From b21ca9b7e70978e43193b1acc3eb2e5c513eb3c3 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Sun, 10 May 2015 23:19:24 +0200 Subject: [PATCH] Add deprecation notices to RenderUnit and RenderSimple --- OpenRA.Mods.Common/Traits/Render/RenderSimple.cs | 2 +- OpenRA.Mods.Common/Traits/Render/RenderUnit.cs | 3 ++- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/OpenRA.Mods.Common/Traits/Render/RenderSimple.cs b/OpenRA.Mods.Common/Traits/Render/RenderSimple.cs index dec1db4a4e..249a34ca34 100644 --- a/OpenRA.Mods.Common/Traits/Render/RenderSimple.cs +++ b/OpenRA.Mods.Common/Traits/Render/RenderSimple.cs @@ -16,7 +16,7 @@ using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { - [Desc("Basic render trait for immobile actors.")] + [Desc("Basic render trait for immobile actors. Deprecated, use RenderSprites + WithSpriteBody instead.")] public class RenderSimpleInfo : RenderSpritesInfo, IRenderActorPreviewSpritesInfo, IQuantizeBodyOrientationInfo, Requires { public readonly string Sequence = "idle"; diff --git a/OpenRA.Mods.Common/Traits/Render/RenderUnit.cs b/OpenRA.Mods.Common/Traits/Render/RenderUnit.cs index 143daff2a5..832544bf63 100644 --- a/OpenRA.Mods.Common/Traits/Render/RenderUnit.cs +++ b/OpenRA.Mods.Common/Traits/Render/RenderUnit.cs @@ -13,7 +13,8 @@ using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { - [Desc("Render trait for non-animated actors that have sprites facing into each direction.")] + [Desc("Render trait for non-animated actors that have sprites facing into each direction.", + "Deprecated. This will soon be removed, use RenderSprites + WithFacingSpriteBody instead.")] public class RenderUnitInfo : RenderSimpleInfo, Requires { public override object Create(ActorInitializer init) { return new RenderUnit(init, this); }