;
}
public Move(Func<List<CPos>> getPath)
{
this.getPath = (_1,_2) => getPath();
this.destination = null;
this.nearEnough = 0;
this.nearEnough = WRange.Zero;
}
static int HashList<T>(List<T> xs)
@@ -96,12 +105,10 @@ namespace OpenRA.Mods.RA.Move
{
var path = getPath(self, mobile).TakeWhile(a => a != mobile.toCell).ToList();
mobile.PathHash = HashList(path);
Log.Write("debug", "EvalPathHash #{0} {1}",
self.ActorID, mobile.PathHash);
return path;
}
public override Activity Tick( Actor self )
public override Activity Tick(Actor self)
{
var mobile = self.Trait<Mobile>();
var info = self.Info.Traits.Get<MobileInfo>();
@@ -110,13 +117,14 @@ namespace OpenRA.Mods.RA.Move
{
if (mobile.Altitude < info.Altitude)
++mobile.Altitude;
return this;
}
if (destination == mobile.toCell)
return NextActivity;
if( path == null )
if (path == null)
{
if (mobile.ticksBeforePathing > 0)
{
@@ -128,54 +136,51 @@ namespace OpenRA.Mods.RA.Move
SanityCheckPath( mobile );
}
if( path.Count == 0 )
if (path.Count == 0)
{
destination = mobile.toCell;
return this;
}
destination = path[ 0 ];
destination = path[0];
var nextCell = PopPath( self, mobile );
if( nextCell == null )
var nextCell = PopPath(self, mobile);
if (nextCell == null)
return this;
var dir = nextCell.Value.First - mobile.fromCell;
var firstFacing = Util.GetFacing( dir, mobile.Facing );
if( firstFacing != mobile.Facing )
var firstFacing = Util.GetFacing(dir, mobile.Facing);
if (firstFacing != mobile.Facing)
{
path.Add( nextCell.Value.First );
return Util.SequenceActivities( new Turn( firstFacing ), this );
return Util.SequenceActivities(new Turn(firstFacing), this);
}
else
{
mobile.SetLocation( mobile.fromCell, mobile.fromSubCell, nextCell.Value.First, nextCell.Value.Second );
mobile.SetLocation(mobile.fromCell, mobile.fromSubCell, nextCell.Value.First, nextCell.Value.Second);
var move = new MoveFirstHalf(
this,
Util.CenterOfCell( mobile.fromCell ) + MobileInfo.SubCellOffsets[mobile.fromSubCell],
Util.BetweenCells( mobile.fromCell, mobile.toCell ) + (MobileInfo.SubCellOffsets[mobile.fromSubCell] + MobileInfo.SubCellOffsets[mobile.toSubCell] ) / 2,
Util.CenterOfCell(mobile.fromCell) + MobileInfo.SubCellOffsets[mobile.fromSubCell],
Util.BetweenCells(mobile.fromCell, mobile.toCell) + (MobileInfo.SubCellOffsets[mobile.fromSubCell] + MobileInfo.SubCellOffsets[mobile.toSubCell]) / 2,
mobile.Facing,
mobile.Facing,
0 );
0
);
return move;
}
}
[Conditional( "SANITY_CHECKS")]
void SanityCheckPath( Mobile mobile )
[Conditional("SANITY_CHECKS")]
void SanityCheckPath(Mobile mobile)
{
if( path.Count == 0 )
if (path.Count == 0)
return;
var d = path[path.Count-1] - mobile.toCell;
if( d.LengthSquared > 2 )
throw new InvalidOperationException( "(Move) Sanity check failed" );
var d = path[path.Count - 1] - mobile.toCell;
if (d.LengthSquared > 2)
throw new InvalidOperationException("(Move) Sanity check failed");
}
bool hasWaited;
bool hasNotifiedBlocker;
int waitTicksRemaining;
void NotifyBlocker(Actor self, CPos nextCell)
{
foreach (var blocker in self.World.ActorMap.GetUnitsAt(nextCell))
@@ -192,22 +197,30 @@ namespace OpenRA.Mods.RA.Move
Pair<CPos, SubCell>? PopPath(Actor self, Mobile mobile)
{
if( path.Count == 0 ) return null;
var nextCell = path[ path.Count - 1 ];
if( !mobile.CanEnterCell( nextCell, ignoreBuilding, true ) )
if (path.Count == 0)
return null;
var nextCell = path[path.Count - 1];
// Next cell in the move is blocked by another actor
if (!mobile.CanEnterCell(nextCell, ignoreBuilding, true))
{
if( ( mobile.toCell - destination.Value ).LengthSquared <= nearEnough )
// Are we close enough?
