Merge pull request #5396 from reaperrr/ts-update
TS mod fixes and additions
This commit is contained in:
BIN
mods/ts/bits/flameall.shp
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BIN
mods/ts/bits/flameall.shp
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@@ -1,6 +1,6 @@
|
|||||||
#Tiberian Sun
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#Tiberian Sun
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||||||
intro: Intro
|
intro: Intro
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||||||
maps: Maps
|
maps: Map Selection
|
||||||
approach: Approach
|
approach: Approach
|
||||||
defense: The Defense
|
defense: The Defense
|
||||||
duskhour: Dusk Hour
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duskhour: Dusk Hour
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||||||
@@ -27,7 +27,7 @@ hacker: Hacker
|
|||||||
infiltra: Infiltration
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infiltra: Infiltration
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||||||
kmachine: Killing Machine
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kmachine: Killing Machine
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||||||
linkup: Link Up
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linkup: Link Up
|
||||||
rainnite: Rain in the Night 2
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rainnite: Rain In The Night 2
|
||||||
slavesys: Slave To The System
|
slavesys: Slave To The System
|
||||||
#Bonus tracks
|
#Bonus tracks
|
||||||
stomp: Stomp
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stomp: Stomp
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||||||
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|||||||
@@ -177,10 +177,10 @@
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|||||||
Crushes: crate
|
Crushes: crate
|
||||||
TerrainSpeeds:
|
TerrainSpeeds:
|
||||||
Clear: 80
|
Clear: 80
|
||||||
Rough: 40
|
Rough: 60
|
||||||
Road: 100
|
Road: 100
|
||||||
Beach: 40
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Beach: 60
|
||||||
Tiberium: 40
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Tiberium: 60
|
||||||
ROT: 5
|
ROT: 5
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||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
Palette: pips
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Palette: pips
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||||||
@@ -215,6 +215,9 @@
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|||||||
Huntable:
|
Huntable:
|
||||||
LuaScriptEvents:
|
LuaScriptEvents:
|
||||||
ScriptTriggers:
|
ScriptTriggers:
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||||||
|
Explodes:
|
||||||
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Weapon: UnitExplodeSmall
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||||||
|
EmptyWeapon: UnitExplodeSmall
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||||||
|
|
||||||
^Helicopter:
|
^Helicopter:
|
||||||
AppearsOnRadar:
|
AppearsOnRadar:
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ E2:
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|||||||
Armament:
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Armament:
|
||||||
Weapon: Grenade
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Weapon: Grenade
|
||||||
LocalOffset: 0,0,555
|
LocalOffset: 0,0,555
|
||||||
FireDelay: 15
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FireDelay: 5
|
||||||
AttackFrontal:
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AttackFrontal:
|
||||||
TakeCover:
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TakeCover:
|
||||||
-RenderInfantry:
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-RenderInfantry:
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||||||
@@ -73,7 +73,7 @@ E3:
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|||||||
Speed: 42
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Speed: 42
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||||||
Armament@PRIMARY:
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Armament@PRIMARY:
|
||||||
Weapon: Bazooka
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Weapon: Bazooka
|
||||||
LocalOffset: 0,0,555
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LocalOffset: 128,0,640
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||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
TakeCover:
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TakeCover:
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||||||
-RenderInfantry:
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-RenderInfantry:
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||||||
@@ -101,9 +101,8 @@ WEEDGUY:
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|||||||
CrushableInfantry:
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CrushableInfantry:
|
||||||
CrushSound: squish2.aud
