Rename MapGridType.Diamond to MapGridType.RectangularIsometric
This commit is contained in:
@@ -52,7 +52,7 @@ namespace OpenRA
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if (gridType == MapGridType.Rectangular)
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return new MPos(X, Y);
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// Convert from diamond cell (x, y) position to rectangular map position (u, v)
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// Convert from RectangularIsometric cell (x, y) position to rectangular map position (u, v)
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// - The staggered rows make this fiddly (hint: draw a diagram!)
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// (a) Consider the relationships:
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// - +1x (even -> odd) adds (0, 1) to (u, v)
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@@ -20,7 +20,7 @@ namespace OpenRA.Graphics
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{
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public static Bitmap TerrainBitmap(TileSet tileset, Map map, bool actualSize = false)
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{
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var isDiamond = map.Grid.Type == MapGridType.Diamond;
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var isRectangularIsometric = map.Grid.Type == MapGridType.RectangularIsometric;
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var b = map.Bounds;
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// Fudge the heightmap offset by adding as much extra as we need / can.
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@@ -30,7 +30,7 @@ namespace OpenRA.Graphics
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var height = b.Height + heightOffset;
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var bitmapWidth = width;
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if (isDiamond)
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if (isRectangularIsometric)
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bitmapWidth = 2 * bitmapWidth - 1;
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if (!actualSize)
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@@ -55,7 +55,7 @@ namespace OpenRA.Graphics
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var type = tileset.GetTileInfo(mapTiles[uv]);
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var leftColor = type != null ? type.LeftColor : Color.Black;
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if (isDiamond)
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if (isRectangularIsometric)
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{
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// Odd rows are shifted right by 1px
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var dx = uv.V & 1;
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@@ -81,7 +81,7 @@ namespace OpenRA.Graphics
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static Bitmap AddStaticResources(TileSet tileset, Map map, Ruleset resourceRules, Bitmap terrainBitmap)
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{
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var terrain = new Bitmap(terrainBitmap);
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var isDiamond = map.Grid.Type == MapGridType.Diamond;
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var isRectangularIsometric = map.Grid.Type == MapGridType.RectangularIsometric;
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var b = map.Bounds;
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// Fudge the heightmap offset by adding as much extra as we need / can
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@@ -113,7 +113,7 @@ namespace OpenRA.Graphics
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continue;
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var color = tileset[tileset.GetTerrainIndex(res)].Color.ToArgb();
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if (isDiamond)
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if (isRectangularIsometric)
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{
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// Odd rows are shifted right by 1px
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var dx = uv.V & 1;
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@@ -9,7 +9,6 @@
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#endregion
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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@@ -100,7 +99,7 @@ namespace OpenRA.Graphics
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// The full map is visible in the editor
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var width = map.MapSize.X * grid.TileSize.Width;
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var height = map.MapSize.Y * grid.TileSize.Height;
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if (wr.World.Map.Grid.Type == MapGridType.Diamond)
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if (wr.World.Map.Grid.Type == MapGridType.RectangularIsometric)
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height /= 2;
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mapBounds = new Rectangle(0, 0, width, height);
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@@ -240,10 +239,9 @@ namespace OpenRA.Graphics
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var tl = (PPos)map.CellContaining(worldRenderer.ProjectedPosition(TopLeft)).ToMPos(map);
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var br = (PPos)map.CellContaining(worldRenderer.ProjectedPosition(BottomRight)).ToMPos(map);
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// Diamond tile shapes don't have straight edges, and so we need
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// an additional cell margin to include the cells that are half
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// visible on each edge.
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if (map.Grid.Type == MapGridType.Diamond)
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// RectangularIsometric maps don't have straight edges, and so we need an additional
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// cell margin to include the cells that are half visible on each edge.
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if (map.Grid.Type == MapGridType.RectangularIsometric)
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{
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tl = new PPos(tl.U - 1, tl.V - 1);
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br = new PPos(br.U + 1, br.V + 1);
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@@ -46,7 +46,7 @@ namespace OpenRA
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if (gridType == MapGridType.Rectangular)
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return new CPos(U, V);
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// Convert from rectangular map position to diamond cell position
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// Convert from rectangular map position to RectangularIsometric cell position
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// - The staggered rows make this fiddly (hint: draw a diagram!)
