Fix for #6161 queue commands for Plane/Heli (do not ignore Order.Queued in ResolveOrder())

This commit is contained in:
atimoschenkow
2015-08-02 12:29:35 +02:00
parent 0efb8fc6f4
commit b1c51cc910
5 changed files with 89 additions and 47 deletions

View File

@@ -84,4 +84,26 @@ namespace OpenRA.Mods.Common.Activities
yield return target;
}
}
public class FlyAndContinueWithCirclesWhenIdle : Fly
{
public FlyAndContinueWithCirclesWhenIdle(Actor self, Target t)
: base(self, t) { }
public FlyAndContinueWithCirclesWhenIdle(Actor self, Target t, WDist minRange, WDist maxRange)
: base(self, t, minRange, maxRange) { }
public override Activity Tick(Actor self)
{
var activity = base.Tick(self);
if (activity == null && !IsCanceled)
{
self.QueueActivity(new FlyCircle(self));
activity = NextActivity;
}
return activity;
}
}
}