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CrushSound: squish2.aud
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||||||
Armament:
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Armament:
|
||||||
Weapon: MultiCluster
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Weapon: FireballLauncher
|
||||||
LocalOffset: 85,0,384
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LocalOffset: 85,0,384
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||||||
FireDelay: 3
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|
||||||
AttackFrontal:
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AttackFrontal:
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||||||
-RenderInfantry:
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-RenderInfantry:
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||||||
RenderInfantryProne:
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RenderInfantryProne:
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||||||
@@ -224,6 +223,7 @@ GHOST:
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|||||||
Range: 6c0
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Range: 6c0
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||||||
Armament:
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Armament:
|
||||||
Weapon: LtRail
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Weapon: LtRail
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||||||
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LocalOffset: 85,0,384
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||||||
CrushableInfantry:
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CrushableInfantry:
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||||||
CrushSound: squish2.aud
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CrushSound: squish2.aud
|
||||||
AttackFrontal:
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AttackFrontal:
|
||||||
@@ -311,7 +311,7 @@ CYBORG:
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|||||||
-CrushableInfantry:
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-CrushableInfantry:
|
||||||
CrushSound: squish2.aud
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CrushSound: squish2.aud
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 12,17,0,-6
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Bounds: 14,30,0,-7
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||||||
Voice: Cyborg
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Voice: Cyborg
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 56
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Speed: 56
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||||||
@@ -344,7 +344,7 @@ CYC2:
|
|||||||
-CrushableInfantry:
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-CrushableInfantry:
|
||||||
CrushSound: squish2.aud
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CrushSound: squish2.aud
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||||||
Selectable:
|
Selectable:
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||||||
Bounds: 12,17,0,-6
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Bounds: 14,30,0,-7
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||||||
Voice: CyborgCommando
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Voice: CyborgCommando
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 56
|
Speed: 56
|
||||||
@@ -354,7 +354,8 @@ CYC2:
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|||||||
RevealsShroud:
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RevealsShroud:
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||||||
Range: 7c0
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Range: 7c0
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||||||
Armament:
|
Armament:
|
||||||
Weapon: Sniper
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Weapon: CyCannon
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||||||
|
LocalOffset: 170,85,683
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||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
TakeCover:
|
TakeCover:
|
||||||
-RenderInfantry:
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-RenderInfantry:
|
||||||
|
|||||||
@@ -212,6 +212,34 @@ NAPOWR:
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|||||||
WithIdleOverlay@LIGHTS:
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WithIdleOverlay@LIGHTS:
|
||||||
Sequence: idle-lights
|
Sequence: idle-lights
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||||||
|
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||||||
|
NAAPWR:
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||||||
|
Inherits: ^Building
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||||||
|
Buildable:
|
||||||
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Queue: Building
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||||||
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BuildPaletteOrder: 5
