basic Sync checking. No protocol stuff yet; just checks that input events are well-behaved.
This commit is contained in:
@@ -3,7 +3,9 @@ namespace OpenRa.Game.Traits
|
||||
{
|
||||
class Unit : INotifyDamage
|
||||
{
|
||||
[Sync]
|
||||
public int Facing;
|
||||
[Sync]
|
||||
public int Altitude;
|
||||
|
||||
public Unit( Actor self ) { }
|
||||
|
||||
Reference in New Issue
Block a user