Convert Waypoints to actors
This commit is contained in:
@@ -33,8 +33,4 @@ namespace OpenRA.Editor
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public ResourceTypeInfo Info;
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public ResourceTypeInfo Info;
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public int Value;
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public int Value;
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}
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}
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class WaypointTemplate
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{
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}
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}
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}
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9
OpenRA.Editor/Form1.Designer.cs
generated
9
OpenRA.Editor/Form1.Designer.cs
generated
@@ -416,15 +416,6 @@
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this.toolStripSeparator4.Name = "toolStripSeparator4";
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this.toolStripSeparator4.Name = "toolStripSeparator4";
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this.toolStripSeparator4.Size = new System.Drawing.Size(139, 6);
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this.toolStripSeparator4.Size = new System.Drawing.Size(139, 6);
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//
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//
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// spawnpointsToolStripMenuItem
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//
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this.spawnpointsToolStripMenuItem.Enabled = false;
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this.spawnpointsToolStripMenuItem.Image = ((System.Drawing.Image)(resources.GetObject("spawnpointsToolStripMenuItem.Image")));
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this.spawnpointsToolStripMenuItem.Name = "spawnpointsToolStripMenuItem";
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this.spawnpointsToolStripMenuItem.Size = new System.Drawing.Size(142, 22);
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this.spawnpointsToolStripMenuItem.Text = "&Spawnpoints";
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this.spawnpointsToolStripMenuItem.Click += new System.EventHandler(this.SpawnPointsClicked);
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//
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// toolsToolStripMenuItem
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// toolsToolStripMenuItem
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//
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//
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this.toolsToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.toolsToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
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@@ -347,7 +347,6 @@ namespace OpenRA.Editor
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}
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}
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}
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}
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void SpawnPointsClicked(object sender, EventArgs e) { surface1.SetTool(new WaypointTool(new WaypointTemplate())); }
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void Form1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Space) surface1.IsPanning = true; }
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void Form1_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Space) surface1.IsPanning = true; }
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void Form1_KeyUp(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Space) surface1.IsPanning = false; }
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void Form1_KeyUp(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Space) surface1.IsPanning = false; }
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@@ -156,14 +156,19 @@ namespace OpenRA.Editor
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foreach (var p in Players)
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foreach (var p in Players)
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LoadPlayer(file, p, (legacyMapFormat == IniMapFormat.RedAlert));
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LoadPlayer(file, p, (legacyMapFormat == IniMapFormat.RedAlert));
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var wp = file.GetSection("Waypoints")
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var wps = file.GetSection("Waypoints")
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.Where(kv => int.Parse(kv.Value) > 0)
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.Where(kv => int.Parse(kv.Value) > 0)
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.Select(kv => Pair.New(int.Parse(kv.Key),
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.Select(kv => Pair.New(int.Parse(kv.Key),
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LocationFromMapOffset(int.Parse(kv.Value), MapSize)))
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LocationFromMapOffset(int.Parse(kv.Value), MapSize)))
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.ToArray();
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.ToArray();
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foreach (var kv in wp)
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// Add waypoint actors
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Map.Waypoints.Add("spawn" + kv.First, kv.Second);
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foreach( var kv in wps )
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{
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var a = new ActorReference("mpspawn");
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a.Add(new LocationInit(kv.Second));