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||||||
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Prerequisites: factory
|
||||||
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Owner: nod
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||||||
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Hotkey: p
|
||||||
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Valued:
|
||||||
|
Cost: 600
|
||||||
|
Tooltip:
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||||||
|
Name: Advanced Power Plant
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||||||
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Description: Provides more power for structures
|
||||||
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ProvidesCustomPrerequisite:
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||||||
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Prerequisite: anypower
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||||||
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Building:
|
||||||
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Power: 200
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||||||
|
Footprint: xxx xxx
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||||||
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Dimensions: 2,3
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||||||
|
Health:
|
||||||
|
HP: 900
|
||||||
|
Armor:
|
||||||
|
Type: Wood
|
||||||
|
RevealsShroud:
|
||||||
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Range: 4c0
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||||||
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WithIdleOverlay@LIGHTS:
|
||||||
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Sequence: idle-lights
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||||||
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||||||
NAHAND:
|
NAHAND:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
Buildable:
|
Buildable:
|
||||||
@@ -380,23 +408,29 @@ GATICK:
|
|||||||
Turreted:
|
Turreted:
|
||||||
ROT: 6
|
ROT: 6
|
||||||
InitialFacing: 128
|
InitialFacing: 128
|
||||||
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Offset: 170,0,213
|
||||||
Armament:
|
Armament:
|
||||||
Weapon: 90mm
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Weapon: 90mm
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||||||
|
LocalOffset: 384,0,128
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||||||
|
MuzzleSequence: muzzle
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
|
BodyOrientation:
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||||||
|
QuantizedFacings: 32
|
||||||
AutoTarget:
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AutoTarget:
|
||||||
RenderRangeCircle:
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RenderRangeCircle:
|
||||||
DrawLineToTarget:
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DrawLineToTarget:
|
||||||
RenderBuilding:
|
RenderBuilding:
|
||||||
RenderVoxels:
|
RenderVoxels:
|
||||||
Image: ttnk
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|
||||||
WithVoxelBarrel:
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WithVoxelBarrel:
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||||||
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LocalOffset: 170,0,0
|
||||||
WithVoxelTurret:
|
WithVoxelTurret:
|
||||||
Transforms:
|
Transforms:
|
||||||
IntoActor: ttnk
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IntoActor: ttnk
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||||||
Offset: 1,1
|
Offset: 1,1
|
||||||
Facing: 96
|
Facing: 96
|
||||||
TransformSounds:
|
TransformSounds: place2.aud
|
||||||
NoTransformSounds:
|
NoTransformSounds:
|
||||||
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WithMuzzleFlash:
|
||||||
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|
||||||
GAICBM:
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GAICBM:
|
||||||
Inherits: ^Building
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Inherits: ^Building
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||||||
@@ -419,7 +453,7 @@ GAICBM:
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|||||||
IntoActor: icbm
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IntoActor: icbm
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||||||
Offset: 1,1
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Offset: 1,1
|
||||||
Facing: 96
|
Facing: 96
|
||||||
TransformSounds:
|
TransformSounds: place2.aud
|
||||||
NoTransformSounds:
|
NoTransformSounds:
|
||||||
|
|
||||||
GADPSA:
|
GADPSA:
|
||||||
@@ -443,7 +477,7 @@ GADPSA:
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|||||||
IntoActor: lpst
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IntoActor: lpst
|
||||||
Offset: 1,1
|
Offset: 1,1
|
||||||
Facing: 96
|
Facing: 96
|
||||||
TransformSounds:
