From b2cb4dcc295e2197dc47911a2c4861934f8bc8d7 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Fri, 2 Apr 2010 15:49:37 +1300 Subject: [PATCH] ... the change that this was all FOR --- OpenRA.Game/Smudge.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Game/Smudge.cs b/OpenRA.Game/Smudge.cs index 2eaa4b5594..ca3675464a 100644 --- a/OpenRA.Game/Smudge.cs +++ b/OpenRA.Game/Smudge.cs @@ -53,7 +53,7 @@ namespace OpenRA else foreach (var t in Game.world.FindTilesInCircle(targetTile, warhead.Size[0])) if ((t - targetTile).LengthSquared >= warhead.Size[1] * warhead.Size[1]) - if (Game.world.GetTerrainType(t) != TerrainType.Water) + if (Rules.TerrainTypes[Game.world.GetTerrainType(t)].AcceptSmudge) map.AddSmudge(warhead.SmudgeType == SmudgeType.Crater, t.X, t.Y); }