Rename Fluent-related code to be more precise.
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@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Speech notification to play when the player does not have any funds.")]
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public readonly string InsufficientFundsNotification = null;
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[TranslationReference(optional: true)]
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[FluentReference(optional: true)]
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[Desc("Text notification to display when the player does not have any funds.")]
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public readonly string InsufficientFundsTextNotification = null;
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