|
TransformSounds: place2.aud
|
||||||
NoTransformSounds:
|
NoTransformSounds:
|
||||||
RenderDetectionCircle:
|
RenderDetectionCircle:
|
||||||
DetectCloaked:
|
DetectCloaked:
|
||||||
@@ -471,23 +505,29 @@ GAARTY:
|
|||||||
Turreted:
|
Turreted:
|
||||||
ROT: 5
|
ROT: 5
|
||||||
InitialFacing: 128
|
InitialFacing: 128
|
||||||
|
Offset: 0,0,171
|
||||||
Armament:
|
Armament:
|
||||||
Weapon: 155mm
|
Weapon: 155mm
|
||||||
|
LocalOffset: 811,0,0
|
||||||
|
MuzzleSequence: muzzle
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
|
BodyOrientation:
|
||||||
|
QuantizedFacings: 32
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
RenderRangeCircle:
|
RenderRangeCircle:
|
||||||
DrawLineToTarget:
|
DrawLineToTarget:
|
||||||
RenderBuilding:
|
RenderBuilding:
|
||||||
RenderVoxels:
|
RenderVoxels:
|
||||||
Image: art2
|
|
||||||
WithVoxelBarrel:
|
WithVoxelBarrel:
|
||||||
|
LocalOffset: 0,0,-512
|
||||||
WithVoxelTurret:
|
WithVoxelTurret:
|
||||||
Transforms:
|
Transforms:
|
||||||
IntoActor: art2
|
IntoActor: art2
|
||||||
Offset: 1,1
|
Offset: 1,1
|
||||||
Facing: 96
|
Facing: 96
|
||||||
TransformSounds:
|
TransformSounds: place2.aud
|
||||||
NoTransformSounds:
|
NoTransformSounds:
|
||||||
|
WithMuzzleFlash:
|
||||||
|
|
||||||
GASPOT:
|
GASPOT:
|
||||||
Inherits: ^Building
|
Inherits: ^Building
|
||||||
@@ -769,6 +809,263 @@ GADEPT:
|
|||||||
WithRepairOverlay@PLATFORM:
|
WithRepairOverlay@PLATFORM:
|
||||||
Sequence: platform
|
Sequence: platform
|
||||||
|
|
||||||
|
#TODO: Placeholder, replace with Component Tower + Vulcan Upgrade
|
||||||
|
GAVULC:
|
||||||
|
Inherits: ^Building
|
||||||
|
Valued:
|
||||||
|
Cost: 600
|
||||||
|
Tooltip:
|
||||||
|
Name: Vulcan Tower
|
||||||
|
Description: Basic base defense. \nRequires no power to operate.\n Strong vs infantry and light armor\n Cannot target Aircraft
|
||||||
|
Buildable:
|
||||||
|
Queue: Defense
|
||||||
|
BuildPaletteOrder: 30
|
||||||
|
Owner: gdi
|
||||||
|
Building:
|
||||||
|
Power: -20
|
||||||
|
DisabledOverlay:
|
||||||
|
-GivesBuildableArea:
|
||||||
|
Health:
|
||||||
|
HP: 500
|
||||||
|
Armor:
|
||||||
|
Type: Light
|
||||||
|
RevealsShroud:
|
||||||
|
Range: 6c0
|
||||||
|
BodyOrientation:
|
||||||
|
QuantizedFacings: 32
|
||||||
|
RenderRangeCircle:
|
||||||
|
RenderDetectionCircle:
|
||||||
|
DetectCloaked:
|
||||||
|
Range: 5
|
||||||
|
AutoTarget:
|
||||||
|
Turreted:
|
||||||
|
ROT: 10
|
||||||
|
InitialFacing: 50
|
||||||
|
AttackTurreted:
|
||||||
|
WithTurret:
|
||||||
|
Recoils: no
|
||||||
|
Armament@PRIMARY:
|
||||||
|
Weapon: VulcanTower
|
||||||
|
LocalOffset: 768,85,512
|
||||||
|
Recoil: 0
|
||||||
|
MuzzleSequence: muzzle
|
||||||
|
MuzzleSplitFacings: 8
|
||||||
|
Armament@SECONDARY:
|
||||||
|
Name: secondary
|
||||||
|
Weapon: VulcanTower
|
||||||
|
LocalOffset: 768,-85,512
|
||||||
|
Recoil: 0
|
||||||
|
MuzzleSequence: muzzle
|
||||||
|
MuzzleSplitFacings: 8
|
||||||
|
WithMuzzleFlash:
|
||||||
|
WithIdleOverlay@LIGHTS:
|
||||||
|
Sequence: idle-lights
|
||||||
|
|
||||||
|
#TODO: Placeholder, replace with Component Tower + RPG Upgrade
|
||||||
|
GAROCK:
|
||||||
|
Inherits: ^Building
|
||||||
|
Valued:
|
||||||
|
Cost: 1000
|
||||||
|
Tooltip:
|
||||||
|
Name: RPG Tower
|
||||||
|
Description: GDI Advanced base defense.\nRequires power to operate.\n Strong vs armored ground units\n Cannot target Aircraft
|
||||||
|
Buildable:
|
||||||
|
Queue: Defense
|
||||||
|
BuildPaletteOrder: 40
|
||||||
|
Owner: gdi
|
||||||
|
Building:
|
||||||
|
Power: -50
|
||||||
|
RequiresPower:
|
||||||
|
DisabledOverlay:
|
||||||
|
-GivesBuildableArea:
|
||||||
|
Health:
|
||||||
|
HP: 500
|
||||||
|
Armor:
|
||||||
|
Type: Light
|
||||||
|
RevealsShroud:
|
||||||
|
Range: 6c0
|
||||||
|
BodyOrientation:
|
||||||
|
QuantizedFacings: 32
|
||||||
|
RenderRangeCircle:
|
||||||
|
RenderDetectionCircle:
|
||||||
|
DetectCloaked:
|
||||||
|
Range: 5
|
||||||
|
AutoTarget:
|
||||||
|
Turreted:
|
||||||
|
ROT: 10
|
||||||
|
InitialFacing: 50
|
||||||
|
AttackTurreted:
|
||||||
|
WithTurret:
|
||||||
|
Recoils: no
|
||||||
|
Armament:
|
||||||
|
Weapon: RPGTower
|
||||||
|
LocalOffset: 512,-128,512
|
||||||
|
Recoil: 0
|
||||||
|
WithIdleOverlay@LIGHTS:
|
||||||
|
Sequence: idle-lights
|
||||||
|
|
||||||
|
#TODO: Placeholder, replace with Component Tower + SAM Upgrade
|
||||||
|
GACSAM:
|
||||||
|
Inherits: ^Building
|
||||||
|
Valued:
|
||||||
|
Cost: 600
|
||||||
|
Tooltip:
|
||||||
|
Name: S.A.M. Tower
|
||||||
|
Description: GDI Anti-Air base defense. \nRequires power to operate.\n Strong vs all Aircraft\n Cannot target ground units
|
||||||
|
Buildable:
|
||||||
|
Queue: Defense
|
||||||
|
BuildPaletteOrder: 60
|
||||||
|
Owner: gdi
|
||||||
|
Building:
|
||||||
|
Power: -30
|
||||||
|
RequiresPower:
|
||||||
|
DisabledOverlay:
|
||||||
|
-GivesBuildableArea:
|
||||||
|
Health:
|
||||||
|
HP: 500
|
||||||
|
Armor:
|
||||||
|
