Awesome loadscreen for ra; crashfixes
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@@ -31,7 +31,7 @@ namespace OpenRA
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FileSystem.LoadFromManifest( Manifest );
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ChromeProvider.Initialize( Manifest.Chrome );
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Viewport.DrawLoadScreen(Game.Renderer, 0f);
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Viewport.DrawLoadScreen();
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ObjectCreator = new ObjectCreator( Manifest );
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SheetBuilder = new SheetBuilder( TextureChannel.Red );
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@@ -52,7 +52,7 @@ namespace OpenRA
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string cachedTheatre = null;
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public Map PrepareMap(string uid)
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{
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Viewport.DrawLoadScreen(Game.Renderer, 0f);
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Viewport.DrawLoadScreen();
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if (!AvailableMaps.ContainsKey(uid))
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throw new InvalidDataException("Invalid map uid: {0}".F(uid));
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