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Map.Actors.Add("spawn" + kv.First, a);
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}
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}
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}
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static int2 LocationFromMapOffset(int offset, int mapSize)
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static int2 LocationFromMapOffset(int offset, int mapSize)
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@@ -137,7 +137,6 @@
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<Compile Include="Surface.cs">
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<Compile Include="Surface.cs">
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<SubType>Component</SubType>
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<SubType>Component</SubType>
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</Compile>
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</Compile>
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<Compile Include="WaypointTool.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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@@ -166,9 +166,6 @@ namespace OpenRA.Editor
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}
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}
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}
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}
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var k = Map.Waypoints.FirstOrDefault(a => a.Value == BrushLocation);
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if (k.Key != null) Map.Waypoints.Remove(k.Key);
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AfterChange();
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AfterChange();
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}
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}
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@@ -345,12 +342,6 @@ namespace OpenRA.Editor
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DrawActor(e.Graphics, ar.Value.Location(), ActorTemplates[ar.Value.Type],
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DrawActor(e.Graphics, ar.Value.Location(), ActorTemplates[ar.Value.Type],
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GetPaletteForActor(ar.Value));
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GetPaletteForActor(ar.Value));
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foreach (var wp in Map.Waypoints)
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e.Graphics.DrawRectangle(Pens.LimeGreen,
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TileSet.TileSize * wp.Value.X * Zoom + Offset.X + 4,
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TileSet.TileSize * wp.Value.Y * Zoom + Offset.Y + 4,
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(TileSet.TileSize - 8) * Zoom, (TileSet.TileSize - 8) * Zoom);
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if (Tool != null)
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if (Tool != null)
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Tool.Preview(this, e.Graphics);
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Tool.Preview(this, e.Graphics);
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@@ -1,51 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System.Drawing;
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using System.Linq;
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using SGraphics = System.Drawing.Graphics;
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namespace OpenRA.Editor
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{
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class WaypointTool : ITool
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{
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WaypointTemplate Waypoint;
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public WaypointTool(WaypointTemplate waypoint) { Waypoint = waypoint; }
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public void Apply(Surface surface)
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{
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var k = surface.Map.Waypoints.FirstOrDefault(a => a.Value == surface.GetBrushLocation());
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if (k.Key != null) surface.Map.Waypoints.Remove(k.Key);
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surface.Map.Waypoints.Add(NextWpid(surface), surface.GetBrushLocation());
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}
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public void Preview(Surface surface, SGraphics g)
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{
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g.DrawRectangle(Pens.LimeGreen,
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surface.TileSet.TileSize * surface.GetBrushLocation().X * surface.Zoom + surface.GetOffset().X + 4,
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surface.TileSet.TileSize * surface.GetBrushLocation().Y * surface.Zoom + surface.GetOffset().Y + 4,
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(surface.TileSet.TileSize - 8) * surface.Zoom, (surface.TileSet.TileSize - 8) * surface.Zoom);
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}
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public string NextWpid(Surface surface)
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{
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int wpid = 0;
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for (; ; )
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{
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var a = "wp{0}".F(wpid++);
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if (!surface.Map.Waypoints.ContainsKey(a))
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return a;
