Rename Fluent-related code to be more precise.
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@@ -18,11 +18,11 @@ namespace OpenRA.Traits
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[Desc("Required for shroud and fog visibility checks. Add this to the player actor.")]
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public class ShroudInfo : TraitInfo, ILobbyOptions
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{
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[TranslationReference]
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[FluentReference]
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[Desc("Descriptive label for the fog checkbox in the lobby.")]
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public readonly string FogCheckboxLabel = "checkbox-fog-of-war.label";
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[TranslationReference]
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[FluentReference]
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[Desc("Tooltip description for the fog checkbox in the lobby.")]
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public readonly string FogCheckboxDescription = "checkbox-fog-of-war.description";
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@@ -38,11 +38,11 @@ namespace OpenRA.Traits
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[Desc("Display order for the fog checkbox in the lobby.")]
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public readonly int FogCheckboxDisplayOrder = 0;
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[TranslationReference]
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[FluentReference]
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[Desc("Descriptive label for the explored map checkbox in the lobby.")]
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public readonly string ExploredMapCheckboxLabel = "checkbox-explored-map.label";
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[TranslationReference]
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[FluentReference]
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[Desc("Tooltip description for the explored map checkbox in the lobby.")]
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public readonly string ExploredMapCheckboxDescription = "checkbox-explored-map.description";
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