Type: Light
|
||||||
|
RevealsShroud:
|
||||||
|
Range: 6c0
|
||||||
|
BodyOrientation:
|
||||||
|
QuantizedFacings: 32
|
||||||
|
RenderRangeCircle:
|
||||||
|
RenderDetectionCircle:
|
||||||
|
DetectCloaked:
|
||||||
|
Range: 5
|
||||||
|
AutoTarget:
|
||||||
|
Turreted:
|
||||||
|
ROT: 10
|
||||||
|
InitialFacing: 50
|
||||||
|
AttackTurreted:
|
||||||
|
WithTurret:
|
||||||
|
Recoils: no
|
||||||
|
Armament:
|
||||||
|
Weapon: SAMTower
|
||||||
|
LocalOffset: 512,0,512
|
||||||
|
Recoil: 0
|
||||||
|
WithIdleOverlay@LIGHTS:
|
||||||
|
Sequence: idle-lights
|
||||||
|
|
||||||
|
NASAM:
|
||||||
|
Inherits: ^Building
|
||||||
|
Valued:
|
||||||
|
Cost: 600
|
||||||
|
Tooltip:
|
||||||
|
Name: S.A.M. Site
|
||||||
|
Description: Nod Anti-Air base defense. \nRequires power to operate.\n Strong vs all Aircraft\n Cannot target ground units
|
||||||
|
Buildable:
|
||||||
|
Queue: Defense
|
||||||
|
BuildPaletteOrder: 60
|
||||||
|
Owner: nod
|
||||||
|
Building:
|
||||||
|
Power: -30
|
||||||
|
RequiresPower:
|
||||||
|
DisabledOverlay:
|
||||||
|
-GivesBuildableArea:
|
||||||
|
Health:
|
||||||
|
HP: 500
|
||||||
|
Armor:
|
||||||
|
Type: Light
|
||||||
|
RevealsShroud:
|
||||||
|
Range: 6c0
|
||||||
|
BodyOrientation:
|
||||||
|
QuantizedFacings: 32
|
||||||
|
RenderRangeCircle:
|
||||||
|
RenderDetectionCircle:
|
||||||
|
DetectCloaked:
|
||||||
|
Range: 5
|
||||||
|
AutoTarget:
|
||||||
|
Turreted:
|
||||||
|
ROT: 10
|
||||||
|
InitialFacing: 50
|
||||||
|
AttackTurreted:
|
||||||
|
WithTurret:
|
||||||
|
Recoils: no
|
||||||
|
Armament:
|
||||||
|
Weapon: SAMTower
|
||||||
|
LocalOffset: 512,0,512
|
||||||
|
Recoil: 0
|
||||||
|
|
||||||
|
NALASR:
|
||||||
|
Inherits: ^Building
|
||||||
|
Valued:
|
||||||
|
Cost: 500
|
||||||
|
Tooltip:
|
||||||
|
Name: Laser Turret
|
||||||
|
Description: Basic base defense. \nRequires power to operate.\n Strong vs all ground units\n Cannot target Aircraft
|
||||||
|
Buildable:
|
||||||
|
Queue: Defense
|
||||||
|
BuildPaletteOrder: 50
|
||||||
|
Owner: nod
|
||||||
|
Building:
|
||||||
|
Power: -40
|
||||||
|
RequiresPower:
|
||||||
|
DisabledOverlay:
|
||||||
|
-GivesBuildableArea:
|
||||||
|
Health:
|
||||||
|
HP: 400
|
||||||
|
Armor:
|
||||||
|
Type: Light
|
||||||
|
RevealsShroud:
|
||||||
|
Range: 5c0
|
||||||
|
RenderRangeCircle:
|
||||||
|
RenderDetectionCircle:
|
||||||
|
DetectCloaked:
|
||||||
|
Range: 3
|
||||||
|
Turreted:
|
||||||
|
ROT: 10
|
||||||
|
InitialFacing: 300
|
||||||
|
Offset: 298,-171,256
|
||||||
|
AttackTurreted:
|
||||||
|
Armament:
|
||||||
|
Weapon: TurretLaser
|
||||||
|
RenderVoxels:
|
||||||
|
WithVoxelTurret:
|
||||||
|
AutoTarget:
|
||||||
|
|
||||||
|
NAOBEL:
|
||||||
|
Inherits: ^Building
|
||||||
|
Valued:
|
||||||
|
Cost: 1500
|
||||||
|
Tooltip:
|
||||||
|
Name: Obelisk of Light
|
||||||
|
Description: Advanced base defense. \nRequires power to operate.\n Strong vs all ground units\n Cannot target Aircraft
|
||||||
|
Buildable:
|
||||||
|
Queue: Defense
|
||||||
|
BuildPaletteOrder: 90
|
||||||
|
Prerequisites: tech
|
||||||
|
Owner: nod
|
||||||
|
Building:
|
||||||
|
Power: -150
|
||||||
|
Footprint: xx xx
|
||||||
|
Dimensions: 2,2
|
||||||
|
RequiresPower:
|
||||||
|
DisabledOverlay:
|
||||||
|
-GivesBuildableArea:
|
||||||
|
Health:
|
||||||
|
HP: 600
|
||||||
|
Armor:
|
||||||
|
Type: Heavy
|
||||||
|
RevealsShroud:
|
||||||
|
Range: 8c0
|
||||||
|
RenderBuildingCharge:
|
||||||
|
ChargeAudio: obelpowr.aud
|
||||||
|
Armament:
|
||||||
|
Weapon: ObeliskLaser
|
||||||
|
LocalOffset: 0,0,725
|
||||||
|
AttackCharge:
|
||||||
|
ReloadTime: 50
|
||||||
|
InitialChargeDelay: 50
|
||||||
|
AutoTarget:
|
||||||
|
-RenderBuilding:
|
||||||
|
RenderRangeCircle:
|
||||||
|
RenderDetectionCircle:
|
||||||
|
DetectCloaked:
|
||||||
|
Range: 5
|
||||||
|
WithIdleOverlay@LIGHTS:
|
||||||
|
Sequence: idle-lights
|
||||||
|
|
||||||
ANYPOWER:
|
ANYPOWER:
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: Power Plant
|
Name: Power Plant
|
||||||
|
|||||||
@@ -118,6 +118,7 @@ HVR:
|
|||||||
Weapon: HoverMissile
|
Weapon: HoverMissile
|
||||||
Turreted:
|
Turreted:
|
||||||
ROT: 7
|
ROT: 7
|
||||||
|
Offset: -128,0,0
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
@@ -149,8 +150,11 @@ HVR:
|
|||||||
ROT: 3
|
ROT: 3
|
||||||
Armament@PRIMARY:
|
Armament@PRIMARY:
|
||||||
Weapon: 120mmx
|
Weapon: 120mmx
|
||||||
|
LocalOffset: 640,85,384, 640,-85,384
|
||||||
|
MuzzleSequence: muzzle
|
||||||
Armament@SECONDARY:
|
Armament@SECONDARY:
|
||||||
Weapon: MammothTusk
|
Weapon: MammothTusk
|
||||||
|
LocalOffset: 0,256,426, 0,-256,426
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
SelfHealing:
|
SelfHealing:
|
||||||
@@ -162,6 +166,7 @@ HVR:
|
|||||||
WithVoxelBody:
|
WithVoxelBody:
|
||||||
WithVoxelTurret:
|
WithVoxelTurret:
|
||||||
WithVoxelBarrel:
|
WithVoxelBarrel:
|
||||||
|
WithMuzzleFlash:
|
||||||
|
|
||||||
TRUCKB:
|