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}
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}
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}
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}
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
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<PropertyGroup>
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@@ -102,7 +102,6 @@
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<Compile Include="FileFormats\IniFile.cs" />
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<Compile Include="FileFormats\IniFile.cs" />
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<Compile Include="Graphics\ShpReader.cs" />
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<Compile Include="Graphics\ShpReader.cs" />
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<Compile Include="Primitives\int2.cs" />
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<Compile Include="Primitives\int2.cs" />
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<Compile Include="Map\MapStub.cs" />
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<Compile Include="Map\SmudgeReference.cs" />
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<Compile Include="Map\SmudgeReference.cs" />
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<Compile Include="Map\PlayerReference.cs" />
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<Compile Include="Map\PlayerReference.cs" />
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<Compile Include="Graphics\VqaReader.cs" />
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<Compile Include="Graphics\VqaReader.cs" />
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@@ -24,7 +24,6 @@ namespace OpenRA
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{
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{
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// Yaml map data
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// Yaml map data
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public Dictionary<string, PlayerReference> Players = new Dictionary<string, PlayerReference>();
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public Dictionary<string, PlayerReference> Players = new Dictionary<string, PlayerReference>();
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public Dictionary<string, ActorReference> Actors = new Dictionary<string, ActorReference>();
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public List<SmudgeReference> Smudges = new List<SmudgeReference>();
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public List<SmudgeReference> Smudges = new List<SmudgeReference>();
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// Rules overrides
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// Rules overrides
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@@ -94,12 +93,6 @@ namespace OpenRA
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if (MapFormat < 4)
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if (MapFormat < 4)
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throw new InvalidDataException("Map format {0} is not supported.\n File: {1}".F(MapFormat, path));
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throw new InvalidDataException("Map format {0} is not supported.\n File: {1}".F(MapFormat, path));
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// Define RequiresMod for map installer
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if (MapFormat < 5)
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RequiresMod = Game.CurrentMods.Keys.First();
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// Load players
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// Load players
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foreach (var kv in yaml.NodesDict["Players"].NodesDict)
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foreach (var kv in yaml.NodesDict["Players"].NodesDict)
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{
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{
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@@ -125,7 +118,7 @@ namespace OpenRA
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/* hack: make some slots. */
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/* hack: make some slots. */
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if (!Players.Any(p => p.Value.Playable))
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if (!Players.Any(p => p.Value.Playable))
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{
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{
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for (int index = 0; index < Waypoints.Count; index++)
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for (int index = 0; index < SpawnPoints.Count(); index++)
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{
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{
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var p = new PlayerReference
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var p = new PlayerReference
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{
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{
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@@ -139,10 +132,6 @@ namespace OpenRA
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}
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}
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}
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}
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// Load actors
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foreach (var kv in yaml.NodesDict["Actors"].NodesDict)
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Actors.Add(kv.Key, new ActorReference(kv.Value.Value, kv.Value.NodesDict));
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// Smudges
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// Smudges
