Rename Fluent-related code to be more precise.
This commit is contained in:
@@ -47,73 +47,73 @@ namespace OpenRA.Server
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public sealed class Server
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{
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[TranslationReference]
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[FluentReference]
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const string CustomRules = "notification-custom-rules";
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[TranslationReference]
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[FluentReference]
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const string BotsDisabled = "notification-map-bots-disabled";
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[TranslationReference]
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[FluentReference]
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const string TwoHumansRequired = "notification-two-humans-required";
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[TranslationReference]
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[FluentReference]
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const string ErrorGameStarted = "notification-error-game-started";
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[TranslationReference]
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[FluentReference]
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const string RequiresPassword = "notification-requires-password";
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[TranslationReference]
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[FluentReference]
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const string IncorrectPassword = "notification-incorrect-password";
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[TranslationReference]
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[FluentReference]
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const string IncompatibleMod = "notification-incompatible-mod";
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[TranslationReference]
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[FluentReference]
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const string IncompatibleVersion = "notification-incompatible-version";
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[TranslationReference]
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[FluentReference]
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const string IncompatibleProtocol = "notification-incompatible-protocol";
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[TranslationReference]
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[FluentReference]
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const string Banned = "notification-you-were-banned";
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[TranslationReference]
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[FluentReference]
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const string TempBanned = "notification-you-were-temp-banned";
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[TranslationReference]
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[FluentReference]
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const string Full = "notification-game-full";
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[TranslationReference("player")]
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[FluentReference("player")]
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const string Joined = "notification-joined";
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[TranslationReference]
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[FluentReference]
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const string RequiresAuthentication = "notification-requires-authentication";
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[TranslationReference]
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[FluentReference]
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const string NoPermission = "notification-no-permission-to-join";
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[TranslationReference("command")]
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[FluentReference("command")]
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const string UnknownServerCommand = "notification-unknown-server-command";
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[TranslationReference("player")]
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[FluentReference("player")]
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const string LobbyDisconnected = "notification-lobby-disconnected";
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[TranslationReference("player")]
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[FluentReference("player")]
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const string PlayerDisconnected = "notification-player-disconnected";
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[TranslationReference("player", "team")]
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[FluentReference("player", "team")]
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const string PlayerTeamDisconnected = "notification-team-player-disconnected";
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[TranslationReference("player")]
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[FluentReference("player")]
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const string ObserverDisconnected = "notification-observer-disconnected";
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[TranslationReference("player")]
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[FluentReference("player")]
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const string NewAdmin = "notification-new-admin";
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[TranslationReference]
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[FluentReference]
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const string YouWereKicked = "notification-you-were-kicked";
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[TranslationReference]
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[FluentReference]
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const string GameStarted = "notification-game-started";
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public readonly MersenneTwister Random = new();
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@@ -580,7 +580,7 @@ namespace OpenRA.Server
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Log.Write("server", $"{client.Name} ({newConn.EndPoint}) has joined the game.");
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SendLocalizedMessage(Joined, Translation.Arguments("player", client.Name));
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SendLocalizedMessage(Joined, FluentBundle.Arguments("player", client.Name));
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if (Type == ServerType.Dedicated)
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{
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@@ -954,17 +954,17 @@ namespace OpenRA.Server
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public void SendLocalizedMessage(string key, Dictionary<string, object> arguments = null)
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{
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var text = LocalizedMessage.Serialize(key, arguments);
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DispatchServerOrdersToClients(Order.FromTargetString("LocalizedMessage", text, true));
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var text = FluentMessage.Serialize(key, arguments);
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DispatchServerOrdersToClients(Order.FromTargetString("FluentMessage", text, true));
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if (Type == ServerType.Dedicated)
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WriteLineWithTimeStamp(TranslationProvider.GetString(key, arguments));
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WriteLineWithTimeStamp(FluentProvider.GetString(key, arguments));
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}
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public void SendLocalizedMessageTo(Connection conn, string key, Dictionary<string, object> arguments = null)
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{
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var text = LocalizedMessage.Serialize(key, arguments);
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DispatchOrdersToClient(conn, 0, 0, Order.FromTargetString("LocalizedMessage", text, true).Serialize());
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var text = FluentMessage.Serialize(key, arguments);
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DispatchOrdersToClient(conn, 0, 0, Order.FromTargetString("FluentMessage", text, true).Serialize());
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}
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void WriteLineWithTimeStamp(string line)
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@@ -998,7 +998,7 @@ namespace OpenRA.Server
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if (!InterpretCommand(o.TargetString, conn))
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{
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Log.Write("server", $"Unknown server command: {o.TargetString}");
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SendLocalizedMessageTo(conn, UnknownServerCommand, Translation.Arguments("command", o.TargetString));
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SendLocalizedMessageTo(conn, UnknownServerCommand, FluentBundle.Arguments("command", o.TargetString));
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}
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break;
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@@ -1180,14 +1180,14 @@ namespace OpenRA.Server
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if (State == ServerState.GameStarted)
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{
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if (dropClient.IsObserver)
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SendLocalizedMessage(ObserverDisconnected, Translation.Arguments("player", dropClient.Name));
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SendLocalizedMessage(ObserverDisconnected, FluentBundle.Arguments("player", dropClient.Name));
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else if (dropClient.Team > 0)
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SendLocalizedMessage(PlayerTeamDisconnected, Translation.Arguments("player", dropClient.Name, "team", dropClient.Team));
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SendLocalizedMessage(PlayerTeamDisconnected, FluentBundle.Arguments("player", dropClient.Name, "team", dropClient.Team));
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else
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SendLocalizedMessage(PlayerDisconnected, Translation.Arguments("player", dropClient.Name));
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SendLocalizedMessage(PlayerDisconnected, FluentBundle.Arguments("player", dropClient.Name));
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}
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else
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SendLocalizedMessage(LobbyDisconnected, Translation.Arguments("player", dropClient.Name));
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SendLocalizedMessage(LobbyDisconnected, FluentBundle.Arguments("player", dropClient.Name));
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LobbyInfo.Clients.RemoveAll(c => c.Index == toDrop.PlayerIndex);
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@@ -1204,7 +1204,7 @@ namespace OpenRA.Server
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if (nextAdmin != null)
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{
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nextAdmin.IsAdmin = true;
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SendLocalizedMessage(NewAdmin, Translation.Arguments("player", nextAdmin.Name));
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SendLocalizedMessage(NewAdmin, FluentBundle.Arguments("player", nextAdmin.Name));
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}
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}
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@@ -1302,7 +1302,7 @@ namespace OpenRA.Server
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{
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lock (LobbyInfo)
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{
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WriteLineWithTimeStamp(TranslationProvider.GetString(GameStarted));
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WriteLineWithTimeStamp(FluentProvider.GetString(GameStarted));
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// Drop any players who are not ready
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foreach (var c in Conns.Where(c => !c.Validated || GetClient(c).IsInvalid).ToArray())
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