TRUCKB:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
@@ -482,6 +487,7 @@ MMCH:
|
|||||||
RenderInfantry:
|
RenderInfantry:
|
||||||
SpawnsCorpse: false
|
SpawnsCorpse: false
|
||||||
Turreted:
|
Turreted:
|
||||||
|
ROT: 5
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
WithTurret:
|
WithTurret:
|
||||||
Recoils: no
|
Recoils: no
|
||||||
@@ -491,7 +497,7 @@ MMCH:
|
|||||||
RecoilRecovery: 26
|
RecoilRecovery: 26
|
||||||
RenderVoxels:
|
RenderVoxels:
|
||||||
WithVoxelBarrel:
|
WithVoxelBarrel:
|
||||||
LocalOffset: -128, 128, 213
|
LocalOffset: -128, 85, 256
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
|
|
||||||
HMEC:
|
HMEC:
|
||||||
@@ -519,9 +525,10 @@ HMEC:
|
|||||||
AutoTarget:
|
AutoTarget:
|
||||||
Armament@MISSILES:
|
Armament@MISSILES:
|
||||||
Weapon: MammothTusk
|
Weapon: MammothTusk
|
||||||
|
LocalOffset: -128,-384,980, -128,384,980
|
||||||
Armament@RAILGUN:
|
Armament@RAILGUN:
|
||||||
Weapon: MechRailgun
|
Weapon: MechRailgun
|
||||||
LocalOffset: 640,-640,980, 640,640,980
|
LocalOffset: 640,-384,980, 640,384,980
|
||||||
RenderVoxels:
|
RenderVoxels:
|
||||||
WithVoxelWalkerBody:
|
WithVoxelWalkerBody:
|
||||||
|
|
||||||
@@ -606,11 +613,15 @@ BGGY:
|
|||||||
Range: 6c0
|
Range: 6c0
|
||||||
Armament:
|
Armament:
|
||||||
Weapon: RaiderCannon
|
Weapon: RaiderCannon
|
||||||
|
LocalOffset: 0,-43,384, 0,43,384
|
||||||
|
MuzzleSequence: muzzle
|
||||||
|
MuzzleSplitFacings: 8
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
RenderVoxels:
|
RenderVoxels:
|
||||||
WithVoxelBody:
|
WithVoxelBody:
|
||||||
|
WithMuzzleFlash:
|
||||||
|
|
||||||
SAPC:
|
SAPC:
|
||||||
Inherits: ^Vehicle
|
Inherits: ^Vehicle
|
||||||
@@ -691,6 +702,8 @@ SONIC:
|
|||||||
Weapon: SonicZap
|
Weapon: SonicZap
|
||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
Turreted:
|
Turreted:
|
||||||
|
ROT: 5
|
||||||
|
Offset: -170,0,0
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
RenderVoxels:
|
RenderVoxels:
|
||||||
@@ -749,8 +762,8 @@ STNK:
|
|||||||
Cloak:
|
Cloak:
|
||||||
InitialDelay: 90
|
InitialDelay: 90
|
||||||
CloakDelay: 90
|
CloakDelay: 90
|
||||||
CloakSound:
|
CloakSound: cloak5.aud
|
||||||
UncloakSound:
|
UncloakSound: cloak5.aud
|
||||||
Armament:
|
Armament:
|
||||||
Weapon: Dragon
|
Weapon: Dragon
|
||||||
LocalOffset: 213,43,128, 213,-43,128
|
LocalOffset: 213,43,128, 213,-43,128
|
||||||
|
|||||||
@@ -104,12 +104,26 @@ World:
|
|||||||
AllowedTerrainTypes: Clear
|
AllowedTerrainTypes: Clear
|
||||||
AllowUnderActors: false
|
AllowUnderActors: false
|
||||||
TerrainType: Tiberium
|
TerrainType: Tiberium
|
||||||
|
SmudgeLayer@SCORCH:
|
||||||
|
Type: Scorch
|
||||||
|
Sequence: scorches
|
||||||
|
SmokePercentage: 50
|
||||||
|
SmudgeLayer@CRATER:
|
||||||
|
Type: Crater
|
||||||
|
Sequence: craters
|
||||||
PathfinderDebugOverlay:
|
PathfinderDebugOverlay:
|
||||||
SpawnMapActors:
|
SpawnMapActors:
|
||||||
CreateMPPlayers:
|
CreateMPPlayers:
|
||||||
MPStartUnits:
|
MPStartUnits@MCV:
|
||||||
Races: gdi, nod
|
Races: gdi, nod
|
||||||
BaseActor: mcv
|
BaseActor: mcv
|
||||||
|
MPStartUnits@TEST:
|
||||||
|
Class: heavy
|
||||||
|
Races: gdi,nod
|
||||||
|
BaseActor: mcv
|
||||||
|
SupportActors: e1,e2,e3,cyborg,cyc2,jumpjet,umagon,ghost,mmch,smech,hmec,bggy,bike,art2,ttnk,hvr,sonic,subtank,repair,4tnk
|
||||||
|
InnerSupportRadius: 3
|
||||||
|
OuterSupportRadius: 5
|
||||||
MPStartLocations:
|
MPStartLocations:
|
||||||
SpawnMPUnits:
|
SpawnMPUnits:
|
||||||
PathFinder:
|
PathFinder:
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -54,10 +54,33 @@ beacon:
|
|||||||
BlendMode: Additive
|
BlendMode: Additive
|
||||||
|
|
||||||
crate-effects:
|
crate-effects:
|
||||||
levelup: levelup
|
dollar: money
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
reveal-map: reveal
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
hide-map: shroudx
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
fpower: firepowr
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
armor: armor
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
stealth: cloak
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
heal: healall
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
nuke: mltimisl
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
levelup: veteran
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: *
|
Length: *
|
||||||
Tick: 200
|
|
||||||
|
|
||||||
rank:
|
rank:
|
||||||
rank: pips
|
rank: pips
|
||||||
@@ -235,13 +258,11 @@ discus:
|
|||||||
Start: 0
|
Start: 0
|
||||||
Length: *
|
Length: *
|
||||||
|
|
||||||
# TODO: needs unit*.pal
|
|
||||||
canister:
|
canister:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: *
|
Length: *
|
||||||
|
|
||||||
# TODO: needs unit*.pal + ShadowIndex: 4
|
|
||||||
dragon:
|
dragon:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
@@ -262,6 +283,19 @@ torpedo:
|
|||||||
Start: 0
|
Start: 0
|
||||||
Length: *