var cellRange = nearEnough.Range / 1024;
if ((mobile.toCell - destination.Value).LengthSquared <= cellRange*cellRange)
{
path.Clear();
return null;
}
// See if they will move
if (!hasNotifiedBlocker)
{
NotifyBlocker(self, nextCell);
hasNotifiedBlocker = true;
}
// Wait a bit to see if they leave
if (!hasWaited)
{
var info = self.Info.Traits.Get<MobileInfo>();
@@ -224,6 +237,7 @@ namespace OpenRA.Mods.RA.Move
return null;
}
// Calculate a new path
mobile.RemoveInfluence();
var newPath = EvalPath(self, mobile);
mobile.AddInfluence();
@@ -233,9 +247,10 @@ namespace OpenRA.Mods.RA.Move
return null;
}
hasNotifiedBlocker = false;
hasWaited = false;
path.RemoveAt( path.Count - 1 );
path.RemoveAt(path.Count - 1);
var subCell = mobile.GetDesiredSubcell(nextCell, ignoreBuilding);
return Pair.New(nextCell, subCell);
@@ -247,11 +262,11 @@ namespace OpenRA.Mods.RA.Move
base.Cancel(self);
}
public override IEnumerable<Target> GetTargets( Actor self )
public override IEnumerable<Target> GetTargets(Actor self)
{
if( path != null )
return Enumerable.Reverse(path).Select( c => Target.FromCell(c) );
if( destination != null )
if (path != null)
return Enumerable.Reverse(path).Select(c => Target.FromCell(c));
if (destination != null)
return new Target[] { Target.FromCell(destination.Value) };
return Target.NoTargets;
}
@@ -272,59 +287,59 @@ namespace OpenRA.Mods.RA.Move
this.fromFacing = fromFacing;
this.toFacing = toFacing;
this.moveFraction = startingFraction;
this.moveFractionTotal = ( ( to - from ) * 3 ).Length;
this.moveFractionTotal = 3*(to - from).Length;
}
public override void Cancel( Actor self )
public override void Cancel(Actor self)
{
move.Cancel( self );
base.Cancel( self );
move.Cancel(self);
base.Cancel(self);
}
public override void Queue( Activity activity )
public override void Queue(Activity activity)
{
move.Queue( activity );
move.Queue(activity);
}
public override Activity Tick( Actor self )
public override Activity Tick(Actor self)
{
var mobile = self.Trait<Mobile>();
var ret = InnerTick( self, mobile );
mobile.IsMoving = ( ret is MovePart );
var ret = InnerTick(self, mobile);
mobile.IsMoving = (ret is MovePart);
if( moveFraction > moveFractionTotal )
if (moveFraction > moveFractionTotal)
moveFraction = moveFractionTotal;
UpdateCenterLocation( self, mobile );
UpdateCenterLocation(self, mobile);
return ret;
}
Activity InnerTick( Actor self, Mobile mobile )
Activity InnerTick(Actor self, Mobile mobile)
{
moveFraction += mobile.MovementSpeedForCell(self, mobile.toCell);
if( moveFraction <= moveFractionTotal )
if (moveFraction <= moveFractionTotal)
return this;
var next = OnComplete( self, mobile, move );
if( next != null )
var next = OnComplete(self, mobile, move);
if (next != null)
return next;
return move;
}
void UpdateCenterLocation( Actor self, Mobile mobile )
void UpdateCenterLocation(Actor self, Mobile mobile)
{
mobile.PxPosition = PPos.Lerp(from, to, moveFraction, moveFractionTotal);
if( moveFraction >= moveFractionTotal )
if (moveFraction >= moveFractionTotal)
mobile.Facing = toFacing & 0xFF;
else
mobile.Facing = int2.Lerp( fromFacing, toFacing, moveFraction, moveFractionTotal ) & 0xFF;
mobile.Facing = int2.Lerp(fromFacing, toFacing, moveFraction, moveFractionTotal) & 0xFF;
}
protected abstract MovePart OnComplete( Actor self, Mobile mobile, Move parent );
protected abstract MovePart OnComplete(Actor self, Mobile mobile, Move parent);
public override IEnumerable<Target> GetTargets( Actor self )
public override IEnumerable<Target> GetTargets(Actor self)
{
return move.GetTargets(self);
}
@@ -333,50 +348,52 @@ namespace OpenRA.Mods.RA.Move
class MoveFirstHalf : MovePart
{
