Rename Fluent-related code to be more precise.

This commit is contained in:
Paul Chote
2024-10-01 19:34:12 +01:00
committed by Gustas
parent 771b9ddfda
commit b29b685058
176 changed files with 1349 additions and 1369 deletions

View File

@@ -20,19 +20,19 @@ namespace OpenRA.Mods.Common.Traits
[NotificationReference("Speech")]
public readonly string Notification = "StartGame";
[TranslationReference(optional: true)]
[FluentReference(optional: true)]
public readonly string TextNotification = null;
[NotificationReference("Speech")]
public readonly string LoadedNotification = "GameLoaded";
[TranslationReference(optional: true)]
[FluentReference(optional: true)]
public readonly string LoadedTextNotification = null;
[NotificationReference("Speech")]
public readonly string SavedNotification = "GameSaved";
[TranslationReference(optional: true)]
[FluentReference(optional: true)]
public readonly string SavedTextNotification = null;
public override object Create(ActorInitializer init) { return new StartGameNotification(this); }