Rename MapGridType.Diamond to MapGridType.RectangularIsometric
This commit is contained in:
@@ -20,7 +20,7 @@ namespace OpenRA.Graphics
|
||||
{
|
||||
public static Bitmap TerrainBitmap(TileSet tileset, Map map, bool actualSize = false)
|
||||
{
|
||||
var isDiamond = map.Grid.Type == MapGridType.Diamond;
|
||||
var isRectangularIsometric = map.Grid.Type == MapGridType.RectangularIsometric;
|
||||
var b = map.Bounds;
|
||||
|
||||
// Fudge the heightmap offset by adding as much extra as we need / can.
|
||||
@@ -30,7 +30,7 @@ namespace OpenRA.Graphics
|
||||
var height = b.Height + heightOffset;
|
||||
|
||||
var bitmapWidth = width;
|
||||
if (isDiamond)
|
||||
if (isRectangularIsometric)
|
||||
bitmapWidth = 2 * bitmapWidth - 1;
|
||||
|
||||
if (!actualSize)
|
||||
@@ -55,7 +55,7 @@ namespace OpenRA.Graphics
|
||||
var type = tileset.GetTileInfo(mapTiles[uv]);
|
||||
var leftColor = type != null ? type.LeftColor : Color.Black;
|
||||
|
||||
if (isDiamond)
|
||||
if (isRectangularIsometric)
|
||||
{
|
||||
// Odd rows are shifted right by 1px
|
||||
var dx = uv.V & 1;
|
||||
@@ -81,7 +81,7 @@ namespace OpenRA.Graphics
|
||||
static Bitmap AddStaticResources(TileSet tileset, Map map, Ruleset resourceRules, Bitmap terrainBitmap)
|
||||
{
|
||||
var terrain = new Bitmap(terrainBitmap);
|
||||
var isDiamond = map.Grid.Type == MapGridType.Diamond;
|
||||
var isRectangularIsometric = map.Grid.Type == MapGridType.RectangularIsometric;
|
||||
var b = map.Bounds;
|
||||
|
||||
// Fudge the heightmap offset by adding as much extra as we need / can
|
||||
@@ -113,7 +113,7 @@ namespace OpenRA.Graphics
|
||||
continue;
|
||||
|
||||
var color = tileset[tileset.GetTerrainIndex(res)].Color.ToArgb();
|
||||
if (isDiamond)
|
||||
if (isRectangularIsometric)
|
||||
{
|
||||
// Odd rows are shifted right by 1px
|
||||
var dx = uv.V & 1;
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
@@ -100,7 +99,7 @@ namespace OpenRA.Graphics
|
||||
// The full map is visible in the editor
|
||||
var width = map.MapSize.X * grid.TileSize.Width;
|
||||
var height = map.MapSize.Y * grid.TileSize.Height;
|
||||
if (wr.World.Map.Grid.Type == MapGridType.Diamond)
|
||||
if (wr.World.Map.Grid.Type == MapGridType.RectangularIsometric)
|
||||
height /= 2;
|
||||
|
||||
mapBounds = new Rectangle(0, 0, width, height);
|
||||
@@ -240,10 +239,9 @@ namespace OpenRA.Graphics
|
||||
var tl = (PPos)map.CellContaining(worldRenderer.ProjectedPosition(TopLeft)).ToMPos(map);
|
||||
var br = (PPos)map.CellContaining(worldRenderer.ProjectedPosition(BottomRight)).ToMPos(map);
|
||||
|
||||
// Diamond tile shapes don't have straight edges, and so we need
|
||||
// an additional cell margin to include the cells that are half
|
||||
// visible on each edge.
|
||||
if (map.Grid.Type == MapGridType.Diamond)
|
||||
// RectangularIsometric maps don't have straight edges, and so we need an additional
|
||||
// cell margin to include the cells that are half visible on each edge.
|
||||
if (map.Grid.Type == MapGridType.RectangularIsometric)
|
||||
{
|
||||
tl = new PPos(tl.U - 1, tl.V - 1);
|
||||
br = new PPos(br.U + 1, br.V + 1);
|
||||
|
||||
Reference in New Issue
Block a user