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foreach (var kv in yaml.NodesDict["Smudges"].NodesDict)
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foreach (var kv in yaml.NodesDict["Smudges"].NodesDict)
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{
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{
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@@ -205,7 +194,6 @@ namespace OpenRA
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x.Key,
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x.Key,
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x.Value.Save() ) ).ToList() ) );
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x.Value.Save() ) ).ToList() ) );
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root.Add(new MiniYamlNode("Waypoints", MiniYaml.FromDictionary<string, int2>( Waypoints )));
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root.Add(new MiniYamlNode("Smudges", MiniYaml.FromList<SmudgeReference>( Smudges )));
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root.Add(new MiniYamlNode("Smudges", MiniYaml.FromList<SmudgeReference>( Smudges )));
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root.Add(new MiniYamlNode("Rules", null, Rules));
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root.Add(new MiniYamlNode("Rules", null, Rules));
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root.Add(new MiniYamlNode("Sequences", null, Sequences));
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root.Add(new MiniYamlNode("Sequences", null, Sequences));
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@@ -13,8 +13,10 @@ using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing;
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using System.Linq;
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using System.Linq;
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using System.Security.Cryptography;
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using System.Security.Cryptography;
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using OpenRA.FileFormats;
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using OpenRA.Traits;
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namespace OpenRA.FileFormats
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namespace OpenRA
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{
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{
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public class MapStub
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public class MapStub
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{
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{
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@@ -34,11 +36,10 @@ namespace OpenRA.FileFormats
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[FieldLoader.Load] public string Author;
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[FieldLoader.Load] public string Author;
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[FieldLoader.Load] public string Tileset;
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[FieldLoader.Load] public string Tileset;
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[FieldLoader.Load] public string[] StartPoints;
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public Dictionary<string, ActorReference> Actors = new Dictionary<string, ActorReference>();
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public int PlayerCount { get { return StartPoints.Count(); } }
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[FieldLoader.LoadUsing( "LoadWaypoints" )]
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public int PlayerCount { get { return SpawnPoints.Count(); } }
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public Dictionary<string, int2> Waypoints = new Dictionary<string, int2>();
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public IEnumerable<int2> SpawnPoints { get { return Actors.Values.Where(a => a.Type == "mpspawn").Select(a => a.InitDict.Get<LocationInit>().value); } }
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public IEnumerable<int2> SpawnPoints{ get { return Waypoints.Where(kv => StartPoints.Contains(kv.Key)).Select(kv => kv.Value); } }
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[FieldLoader.Load] public Rectangle Bounds;
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[FieldLoader.Load] public Rectangle Bounds;
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@@ -50,14 +51,27 @@ namespace OpenRA.FileFormats
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Container = FileSystem.OpenPackage(path, int.MaxValue);
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Container = FileSystem.OpenPackage(path, int.MaxValue);
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var yaml = new MiniYaml( null, MiniYaml.FromStream(Container.GetContent("map.yaml")) );
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var yaml = new MiniYaml( null, MiniYaml.FromStream(Container.GetContent("map.yaml")) );
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FieldLoader.Load(this, yaml);
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FieldLoader.Load(this, yaml);
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Uid = ComputeHash();
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Uid = ComputeHash();
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// Upgrade maps to define StartPoints
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// Load actors
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foreach (var kv in yaml.NodesDict["Actors"].NodesDict)
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Actors.Add(kv.Key, new ActorReference(kv.Value.Value, kv.Value.NodesDict));
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// Upgrade map to format 5
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if (MapFormat < 5)
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if (MapFormat < 5)
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{