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// (a) Consider the relationships:
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// - +1u (even -> odd) adds (1, -1) to (x, y)
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@@ -128,9 +128,9 @@ namespace OpenRA
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public bool Contains(CPos cell)
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{
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// .ToMPos() returns the same result if the X and Y coordinates
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// are switched. X < Y is invalid in the Diamond coordinate system,
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// are switched. X < Y is invalid in the RectangularIsometric coordinate system,
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// so we pre-filter these to avoid returning the wrong result
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if (GridType == MapGridType.Diamond && cell.X < cell.Y)
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if (GridType == MapGridType.RectangularIsometric && cell.X < cell.Y)
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return false;
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return Contains(cell.ToMPos(GridType));
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@@ -426,10 +426,10 @@ namespace OpenRA
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foreach (var uv in AllCells.MapCoords)
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CustomTerrain[uv] = byte.MaxValue;
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var leftDelta = Grid.Type == MapGridType.Diamond ? new WVec(-512, 0, 0) : new WVec(-512, -512, 0);
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var topDelta = Grid.Type == MapGridType.Diamond ? new WVec(0, -512, 0) : new WVec(512, -512, 0);
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var rightDelta = Grid.Type == MapGridType.Diamond ? new WVec(512, 0, 0) : new WVec(512, 512, 0);
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var bottomDelta = Grid.Type == MapGridType.Diamond ? new WVec(0, 512, 0) : new WVec(-512, 512, 0);
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var leftDelta = Grid.Type == MapGridType.RectangularIsometric ? new WVec(-512, 0, 0) : new WVec(-512, -512, 0);
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var topDelta = Grid.Type == MapGridType.RectangularIsometric ? new WVec(0, -512, 0) : new WVec(512, -512, 0);
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var rightDelta = Grid.Type == MapGridType.RectangularIsometric ? new WVec(512, 0, 0) : new WVec(512, 512, 0);
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var bottomDelta = Grid.Type == MapGridType.RectangularIsometric ? new WVec(0, 512, 0) : new WVec(-512, 512, 0);
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CellCorners = CellCornerHalfHeights.Select(ramp => new WVec[]
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{
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leftDelta + new WVec(0, 0, 512 * ramp[0]),
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@@ -752,9 +752,9 @@ namespace OpenRA
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public bool Contains(CPos cell)
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{
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// .ToMPos() returns the same result if the X and Y coordinates
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// are switched. X < Y is invalid in the Diamond coordinate system,
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// are switched. X < Y is invalid in the RectangularIsometric coordinate system,
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// so we pre-filter these to avoid returning the wrong result
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if (Grid.Type == MapGridType.Diamond && cell.X < cell.Y)
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if (Grid.Type == MapGridType.RectangularIsometric && cell.X < cell.Y)
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return false;
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return Contains(cell.ToMPos(this));
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@@ -789,7 +789,7 @@ namespace OpenRA
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if (Grid.Type == MapGridType.Rectangular)
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return new WPos(1024 * cell.X + 512, 1024 * cell.Y + 512, 0);
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// Convert from diamond cell position (x, y) to world position (u, v):
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// Convert from isometric cell position (x, y) to world position (u, v):
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// (a) Consider the relationships:
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// - Center of origin cell is (512, 512)
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// - +x adds (512, 512) to world pos
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@@ -821,7 +821,7 @@ namespace OpenRA
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if (Grid.Type == MapGridType.Rectangular)
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return new CPos(pos.X / 1024, pos.Y / 1024);
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// Convert from world position to diamond cell position:
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// Convert from world position to isometric cell position:
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// (a) Subtract (512, 512) to move the rotation center to the middle of the corner cell
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// (b) Rotate axes by -pi/4
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// (c) Divide through by sqrt(2) to bring us to an equivalent world pos aligned with u,v axes
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@@ -896,10 +896,10 @@ namespace OpenRA
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// Directly calculate the projected map corners in world units avoiding unnecessary
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// conversions. This abuses the definition that the width of the cell is always
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// 1024 units, and that the height of two rows is 2048 for classic cells and 1024
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// for diamond cells.
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// for isometric cells.
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var wtop = tl.V * 1024;
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var wbottom = (br.V + 1) * 1024;
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if (Grid.Type == MapGridType.Diamond)
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if (Grid.Type == MapGridType.RectangularIsometric)
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{
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wtop /= 2;
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wbottom /= 2;
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@@ -23,7 +23,7 @@ namespace OpenRA
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{
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public sealed class MapCache : IEnumerable<MapPreview>, IDisposable
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{
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public static readonly MapPreview UnknownMap = new MapPreview(null, MapGridType.Rectangle, null);
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public static readonly MapPreview UnknownMap = new MapPreview(null, MapGridType.Rectangular, null);
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readonly Cache<string, MapPreview> previews;
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readonly ModData modData;
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readonly SheetBuilder sheetBuilder;
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@@ -13,7 +13,7 @@ using System.IO;
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namespace OpenRA
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{
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public enum MapGridType { Rectangular, Diamond }
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public enum MapGridType { Rectangular, RectangularIsometric }
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public class MapGrid : IGlobalModData
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{
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@@ -39,9 +39,9 @@ namespace OpenRA
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// The bottom edge is trickier: cells at MPos.V > bottomRight.V may have
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// been projected into this region if they have height > 0.
