Add FillTriangle support
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@@ -200,6 +200,20 @@ namespace OpenRA.Graphics
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DrawPolygon(new[] { tl, tr, br, bl }, width, color);
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DrawPolygon(new[] { tl, tr, br, bl }, width, color);
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}
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}
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public void FillTriangle(float3 a, float3 b, float3 c, Color color)
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{
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color = Util.PremultiplyAlpha(color);
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var cr = color.R / 255.0f;
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var cg = color.G / 255.0f;
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var cb = color.B / 255.0f;
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var ca = color.A / 255.0f;
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vertices[0] = new Vertex(a + Offset, cr, cg, cb, ca, 0, 0);
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vertices[1] = new Vertex(b + Offset, cr, cg, cb, ca, 0, 0);
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vertices[2] = new Vertex(c + Offset, cr, cg, cb, ca, 0, 0);
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parent.DrawRGBAVertices(vertices);
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}
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public void FillRect(float3 tl, float3 br, Color color)
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public void FillRect(float3 tl, float3 br, Color color)
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{
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{
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var tr = new float3(br.X, tl.Y, tl.Z);
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var tr = new float3(br.X, tl.Y, tl.Z);
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