@@ -129,11 +129,11 @@ namespace OpenRA.Utility
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var file = new IniFile(GlobalFileSystem.Open(iniFile));
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var basic = file.GetSection("Basic");
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var mapSection = file.GetSection("Map");
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var legacyMapFormat = (IniMapFormat)int.Parse(basic.GetValue("NewINIFormat", "0"));
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var offsetX = int.Parse(mapSection.GetValue("X", "0"));
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var offsetY = int.Parse(mapSection.GetValue("Y", "0"));
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var width = int.Parse(mapSection.GetValue("Width", "0"));
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var height = int.Parse(mapSection.GetValue("Height", "0"));
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var legacyMapFormat = (IniMapFormat)int.Parse(basic.GetValue("NewINIFormat", "0"), NumberStyles.Integer, NumberFormatInfo.InvariantInfo);
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var offsetX = int.Parse(mapSection.GetValue("X", "0"), NumberStyles.Integer, NumberFormatInfo.InvariantInfo);
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var offsetY = int.Parse(mapSection.GetValue("Y", "0"), NumberStyles.Integer, NumberFormatInfo.InvariantInfo);
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var width = int.Parse(mapSection.GetValue("Width", "0"), NumberStyles.Integer, NumberFormatInfo.InvariantInfo);
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var height = int.Parse(mapSection.GetValue("Height", "0"), NumberStyles.Integer, NumberFormatInfo.InvariantInfo);
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mapSize = (legacyMapFormat == IniMapFormat.RedAlert) ? 128 : 64;
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map.Title = basic.GetValue("Name", Path.GetFileNameWithoutExtension(iniFile));
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@@ -174,9 +174,9 @@ namespace OpenRA.Utility
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LoadPlayer(file, p, legacyMapFormat == IniMapFormat.RedAlert);
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var wps = file.GetSection("Waypoints")
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.Where(kv => int.Parse(kv.Value) > 0)
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.Select(kv => Pair.New(int.Parse(kv.Key),
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LocationFromMapOffset(int.Parse(kv.Value), mapSize)))
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.Where(kv => int.Parse(kv.Value, NumberStyles.Integer, NumberFormatInfo.InvariantInfo) > 0)
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.Select(kv => Pair.New(int.Parse(kv.Key, NumberStyles.Integer, NumberFormatInfo.InvariantInfo),
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LocationFromMapOffset(int.Parse(kv.Value, NumberStyles.Integer, NumberFormatInfo.InvariantInfo), mapSize)))
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.ToArray();
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// Add waypoint actors
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@@ -298,7 +298,7 @@ namespace OpenRA.Utility
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foreach (KeyValuePair<string, string> kv in terrain)
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{
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var loc = int.Parse(kv.Key);
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var loc = int.Parse(kv.Key, NumberStyles.Integer, NumberFormatInfo.InvariantInfo);
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map.Actors.Value.Add("Actor" + actorCount++,
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new ActorReference(kv.Value.ToLowerInvariant())
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{
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@@ -332,7 +332,7 @@ namespace OpenRA.Utility
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foreach (KeyValuePair<string, string> kv in overlay)
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{
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var loc = int.Parse(kv.Key);
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var loc = int.Parse(kv.Key, NumberStyles.Integer, NumberFormatInfo.InvariantInfo);
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var cell = new CPos(loc % mapSize, loc / mapSize);
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var res = Pair.New((byte)0, (byte)0);
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@@ -359,7 +359,7 @@ namespace OpenRA.Utility
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foreach (KeyValuePair<string, string> kv in terrain)
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||||
{
|
||||
var loc = int.Parse(kv.Key);
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var loc = int.Parse(kv.Key, NumberStyles.Integer, NumberFormatInfo.InvariantInfo);
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map.Actors.Value.Add("Actor" + actorCount++,
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new ActorReference(kv.Value.Split(',')[0].ToLowerInvariant())
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||||
{
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||||
@@ -391,11 +391,13 @@ namespace OpenRA.Utility
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new LocationInit(new CPos(loc % mapSize, loc / mapSize)),
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||||
new OwnerInit(parts[0]),
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new HealthInit(float.Parse(parts[2], NumberFormatInfo.InvariantInfo) / 256),
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new FacingInit((section == "INFANTRY") ? int.Parse(parts[6]) : int.Parse(parts[4])),
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new FacingInit((section == "INFANTRY")
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? int.Parse(parts[6], NumberStyles.Integer, NumberFormatInfo.InvariantInfo)
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: int.Parse(parts[4], NumberStyles.Integer, NumberFormatInfo.InvariantInfo)),
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||||
};
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||||
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||||
if (section == "INFANTRY")
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actor.Add(new SubCellInit(int.Parse(parts[4])));
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||||
actor.Add(new SubCellInit(int.Parse(parts[4], NumberStyles.Integer, NumberFormatInfo.InvariantInfo)));
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||||
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||||
if (!Rules.Info.ContainsKey(parts[1].ToLowerInvariant()))
|
||||
errorHandler("Ignoring unknown actor type: `{0}`".F(parts[1].ToLowerInvariant()));
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||||
@@ -415,8 +417,8 @@ namespace OpenRA.Utility
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||||
{
|
||||
// loc=type,loc,depth
|
||||
var parts = s.Value.Split(',');
|
||||
var loc = int.Parse(parts[1]);
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||||
map.Smudges.Value.Add(new SmudgeReference(parts[0].ToLowerInvariant(), new int2(loc % mapSize, loc / mapSize), int.Parse(parts[2])));
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||||
var loc = int.Parse(parts[1], NumberStyles.Integer, NumberFormatInfo.InvariantInfo);
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||||
map.Smudges.Value.Add(new SmudgeReference(parts[0].ToLowerInvariant(), new int2(loc % mapSize, loc / mapSize), int.Parse(parts[2], NumberStyles.Integer, NumberFormatInfo.InvariantInfo)));
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||||
}
|
||||
}
|
||||
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||||
|
||||
Reference in New Issue
Block a user