Fix Selecting a map resets player color
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@@ -306,7 +306,7 @@ namespace OpenRA.Server
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IpAddress = ((IPEndPoint)newConn.Socket.RemoteEndPoint).Address.ToString(),
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Index = newConn.PlayerIndex,
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Slot = LobbyInfo.FirstEmptySlot(),
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PreferredColor = handshake.Client.Color,
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PreferredColor = handshake.Client.PreferredColor,
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Color = handshake.Client.Color,
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Faction = "Random",
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SpawnPoint = 0,
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