Rename Fluent-related code to be more precise.

This commit is contained in:
Paul Chote
2024-10-01 19:34:12 +01:00
committed by Gustas
parent 771b9ddfda
commit b29b685058
176 changed files with 1349 additions and 1369 deletions

View File

@@ -17,28 +17,28 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{
public static class ReplayUtils
{
[TranslationReference]
[FluentReference]
const string IncompatibleReplayTitle = "dialog-incompatible-replay.title";
[TranslationReference]
[FluentReference]
const string IncompatibleReplayPrompt = "dialog-incompatible-replay.prompt";
[TranslationReference]
[FluentReference]
const string IncompatibleReplayAccept = "dialog-incompatible-replay.confirm";
[TranslationReference]
[FluentReference]
const string UnknownVersion = "dialog-incompatible-replay.prompt-unknown-version";
[TranslationReference]
[FluentReference]
const string UnknownMod = "dialog-incompatible-replay.prompt-unknown-mod";
[TranslationReference("mod")]
[FluentReference("mod")]
const string UnvailableMod = "dialog-incompatible-replay.prompt-unavailable-mod";
[TranslationReference("version")]
[FluentReference("version")]
const string IncompatibleVersion = "dialog-incompatible-replay.prompt-incompatible-version";
[TranslationReference("map")]
[FluentReference("map")]
const string UnvailableMap = "dialog-incompatible-replay.prompt-unavailable-map";
static readonly Action DoNothing = () => { };
@@ -59,13 +59,13 @@ namespace OpenRA.Mods.Common.Widgets.Logic
return IncompatibleReplayDialog(UnknownMod, null, modData, onCancel);
if (!Game.Mods.ContainsKey(mod))
return IncompatibleReplayDialog(UnvailableMod, Translation.Arguments("mod", mod), modData, onCancel);
return IncompatibleReplayDialog(UnvailableMod, FluentBundle.Arguments("mod", mod), modData, onCancel);
if (Game.Mods[mod].Metadata.Version != version)
return IncompatibleReplayDialog(IncompatibleVersion, Translation.Arguments("version", version), modData, onCancel);
return IncompatibleReplayDialog(IncompatibleVersion, FluentBundle.Arguments("version", version), modData, onCancel);
if (replayMeta.GameInfo.MapPreview.Status != MapStatus.Available)
return IncompatibleReplayDialog(UnvailableMap, Translation.Arguments("map", replayMeta.GameInfo.MapUid), modData, onCancel);
return IncompatibleReplayDialog(UnvailableMap, FluentBundle.Arguments("map", replayMeta.GameInfo.MapUid), modData, onCancel);
return true;
}