Initial production tooltip

This commit is contained in:
Paul Chote
2011-07-06 05:45:48 +12:00
parent 6199ec1404
commit b2bfc5368a
2 changed files with 100 additions and 5 deletions

View File

@@ -8,6 +8,10 @@
*/ */
#endregion #endregion
using System;
using System.Linq;
using OpenRA.Mods.RA;
using OpenRA.Mods.RA.Buildings;
using OpenRA.Support; using OpenRA.Support;
using OpenRA.Widgets; using OpenRA.Widgets;
@@ -17,10 +21,78 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
{ {
[ObjectCreator.UseCtor] [ObjectCreator.UseCtor]
public ProductionTooltipLogic([ObjectCreator.Param] Widget widget, public ProductionTooltipLogic([ObjectCreator.Param] Widget widget,
[ObjectCreator.Param] TooltipContainerWidget tooltipContainer,
[ObjectCreator.Param] ProductionPaletteWidget palette) [ObjectCreator.Param] ProductionPaletteWidget palette)
{ {
widget.IsVisible = () => palette.TooltipActor != null; widget.IsVisible = () => palette.TooltipActor != null;
widget.GetWidget<LabelWidget>("NAME").GetText = () => palette.TooltipActor; var nameLabel = widget.GetWidget<LabelWidget>("NAME");
var requiresLabel = widget.GetWidget<LabelWidget>("REQUIRES");
var powerLabel = widget.GetWidget<LabelWidget>("POWER");
var timeLabel = widget.GetWidget<LabelWidget>("TIME");
var costLabel = widget.GetWidget<LabelWidget>("COST");
var font = Game.Renderer.Fonts[nameLabel.Font];
var requiresFont = Game.Renderer.Fonts[requiresLabel.Font];
var name = "";
var requires = "";
var power = "";
var time = "";
var cost = "";
string lastActor = null;
tooltipContainer.BeforeRender = () =>
{
var actor = palette.TooltipActor;
if (actor == null || actor == lastActor)
return;
var info = Rules.Info[actor];
var tooltip = info.Traits.Get<TooltipInfo>();
var buildable = info.Traits.Get<BuildableInfo>();
name = tooltip.Name;
cost = "$: {0}".F(info.Traits.Get<ValuedInfo>().Cost);
time = "T: {0}".F(WidgetUtils.FormatTime(palette.CurrentQueue.GetBuildTime(actor)));
var bi = info.Traits.GetOrDefault<BuildingInfo>();
power = bi != null ? "P: {0}".F(bi.Power) : "";
var prereqs = buildable.Prerequisites.Select(a => ActorName(a));
requires = prereqs.Any() ? "Requires {0}".F(string.Join(", ", prereqs.ToArray())) : "";
var leftWidth = Math.Max(font.Measure(name).X, requiresFont.Measure(requires).X);
var rightWidth = new [] {font.Measure(power).X, font.Measure(time).X, font.Measure(cost).X}.Aggregate(Math.Max);
timeLabel.Bounds.X = powerLabel.Bounds.X = costLabel.Bounds.X = leftWidth + 2*nameLabel.Bounds.X;
widget.Bounds.Width = leftWidth + rightWidth + 3*nameLabel.Bounds.X;
lastActor = actor;
widget.Bounds.Height = bi != null ? 65 : 45;
};
nameLabel.GetText = () => name;
requiresLabel.GetText = () => requires;
powerLabel.GetText = () => power;
timeLabel.GetText = () => time;
costLabel.GetText = () => cost;
}
static string ActorName( string a )
{
// hack hack hack - going to die soon anyway
if (a == "barracks")
return "Infantry Production";
if (a == "vehicleproduction")
return "Vehicle Production";
if (a == "techcenter")
return "Tech Center";
if (a == "anypower")
return "Power Plant";
ActorInfo ai;
Rules.Info.TryGetValue(a.ToLowerInvariant(), out ai);
if (ai != null && ai.Traits.Contains<TooltipInfo>())
return ai.Traits.Get<TooltipInfo>().Name;
return a;
} }
} }
} }

View File

@@ -54,16 +54,39 @@ Background@PRODUCTION_TOOLTIP:
Id:PRODUCTION_TOOLTIP Id:PRODUCTION_TOOLTIP
Logic:ProductionTooltipLogic Logic:ProductionTooltipLogic
Background:panel-black Background:panel-black
Width:100 Width:200
Height:25 Height:65
Children: Children:
Label@NAME: Label@NAME:
Id:NAME Id:NAME
X:5 X:5
Width:PARENT_RIGHT-10
Height:23 Height:23
Font:Bold Font:Bold
Label@REQUIRES:
Id:REQUIRES
X:5
Y:19
Height:23
Font:TinyBold
Label@COST:
Id:COST
Height:23
Font:Bold
Label@TIME:
Id:TIME
Y:19
Height:23
Font:Bold
Label@POWER:
Id:POWER
Y:39
Height:23
Font:Bold
Label@TIME:
Id:TIME
Y:39
Height:23
Font:Bold
Background@SUPPORT_POWER_TOOLTIP: Background@SUPPORT_POWER_TOOLTIP:
Id:SUPPORT_POWER_TOOLTIP Id:SUPPORT_POWER_TOOLTIP
Logic:SupportPowerTooltipLogic Logic:SupportPowerTooltipLogic