Fix Selecting a map resets player color

This commit is contained in:
rob-v
2017-04-27 11:04:54 +02:00
committed by Paul Chote
parent d95bb4152a
commit b2e6a0484b
2 changed files with 3 additions and 2 deletions

View File

@@ -306,7 +306,7 @@ namespace OpenRA.Server
IpAddress = ((IPEndPoint)newConn.Socket.RemoteEndPoint).Address.ToString(),
Index = newConn.PlayerIndex,
Slot = LobbyInfo.FirstEmptySlot(),
PreferredColor = handshake.Client.Color,
PreferredColor = handshake.Client.PreferredColor,
Color = handshake.Client.Color,
Faction = "Random",
SpawnPoint = 0,