basic Sync checking. No protocol stuff yet; just checks that input events are well-behaved.

This commit is contained in:
Bob
2010-01-09 14:25:54 +13:00
parent 1bf7e462d6
commit b24983f0ef
41 changed files with 147 additions and 24 deletions

View File

@@ -3,7 +3,9 @@ namespace OpenRa.Game.Traits
{
class Unit : INotifyDamage
{
[Sync]
public int Facing;
[Sync]
public int Altitude;
public Unit( Actor self ) { }