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{
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// Define RequiresMod for map installer
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RequiresMod = Game.CurrentMods.Keys.First();
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// Add waypoint actors
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foreach( var wp in yaml.NodesDict[ "Waypoints" ].NodesDict )
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{
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string[] loc = wp.Value.Value.Split( ',' );
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var a = new ActorReference("mpspawn");
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a.Add(new LocationInit(new int2( int.Parse( loc[ 0 ] ), int.Parse( loc[ 1 ] ) )));
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Actors.Add(wp.Key, a);
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}
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StartPoints = Waypoints.Select(kv => kv.Key).ToArray();
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var TopLeft = (int2)FieldLoader.GetValue( "", typeof(int2), yaml.NodesDict["TopLeft"].Value);
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var TopLeft = (int2)FieldLoader.GetValue( "", typeof(int2), yaml.NodesDict["TopLeft"].Value);
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var BottomRight = (int2)FieldLoader.GetValue( "", typeof(int2), yaml.NodesDict["BottomRight"].Value);
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var BottomRight = (int2)FieldLoader.GetValue( "", typeof(int2), yaml.NodesDict["BottomRight"].Value);
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Bounds = Rectangle.FromLTRB(TopLeft.X, TopLeft.Y, BottomRight.X, BottomRight.Y);
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Bounds = Rectangle.FromLTRB(TopLeft.X, TopLeft.Y, BottomRight.X, BottomRight.Y);
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@@ -75,17 +89,5 @@ namespace OpenRA.FileFormats
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using (var csp = SHA1.Create())
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using (var csp = SHA1.Create())
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return new string(csp.ComputeHash(data).SelectMany(a => a.ToString("x2")).ToArray());
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return new string(csp.ComputeHash(data).SelectMany(a => a.ToString("x2")).ToArray());
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}
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}
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static object LoadWaypoints( MiniYaml y )
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{
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var ret = new Dictionary<string, int2>();
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foreach( var wp in y.NodesDict[ "Waypoints" ].NodesDict )
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{
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string[] loc = wp.Value.Value.Split( ',' );
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ret.Add( wp.Key, new int2( int.Parse( loc[ 0 ] ), int.Parse( loc[ 1 ] ) ) );
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}
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return ret;
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}
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}
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}
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}
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}
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@@ -1,4 +1,4 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
@@ -183,6 +183,8 @@
|
|||||||
<Compile Include="Network\Handshake.cs" />
|
<Compile Include="Network\Handshake.cs" />
|
||||||
<Compile Include="Widgets\ProgressBarWidget.cs" />
|
<Compile Include="Widgets\ProgressBarWidget.cs" />
|
||||||
<Compile Include="Utilities.cs" />
|
<Compile Include="Utilities.cs" />
|
||||||
|
<Compile Include="Traits\Waypoint.cs" />
|
||||||
|
<Compile Include="MapStub.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
|
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
|
||||||
|
|||||||
36
OpenRA.Game/Traits/Waypoint.cs
Normal file
36
OpenRA.Game/Traits/Waypoint.cs
Normal file
@@ -0,0 +1,36 @@
|
|||||||
|
#region Copyright & License Information
|
||||||
|
/*
|
||||||
|
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
|
||||||
|
* This file is part of OpenRA, which is free software. It is made
|
||||||
|
* available to you under the terms of the GNU General Public License
|
||||||
|
* as published by the Free Software Foundation. For more information,
|
||||||
|
* see LICENSE.
|
||||||
|
*/
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using OpenRA.FileFormats;
|
||||||
|
|
||||||
|
namespace OpenRA.Traits
|
||||||
|
{
|
||||||
|
class WaypointInfo : ITraitInfo
|
||||||
|
{
|
||||||
|
public object Create( ActorInitializer init ) { return new Waypoint( init ); }
|
||||||
|
}
|
||||||
|
|
||||||
|
class Waypoint : IOccupySpace, ISync
|
||||||
|
{
|
||||||
|
[Sync]
|
||||||
|
int2 location;
|
||||||
|
|
||||||
|
public Waypoint(ActorInitializer init)
|
||||||
|
{
|
||||||
|
this.location = init.Get<LocationInit,int2>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public int2 TopLeft { get { return location; } }
|
||||||
|
|
||||||
|
public IEnumerable<Pair<int2, SubCell>> OccupiedCells() { yield break; }
|
||||||
|
public int2 PxPosition { get { return Util.CenterOfCell( location ); } }
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -48,17 +48,16 @@ namespace OpenRA.Mods.RA
|
|||||||
|
|
||||||
if (ticks == 0)
|
if (ticks == 0)
|
||||||
{
|
{
|
||||||
var w = Map.Waypoints;
|
LoopTrack(Actors["boat1"], Actors["tl1"].Location, Actors["tr1"].Location);
|
||||||
LoopTrack(Actors["boat1"], w["tl1"], w["tr1"]);
|
LoopTrack(Actors["boat3"], Actors["tl1"].Location, Actors["tr1"].Location);