public MoveFirstHalf(Move move, PPos from, PPos to, int fromFacing, int toFacing, int startingFraction)
: base( move, from, to, fromFacing, toFacing, startingFraction ) { }
: base(move, from, to, fromFacing, toFacing, startingFraction) { }
static bool IsTurn( Mobile mobile, CPos nextCell )
static bool IsTurn(Mobile mobile, CPos nextCell)
{
return nextCell - mobile.toCell !=
mobile.toCell - mobile.fromCell;
}
protected override MovePart OnComplete( Actor self, Mobile mobile, Move parent )
protected override MovePart OnComplete(Actor self, Mobile mobile, Move parent)
{
var fromSubcellOffset = MobileInfo.SubCellOffsets[mobile.fromSubCell];
var toSubcellOffset = MobileInfo.SubCellOffsets[mobile.toSubCell];
var nextCell = parent.PopPath( self, mobile );
if( nextCell != null )
var nextCell = parent.PopPath(self, mobile);
if (nextCell != null)
{
if(IsTurn(mobile, nextCell.Value.First))
if (IsTurn(mobile, nextCell.Value.First))
{
var nextSubcellOffset = MobileInfo.SubCellOffsets[nextCell.Value.Second];
var ret = new MoveFirstHalf(
move,
Util.BetweenCells( mobile.fromCell, mobile.toCell ) + (fromSubcellOffset + toSubcellOffset) / 2,
Util.BetweenCells( mobile.toCell, nextCell.Value.First ) + (toSubcellOffset + nextSubcellOffset) / 2,
Util.BetweenCells(mobile.fromCell, mobile.toCell) + (fromSubcellOffset + toSubcellOffset) / 2,
Util.BetweenCells(mobile.toCell, nextCell.Value.First) + (toSubcellOffset + nextSubcellOffset) / 2,
mobile.Facing,
Util.GetNearestFacing( mobile.Facing, Util.GetFacing( nextCell.Value.First - mobile.toCell, mobile.Facing ) ),
moveFraction - moveFractionTotal );
Util.GetNearestFacing(mobile.Facing, Util.GetFacing(nextCell.Value.First - mobile.toCell, mobile.Facing)),
moveFraction - moveFractionTotal
);
mobile.SetLocation( mobile.toCell, mobile.toSubCell, nextCell.Value.First, nextCell.Value.Second);
mobile.SetLocation(mobile.toCell, mobile.toSubCell, nextCell.Value.First, nextCell.Value.Second);
return ret;
}
parent.path.Add( nextCell.Value.First );
parent.path.Add(nextCell.Value.First);
}
var ret2 = new MoveSecondHalf(
move,
Util.BetweenCells( mobile.fromCell, mobile.toCell ) + (fromSubcellOffset + toSubcellOffset) / 2,
Util.CenterOfCell( mobile.toCell ) + toSubcellOffset,
Util.BetweenCells(mobile.fromCell, mobile.toCell) + (fromSubcellOffset + toSubcellOffset) / 2,
Util.CenterOfCell(mobile.toCell) + toSubcellOffset,
mobile.Facing,
mobile.Facing,
moveFraction - moveFractionTotal );
moveFraction - moveFractionTotal
);
mobile.EnteringCell(self);
mobile.SetLocation( mobile.toCell, mobile.toSubCell, mobile.toCell, mobile.toSubCell );
mobile.SetLocation(mobile.toCell, mobile.toSubCell, mobile.toCell, mobile.toSubCell);
return ret2;
}
}
@@ -384,14 +401,12 @@ namespace OpenRA.Mods.RA.Move
class MoveSecondHalf : MovePart
{
public MoveSecondHalf(Move move, PPos from, PPos to, int fromFacing, int toFacing, int startingFraction)
: base( move, from, to, fromFacing, toFacing, startingFraction )
{
}
: base(move, from, to, fromFacing, toFacing, startingFraction) {}
protected override MovePart OnComplete( Actor self, Mobile mobile, Move parent )
protected override MovePart OnComplete(Actor self, Mobile mobile, Move parent)
{
mobile.PxPosition = Util.CenterOfCell( mobile.toCell );
mobile.SetLocation( mobile.toCell, mobile.toSubCell, mobile.toCell, mobile.toSubCell );
mobile.PxPosition = Util.CenterOfCell(mobile.toCell);
mobile.SetLocation(mobile.toCell, mobile.toSubCell, mobile.toCell, mobile.toSubCell);
mobile.FinishedMoving(self);
return null;
}
@@ -402,7 +417,8 @@ namespace OpenRA.Mods.RA.Move
{
public static bool IsMoving(this Actor self)
{
if (self.IsIdle) return false;
if (self.IsIdle)
return false;
Activity a = self.GetCurrentActivity();
Debug.Assert(a != null);