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// Each height step is equivalent to 512 WRange units, which is one MPos
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// step for diamond cells, but only half a MPos step for classic cells. Doh!
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// step for isometric cells, but only half a MPos step for classic cells. Doh!
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var maxHeight = map.Grid.MaximumTerrainHeight;
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var heightOffset = map.Grid.Type == MapGridType.Diamond ? maxHeight : maxHeight / 2;
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var heightOffset = map.Grid.Type == MapGridType.RectangularIsometric ? maxHeight : maxHeight / 2;
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// Use the MapHeight data array to clamp the bottom coordinate so it doesn't overflow the map
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mapBottomRight = map.MapHeight.Value.Clamp(new MPos(bottomRight.U, bottomRight.V + heightOffset));
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@@ -134,7 +134,7 @@ namespace OpenRA.Mods.Common.Widgets
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{
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var preview = Preview();
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var point = cell.ToMPos(gridType);
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var cellWidth = gridType == MapGridType.Diamond ? 2 : 1;
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var cellWidth = gridType == MapGridType.RectangularIsometric ? 2 : 1;
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var dx = (int)(previewScale * cellWidth * (point.U - preview.Bounds.Left));
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var dy = (int)(previewScale * (point.V - preview.Bounds.Top));
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@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Common.Widgets
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readonly World world;
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readonly WorldRenderer worldRenderer;
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readonly RadarPings radarPings;
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readonly bool isDiamond;
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readonly bool isRectangularIsometric;
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readonly int cellWidth;
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readonly int previewWidth;
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readonly int previewHeight;
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@@ -64,11 +64,11 @@ namespace OpenRA.Mods.Common.Widgets
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this.worldRenderer = worldRenderer;
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radarPings = world.WorldActor.TraitOrDefault<RadarPings>();
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isDiamond = world.Map.Grid.Type == MapGridType.Diamond;
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cellWidth = isDiamond ? 2 : 1;
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isRectangularIsometric = world.Map.Grid.Type == MapGridType.RectangularIsometric;
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cellWidth = isRectangularIsometric ? 2 : 1;
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previewWidth = world.Map.MapSize.X;
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previewHeight = world.Map.MapSize.Y;
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if (isDiamond)
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if (isRectangularIsometric)
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previewWidth = 2 * previewWidth - 1;
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}
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@@ -153,7 +153,7 @@ namespace OpenRA.Mods.Common.Widgets
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fixed (byte* colorBytes = &radarData[0])
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{
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var colors = (int*)colorBytes;
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if (isDiamond)
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if (isRectangularIsometric)
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{
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// Odd rows are shifted right by 1px
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var dx = uv.V & 1;
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@@ -189,7 +189,7 @@ namespace OpenRA.Mods.Common.Widgets
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var colors = (int*)colorBytes;
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foreach (var uv in world.Map.Unproject(puv))
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{
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if (isDiamond)
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if (isRectangularIsometric)
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{
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// Odd rows are shifted right by 1px
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var dx = uv.V & 1;
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@@ -381,7 +381,7 @@ namespace OpenRA.Mods.Common.Widgets
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var uv = cell.First.ToMPos(world.Map.Grid.Type);
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var color = cell.Second.ToArgb();
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if (isDiamond)
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if (isRectangularIsometric)
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{
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// Odd rows are shifted right by 1px
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var dx = uv.V & 1;
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@@ -430,7 +430,7 @@ namespace OpenRA.Mods.Common.Widgets
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var dy = (int)(previewScale * (uv.V - world.Map.Bounds.Top));
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// Odd rows are shifted right by 1px
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if (isDiamond && (uv.V & 1) == 1)
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if (isRectangularIsometric && (uv.V & 1) == 1)
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dx += 1;
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return new int2(mapRect.X + dx, mapRect.Y + dy);
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@@ -34,7 +34,7 @@ namespace OpenRA.Test
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catch (Exception e)
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{
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// Known problem on isometric mods that shouldn't be visible to players as these are outside the map.
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if (gridType == MapGridType.Diamond && y > x)
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if (gridType == MapGridType.RectangularIsometric && y > x)
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continue;
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Console.WriteLine("Coordinate {0} on grid type {1} failed to convert back.".F(cell, gridType));
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@@ -113,7 +113,7 @@ TileSets:
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MapGrid:
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TileSize: 48,24
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Type: Diamond
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Type: RectangularIsometric
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MaximumTerrainHeight: 16
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SubCellOffsets: 0,0,0, -256,128,0, 0,-128,0, 256,128,0
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SubCellDefaultIndex: 2
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