Remove System.Bitmap from ITexture.
This commit is contained in:
@@ -57,7 +57,6 @@ namespace OpenRA
|
||||
{
|
||||
IVertexBuffer<Vertex> CreateVertexBuffer(int size);
|
||||
ITexture CreateTexture();
|
||||
ITexture CreateTexture(Bitmap bitmap);
|
||||
IFrameBuffer CreateFrameBuffer(Size s);
|
||||
IShader CreateShader(string name);
|
||||
void EnableScissor(int left, int top, int width, int height);
|
||||
@@ -97,7 +96,6 @@ namespace OpenRA
|
||||
|
||||
public interface ITexture : IDisposable
|
||||
{
|
||||
void SetData(Bitmap bitmap);
|
||||
void SetData(uint[,] colors);
|
||||
void SetData(byte[] colors, int width, int height);
|
||||
byte[] GetData();
|
||||
|
||||
Reference in New Issue
Block a user