basic Sync checking. No protocol stuff yet; just checks that input events are well-behaved.

This commit is contained in:
Bob
2010-01-09 14:25:54 +13:00
parent 1bf7e462d6
commit b24983f0ef
41 changed files with 147 additions and 24 deletions

View File

@@ -7,7 +7,9 @@ namespace OpenRa.Game.Traits
class RenderWarFactory : IRender, INotifyBuildComplete, INotifyDamage, ITick, INotifyProduction
{
public Animation roof;
[Sync]
bool doneBuilding;
[Sync]
bool isOpen;
public readonly Actor self;