Remove obsolete calls from ra SettingsMenuDelegate

This commit is contained in:
Paul Chote
2011-05-22 13:49:32 +12:00
parent dbd16076a5
commit b1cc004194

View File

@@ -45,9 +45,11 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
Game.Settings.Player.Name = name.Text;
};
name.OnEnterKey = () => { name.LoseFocus(); return true; };
general.GetWidget<CheckboxWidget>("EDGE_SCROLL").Bind(Game.Settings.Game, "ViewportEdgeScroll");
var edgescrollCheckbox = general.GetWidget<CheckboxWidget>("EDGE_SCROLL");
edgescrollCheckbox.IsChecked = () => Game.Settings.Game.ViewportEdgeScroll;
edgescrollCheckbox.OnClick = () => Game.Settings.Game.ViewportEdgeScroll ^= true;
// Added scroll sensitivity - Gecko
var edgeScrollSlider = general.GetWidget<SliderWidget>("EDGE_SCROLL_AMOUNT");
if (edgeScrollSlider != null) // Backwards compatible - Gecko
@@ -58,12 +60,12 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
}
var inversescroll = general.GetWidget<CheckboxWidget>("INVERSE_SCROLL");
inversescroll.IsChecked = () => Game.Settings.Game.MouseScroll == MouseScrollType.Inverted;
inversescroll.OnChange += c => Game.Settings.Game.MouseScroll = (Game.Settings.Game.MouseScroll == MouseScrollType.Inverted) ? MouseScrollType.Standard : MouseScrollType.Inverted;
inversescroll.OnClick = () => Game.Settings.Game.MouseScroll = (Game.Settings.Game.MouseScroll == MouseScrollType.Inverted) ? MouseScrollType.Standard : MouseScrollType.Inverted;
general.GetWidget<CheckboxWidget>("TEAMCHAT_TOGGLE").Bind(Game.Settings.Game, "TeamChatToggle");
var teamchatCheckbox = general.GetWidget<CheckboxWidget>("TEAMCHAT_TOGGLE");
teamchatCheckbox.IsChecked = () => Game.Settings.Game.TeamChatToggle;
teamchatCheckbox.OnClick = () => Game.Settings.Game.TeamChatToggle ^= true;
// Audio
var audio = bg.GetWidget("AUDIO_PANE");
@@ -81,11 +83,10 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
// Display
var display = bg.GetWidget("DISPLAY_PANE");
display.GetWidget<CheckboxWidget>("FULLSCREEN_CHECKBOX").Bind(Game.Settings.Game, "TeamChatToggle");
var fullscreen = display.GetWidget<CheckboxWidget>("FULLSCREEN_CHECKBOX");
fullscreen.IsChecked = () => Game.Settings.Graphics.Mode != WindowMode.Windowed;
fullscreen.OnChange += c => Game.Settings.Graphics.Mode = (Game.Settings.Graphics.Mode == WindowMode.Windowed) ? WindowMode.PseudoFullscreen : WindowMode.Windowed;
fullscreen.OnClick = () => Game.Settings.Graphics.Mode = (Game.Settings.Graphics.Mode == WindowMode.Windowed) ? WindowMode.PseudoFullscreen : WindowMode.Windowed;
var width = display.GetWidget<TextFieldWidget>("SCREEN_WIDTH");
Game.Settings.Graphics.WindowedSize.X = (Game.Settings.Graphics.WindowedSize.X < Game.Settings.Graphics.MinResolution.X)?
@@ -125,14 +126,23 @@ namespace OpenRA.Mods.RA.Widgets.Delegates
// Debug
var debug = bg.GetWidget("DEBUG_PANE");
debug.GetWidget<CheckboxWidget>("PERFDEBUG_CHECKBOX").Bind(Game.Settings.Debug, "PerfGraph");
debug.GetWidget<CheckboxWidget>("GAMETIME_CHECKBOX").Bind(Game.Settings.Game, "MatchTimer");
debug.GetWidget<CheckboxWidget>("CHECKUNSYNCED_CHECKBOX").Bind(Game.Settings.Debug, "SanityCheckUnsyncedCode");
bg.GetWidget("BUTTON_CLOSE").OnMouseUp = mi => {
var perfgraphCheckbox = debug.GetWidget<CheckboxWidget>("PERFDEBUG_CHECKBOX");
perfgraphCheckbox.IsChecked = () => Game.Settings.Debug.PerfGraph;
perfgraphCheckbox.OnClick = () => Game.Settings.Debug.PerfGraph ^= true;
var matchtimerCheckbox = debug.GetWidget<CheckboxWidget>("GAMETIME_CHECKBOX");
matchtimerCheckbox.IsChecked = () => Game.Settings.Game.MatchTimer;
matchtimerCheckbox.OnClick = () => Game.Settings.Game.MatchTimer ^= true;
var checkunsyncedCheckbox = debug.GetWidget<CheckboxWidget>("CHECKUNSYNCED_CHECKBOX");
checkunsyncedCheckbox.IsChecked = () => Game.Settings.Debug.SanityCheckUnsyncedCode;
checkunsyncedCheckbox.OnClick = () => Game.Settings.Debug.SanityCheckUnsyncedCode ^= true;
bg.GetWidget<ButtonWidget>("BUTTON_CLOSE").OnClick = () => {
Game.Settings.Save();
Widget.CloseWindow();
return true;
};
}