|
Length: *
|
||||||
|
|
||||||
|
flameall:
|
||||||
|
idle:
|
||||||
|
Start: 0
|
||||||
|
Length: 19
|
||||||
|
Facings: -8
|
||||||
|
Tick: 160
|
||||||
|
|
||||||
|
#TODO: placeholder to fix crashes related to smoke
|
||||||
|
smoke_m:
|
||||||
|
idle: fire3
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
|
||||||
moveflsh:
|
moveflsh:
|
||||||
idle: ring
|
idle: ring
|
||||||
Start: 0
|
Start: 0
|
||||||
@@ -351,5 +385,33 @@ resources:
|
|||||||
ShadowStart: 12
|
ShadowStart: 12
|
||||||
|
|
||||||
shroud:
|
shroud:
|
||||||
shroud: shadow
|
shroud: shadow #TODO: use shroud.shp
|
||||||
Length: *
|
Length: *
|
||||||
|
|
||||||
|
scorches: #TODO: make use of 07-12 as well
|
||||||
|
sc1: burnt01
|
||||||
|
Length: *
|
||||||
|
sc2: burnt02
|
||||||
|
Length: *
|
||||||
|
sc3: burnt03
|
||||||
|
Length: *
|
||||||
|
sc4: burnt04
|
||||||
|
Length: *
|
||||||
|
sc5: burnt05
|
||||||
|
Length: *
|
||||||
|
sc6: burnt06
|
||||||
|
Length: *
|
||||||
|
|
||||||
|
craters: #TODO: make use of 07-12 as well
|
||||||
|
cr1: crater01
|
||||||
|
Length: *
|
||||||
|
cr2: crater02
|
||||||
|
Length: *
|
||||||
|
cr3: crater03
|
||||||
|
Length: *
|
||||||
|
cr4: crater04
|
||||||
|
Length: *
|
||||||
|
cr5: crater05
|
||||||
|
Length: *
|
||||||
|
cr6: crater06
|
||||||
|
Length: *
|
||||||
|
|||||||
@@ -222,6 +222,35 @@ napowr:
|
|||||||
icon: npwricon
|
icon: npwricon
|
||||||
Start: 0
|
Start: 0
|
||||||
|
|
||||||
|
naapwr:
|
||||||
|
idle: ntapwr
|
||||||
|
Start: 0
|
||||||
|
ShadowStart: 3
|
||||||
|
damaged-idle: ntapwr
|
||||||
|
Start: 1
|
||||||
|
ShadowStart: 4
|
||||||
|
critical-idle: ntapwr
|
||||||
|
Start: 2
|
||||||
|
ShadowStart: 5
|
||||||
|
idle-lights: ntapwr_a
|
||||||
|
Start: 0
|
||||||
|
Length: 9
|
||||||
|
Tick: 200
|
||||||
|
damaged-idle-lights: ntapwr_a
|
||||||
|
Start: 9
|
||||||
|
Length: 9
|
||||||
|
Tick: 200
|
||||||
|
critical-idle-lights: ntapwr_a
|
||||||
|
Start: 9
|
||||||
|
Length: 9
|
||||||
|
Tick: 200
|
||||||
|
make: ntapwrmk
|
||||||
|
Start: 0
|
||||||
|
Length: 19
|
||||||
|
ShadowStart: 19
|
||||||
|
icon: apwricon
|
||||||
|
Start: 0
|
||||||
|
|
||||||
nahand:
|
nahand:
|
||||||
idle: nthand
|
idle: nthand
|
||||||
Start: 0
|
Start: 0
|
||||||
@@ -303,9 +332,9 @@ naradr:
|
|||||||
damaged-idle: ntradr
|
damaged-idle: ntradr
|
||||||
Start: 1
|
Start: 1
|
||||||
ShadowStart: 4
|
ShadowStart: 4
|
||||||
critical-idle: ntradr
|
# critical-idle: ntradr #shows a destroyed dish
|
||||||
Start: 2
|
# Start: 2
|
||||||
ShadowStart: 5
|
# ShadowStart: 5
|
||||||
idle-dish: ntradr_a
|
idle-dish: ntradr_a
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: 24
|
Length: 24
|
||||||
@@ -357,17 +386,17 @@ garadr:
|
|||||||
damaged-idle: gtradr
|
damaged-idle: gtradr
|
||||||
Start: 1
|
Start: 1
|
||||||
ShadowStart: 4
|
ShadowStart: 4
|
||||||
critical-idle: gtradr
|
# critical-idle: gtradr #shows a destroyed radar dish
|
||||||
Start: 2
|
# Start: 2
|
||||||
ShadowStart: 5
|
# ShadowStart: 5
|
||||||
idle-dish: gtradr_a # TODO: needs to ping-pong
|
idle-dish: gtradr_a
|
||||||
Start: 0
|
Frames: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1
|
||||||
Length: 15
|
Length: 28
|
||||||
Tick: 120
|
Tick: 200
|
||||||
damaged-idle-dish: gtradr_a # TODO: needs to ping-pong
|
damaged-idle-dish: gtradr_a
|
||||||
Start: 15
|
Frames: 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16
|
||||||
Length: 15
|
Length: 28
|
||||||
Tick: 160
|
Tick: 240
|
||||||
make: gtradrmk
|
make: gtradrmk
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: 20
|
Length: 20
|
||||||
@@ -453,14 +482,20 @@ gatick:
|
|||||||
Start: 0
|
Start: 0
|
||||||
Facings: 1
|
Facings: 1
|
||||||
ShadowStart: 3
|
ShadowStart: 3
|
||||||
|
Offset: 0,-13
|
||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
Facings: 1
|
Facings: 1
|
||||||
ShadowStart: 4
|
ShadowStart: 4
|
||||||
|
Offset: 0,-13
|
||||||
|
muzzle: gunfire
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
make: gatickmk
|
make: gatickmk
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: 24
|
Length: 24
|
||||||
ShadowStart: 24
|
ShadowStart: 24
|
||||||
|
Offset: 0,-13
|
||||||
|
|
||||||
gaicbm:
|
gaicbm:
|
||||||
idle:
|
idle:
|
||||||
@@ -495,14 +530,207 @@ gaarty:
|
|||||||
Start: 0
|
Start: 0
|
||||||
Facings: 1
|
Facings: 1
|
||||||
ShadowStart: 3
|
ShadowStart: 3
|
||||||
|
Offset: 0,-12
|
||||||
damaged-idle:
|
damaged-idle:
|
||||||
Start: 1
|
Start: 1
|
||||||
Facings: 1
|
Facings: 1
|
||||||
ShadowStart: 4
|
ShadowStart: 4
|
||||||
|
Offset: 0,-12
|
||||||
|
muzzle: gunfire
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
make: gaartymk
|
make: gaartymk
|
||||||
Start: 0
|
Start: 0
|
||||||
Length: 16
|
Length: 16
|
||||||
ShadowStart: 16
|
ShadowStart: 16
|
||||||
|
Offset: 0,-12
|
||||||
|
|
||||||
|
naobel:
|
||||||
|
idle: ntobel
|
||||||
|
Start: 0
|
||||||
|
ShadowStart: 3
|
||||||
|
damaged-idle: ntobel
