Awesome loadscreen for ra; crashfixes

This commit is contained in:
Paul Chote
2010-08-25 01:27:52 +12:00
parent 08a60ca336
commit b17e6900ec
7 changed files with 37 additions and 5 deletions

View File

@@ -31,7 +31,7 @@ namespace OpenRA
FileSystem.LoadFromManifest( Manifest );
ChromeProvider.Initialize( Manifest.Chrome );
Viewport.DrawLoadScreen(Game.Renderer, 0f);
Viewport.DrawLoadScreen();
ObjectCreator = new ObjectCreator( Manifest );
SheetBuilder = new SheetBuilder( TextureChannel.Red );
@@ -52,7 +52,7 @@ namespace OpenRA
string cachedTheatre = null;
public Map PrepareMap(string uid)
{
Viewport.DrawLoadScreen(Game.Renderer, 0f);
Viewport.DrawLoadScreen();
if (!AvailableMaps.ContainsKey(uid))
throw new InvalidDataException("Invalid map uid: {0}".F(uid));