|
||||||
LoopTrack(Actors["boat3"], w["tl1"], w["tr1"]);
|
LoopTrack(Actors["boat2"], Actors["tl3"].Location, Actors["tr3"].Location);
|
||||||
LoopTrack(Actors["boat2"], w["tl3"], w["tr3"]);
|
LoopTrack(Actors["boat4"], Actors["tl3"].Location, Actors["tr3"].Location);
|
||||||
LoopTrack(Actors["boat4"], w["tl3"], w["tr3"]);
|
|
||||||
CreateUnitsInTransport(Actors["lst1"], new string[] {"htnk"});
|
CreateUnitsInTransport(Actors["lst1"], new string[] {"htnk"});
|
||||||
CreateUnitsInTransport(Actors["lst2"], new string[] {"mcv"});
|
CreateUnitsInTransport(Actors["lst2"], new string[] {"mcv"});
|
||||||
CreateUnitsInTransport(Actors["lst3"], new string[] {"htnk"});
|
CreateUnitsInTransport(Actors["lst3"], new string[] {"htnk"});
|
||||||
LoopTrack(Actors["lst1"], w["tl2"], w["tr2"]);
|
LoopTrack(Actors["lst1"], Actors["tl2"].Location, Actors["tr2"].Location);
|
||||||
LoopTrack(Actors["lst2"], w["tl2"], w["tr2"]);
|
LoopTrack(Actors["lst2"], Actors["tl2"].Location, Actors["tr2"].Location);
|
||||||
LoopTrack(Actors["lst3"], w["tl2"], w["tr2"]);
|
LoopTrack(Actors["lst3"], Actors["tl2"].Location, Actors["tr2"].Location);
|
||||||
}
|
}
|
||||||
|
|
||||||
ticks++;
|
ticks++;
|
||||||
|
|||||||
@@ -97,12 +97,12 @@ namespace OpenRA.Mods.Cnc
|
|||||||
{
|
{
|
||||||
new OwnerInit( Players["BadGuy"] ),
|
new OwnerInit( Players["BadGuy"] ),
|
||||||
new FacingInit( 0 ),
|
new FacingInit( 0 ),
|
||||||
new LocationInit ( Map.Waypoints["nod0"] ),
|
new LocationInit ( Actors["nod0"].Location ),
|
||||||
});
|
});
|
||||||
var mobile = a.Trait<Mobile>();
|
var mobile = a.Trait<Mobile>();
|
||||||
a.QueueActivity( mobile.MoveTo( Map.Waypoints["nod1"], 2 ) );
|
a.QueueActivity( mobile.MoveTo( Actors["nod1"].Location, 2 ) );
|
||||||
a.QueueActivity( mobile.MoveTo( Map.Waypoints["nod2"], 2 ) );
|
a.QueueActivity( mobile.MoveTo( Actors["nod2"].Location, 2 ) );
|
||||||
a.QueueActivity( mobile.MoveTo( Map.Waypoints["nod3"], 2 ) );
|
a.QueueActivity( mobile.MoveTo( Actors["nod3"].Location, 2 ) );
|
||||||
// Todo: Queue hunt order
|
// Todo: Queue hunt order
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
@@ -127,8 +127,8 @@ namespace OpenRA.Mods.Cnc
|
|||||||
if (ticks == 25*5)
|
if (ticks == 25*5)
|
||||||
{
|
{
|
||||||
ReinforceFromSea(self.World,
|
ReinforceFromSea(self.World,
|
||||||
Map.Waypoints["lstStart"],
|
Actors["lstStart"].Location,
|
||||||
Map.Waypoints["lstEnd"],
|
Actors["lstEnd"].Location,
|
||||||
new int2(53,53),
|
new int2(53,53),
|
||||||
new string[] {"e1","e1","e1"});
|
new string[] {"e1","e1","e1"});
|
||||||
}
|
}
|
||||||
@@ -136,8 +136,8 @@ namespace OpenRA.Mods.Cnc
|
|||||||
if (ticks == 25*15)
|
if (ticks == 25*15)
|
||||||
{
|
{
|
||||||
ReinforceFromSea(self.World,
|
ReinforceFromSea(self.World,
|
||||||
Map.Waypoints["lstStart"],
|
Actors["lstStart"].Location,
|
||||||
Map.Waypoints["lstEnd"],
|
Actors["lstEnd"].Location,
|
||||||
new int2(53,53),
|
new int2(53,53),
|
||||||
new string[] {"e1","e1","e1"});
|
new string[] {"e1","e1","e1"});
|
||||||
}
|
}
|
||||||
@@ -145,8 +145,8 @@ namespace OpenRA.Mods.Cnc
|
|||||||
if (ticks == 25*30)
|
if (ticks == 25*30)
|
||||||
{
|
{
|
||||||
ReinforceFromSea(self.World,
|
ReinforceFromSea(self.World,
|
||||||
Map.Waypoints["lstStart"],
|
Actors["lstStart"].Location,
|
||||||
Map.Waypoints["lstEnd"],
|
Actors["lstEnd"].Location,
|
||||||
new int2(53,53),
|
new int2(53,53),
|
||||||
new string[] {"jeep"});
|
new string[] {"jeep"});
|
||||||
}
|
}
|
||||||
@@ -154,8 +154,8 @@ namespace OpenRA.Mods.Cnc
|
|||||||
if (ticks == 25*60)
|
if (ticks == 25*60)
|
||||||
{
|
{
|
||||||
ReinforceFromSea(self.World,
|
ReinforceFromSea(self.World,
|
||||||
Map.Waypoints["lstStart"],
|
Actors["lstStart"].Location,
|
||||||
Map.Waypoints["lstEnd"],
|
Actors["lstEnd"].Location,
|
||||||
new int2(53,53),
|
new int2(53,53),
|
||||||
new string[] {"jeep"});
|
new string[] {"jeep"});
|
||||||
}
|
}
|
||||||
@@ -167,8 +167,8 @@ namespace OpenRA.Mods.Cnc
|
|||||||
{
|
{
|
||||||
var self = Actors[ "Gunboat" ];
|
var self = Actors[ "Gunboat" ];
|
||||||
var mobile = self.Trait<Mobile>();
|
var mobile = self.Trait<Mobile>();
|
||||||
self.QueueActivity(mobile.ScriptedMove( Map.Waypoints["gunboatLeft"] ));
|
self.QueueActivity(mobile.ScriptedMove( Actors["gunboatLeft"].Location ));
|
||||||
self.QueueActivity(mobile.ScriptedMove( Map.Waypoints["gunboatRight"] ));
|
self.QueueActivity(mobile.ScriptedMove( Actors["gunboatRight"].Location ));
|
||||||
self.QueueActivity(new CallFunc(() => SetGunboatPath()));
|
self.QueueActivity(new CallFunc(() => SetGunboatPath()));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -58,8 +58,8 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
|
|||||||
|| orderManager.LocalClient.State == Session.ClientState.Ready)
|
|| orderManager.LocalClient.State == Session.ClientState.Ready)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
var p = map.Waypoints
|
var p = map.SpawnPoints
|
||||||
.Select((sp, i) => Pair.New(mapPreview.ConvertToPreview(map, sp.Value), i))
|
.Select((sp, i) => Pair.New(mapPreview.ConvertToPreview(map, sp), i))
|
||||||
.Where(a => (a.First - mi.Location).LengthSquared < 64)
|
.Where(a => (a.First - mi.Location).LengthSquared < 64)
|
||||||
.Select(a => a.Second + 1)
|
.Select(a => a.Second + 1)
|
||||||
.FirstOrDefault();
|
.FirstOrDefault();
|
||||||
|
|||||||
@@ -193,3 +193,9 @@ CRATE:
|
|||||||
BelowUnits:
|
BelowUnits:
|
||||||
ProximityCaptor:
|
ProximityCaptor:
|
||||||
Types:Crate
|
Types:Crate
|
||||||
|
|
||||||
|
mpspawn:
|
||||||
|
Waypoint:
|
||||||
|
|
||||||
|
waypoint:
|
||||||
|
Waypoint:
|
||||||
@@ -329,3 +329,9 @@ powerproxy.sonarpulse:
|
|||||||
OneShot: yes
|
OneShot: yes
|
||||||
EndChargeSound: pulse1.aud
|
EndChargeSound: pulse1.aud
|
||||||
SelectTargetSound: slcttgt1.aud
|
SelectTargetSound: slcttgt1.aud
|
||||||
|
|
||||||
|
mpspawn:
|
||||||
|
Waypoint:
|
||||||
|
|
||||||
|
waypoint:
|
||||||
|
Waypoint:
|
||||||
Reference in New Issue
Block a user