Fixing uses of legacyInfo.WaterBound

This commit is contained in:
Bob
2010-01-12 19:31:06 +13:00
parent 5afedbf001
commit b21e1adc2d
8 changed files with 109 additions and 8 deletions

View File

@@ -126,7 +126,7 @@ namespace OpenRa.Game.Traits
public void BuildUnit( string name )
{
var newUnitType = Rules.UnitInfo[ name ];
var newUnitType = Rules.NewUnitInfo[ name ];
var producerTypes = Rules.TechTree.UnitBuiltAt( newUnitType );
Actor producer = null;