|
||||||
|
Start: 1
|
||||||
|
ShadowStart: 4
|
||||||
|
critical-idle: ntobel
|
||||||
|
Start: 2
|
||||||
|
ShadowStart: 5
|
||||||
|
active: ntobel #placeholder until Charge supports overlays
|
||||||
|
Start: 0
|
||||||
|
Length: 1
|
||||||
|
ShadowStart: 3
|
||||||
|
# active: ntobel_b
|
||||||
|
# Start: 0
|
||||||
|
# Length: 12
|
||||||
|
# Tick: 240
|
||||||
|
idle-lights: ntobel_a
|
||||||
|
Start: 0
|
||||||
|
Length: 12
|
||||||
|
Tick: 80
|
||||||
|
make: ntobelmk
|
||||||
|
Start: 0
|
||||||
|
Length: 19
|
||||||
|
ShadowStart: 19
|
||||||
|
icon: obliicon
|
||||||
|
Start: 0
|
||||||
|
|
||||||
|
nalasr:
|
||||||
|
idle: ntlasr
|
||||||
|
Start: 0
|
||||||
|
ShadowStart: 3
|
||||||
|
damaged-idle: ntlasr
|
||||||
|
Start: 1
|
||||||
|
ShadowStart: 4
|
||||||
|
critical-idle: ntlasr
|
||||||
|
Start: 2
|
||||||
|
ShadowStart: 5
|
||||||
|
make: ntlasrmk
|
||||||
|
Start: 0
|
||||||
|
Length: 21
|
||||||
|
ShadowStart: 21
|
||||||
|
icon: plticon
|
||||||
|
Start: 0
|
||||||
|
|
||||||
|
nasam:
|
||||||
|
idle: ntsam
|
||||||
|
Start: 0
|
||||||
|
ShadowStart: 3
|
||||||
|
damaged-idle: ntsam
|
||||||
|
Start: 1
|
||||||
|
ShadowStart: 4
|
||||||
|
critical-idle: ntsam
|
||||||
|
Start: 2
|
||||||
|
ShadowStart: 5
|
||||||
|
turret: gtctwr_d
|
||||||
|
Start: 0
|
||||||
|
Facings: 32
|
||||||
|
Offset: 0,20
|
||||||
|
make: ntsammk
|
||||||
|
Start: 0
|
||||||
|
Length: 8
|
||||||
|
ShadowStart: 8
|
||||||
|
icon: samicon
|
||||||
|
Start: 0
|
||||||
|
|
||||||
|
gavulc:
|
||||||
|
idle: gtctwr
|
||||||
|
Start: 0
|
||||||
|
ShadowStart: 3
|
||||||
|
damaged-idle: gtctwr
|
||||||
|
Start: 1
|
||||||
|
ShadowStart: 4
|
||||||
|
critical-idle: gtctwr
|
||||||
|
Start: 2
|
||||||
|
ShadowStart: 5
|
||||||
|
turret: gtctwr_b
|
||||||
|
Start: 0
|
||||||
|
Facings: 32
|
||||||
|
muzzle0: mgun-n
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle1: mgun-nw
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle2: mgun-w
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle3: mgun-sw
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle4: mgun-s
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle5: mgun-se
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle6: mgun-e
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle7: mgun-ne
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
idle-lights: gtctwr_a
|
||||||
|
Start: 0
|
||||||
|
Length: 6
|
||||||
|
Tick: 200
|
||||||
|
damaged-idle-lights: gtctwr_a
|
||||||
|
Start: 0
|
||||||
|
Length: 6
|
||||||
|
Tick: 200
|
||||||
|
critical-idle-lights: gtctwr_a
|
||||||
|
Start: 6
|
||||||
|
Length: 6
|
||||||
|
Tick: 200
|
||||||
|
make: gtctwrmk
|
||||||
|
Start: 0
|
||||||
|
Length: 11
|
||||||
|
ShadowStart: 11
|
||||||
|
icon: twr1icon
|
||||||
|
Start: 0
|
||||||
|
|
||||||
|
garock:
|
||||||
|
idle: gtctwr
|
||||||
|
Start: 0
|
||||||
|
ShadowStart: 3
|
||||||
|
damaged-idle: gtctwr
|
||||||
|
Start: 1
|
||||||
|
ShadowStart: 4
|
||||||
|
critical-idle: gtctwr
|
||||||
|
Start: 2
|
||||||
|
ShadowStart: 5
|
||||||
|
turret: gtctwr_c
|
||||||
|
Start: 0
|
||||||
|
Facings: 32
|
||||||
|
idle-lights: gtctwr_a
|
||||||
|
Start: 0
|
||||||
|
Length: 6
|
||||||
|
Tick: 200
|
||||||
|
damaged-idle-lights: gtctwr_a
|
||||||
|
Start: 0
|
||||||
|
Length: 6
|
||||||
|
Tick: 200
|
||||||
|
critical-idle-lights: gtctwr_a
|
||||||
|
Start: 6
|
||||||
|
Length: 6
|
||||||
|
Tick: 200
|
||||||
|
make: gtctwrmk
|
||||||
|
Start: 0
|
||||||
|
Length: 11
|
||||||
|
ShadowStart: 11
|
||||||
|
icon: twr2icon
|
||||||
|
Start: 0
|
||||||
|
|
||||||
|
gacsam:
|
||||||
|
idle: gtctwr
|
||||||
|
Start: 0
|
||||||
|
ShadowStart: 3
|
||||||
|
damaged-idle: gtctwr
|
||||||
|
Start: 1
|
||||||
|
ShadowStart: 4
|
||||||
|
critical-idle: gtctwr
|
||||||
|
Start: 2
|
||||||
|
ShadowStart: 5
|
||||||
|
turret: gtctwr_d
|
||||||
|
Start: 0
|
||||||
|
Facings: 32
|
||||||
|
idle-lights: gtctwr_a
|
||||||
|
Start: 0
|
||||||
|
Length: 6
|
||||||
|
Tick: 200
|
||||||
|
damaged-idle-lights: gtctwr_a
|
||||||
|
Start: 0
|
||||||
|
Length: 6
|
||||||
|
Tick: 200
|
||||||
|
critical-idle-lights: gtctwr_a
|
||||||
|
Start: 6
|
||||||
|
Length: 6
|
||||||
|
Tick: 200
|
||||||
|
make: gtctwrmk
|
||||||
|
Start: 0
|
||||||
|
Length: 11
|
||||||
|
ShadowStart: 11
|
||||||
|
icon: twr3icon
|
||||||
|
Start: 0
|
||||||
|
|
||||||
gaspot:
|
gaspot:
|
||||||
idle:
|
idle:
|
||||||
@@ -660,6 +888,7 @@ galite:
|
|||||||
# BlendMode: Alpha
|
# BlendMode: Alpha
|
||||||
icon: liteicon
|
icon: liteicon
|
||||||
Start: 0
|
Start: 0
|
||||||
|
|
||||||
gadept:
|
gadept:
|
||||||
idle:
|
idle:
|
||||||
Start: 0
|
Start: 0
|
||||||
|
|||||||
@@ -15,6 +15,9 @@ hvr:
|
|||||||
Start: 0
|
Start: 0
|
||||||
|
|
||||||
4tnk:
|
4tnk:
|
||||||
|
muzzle: gunfire
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
icon: xxicon
|
icon: xxicon
|
||||||
Start: 0
|
Start: 0
|
||||||
|
|
||||||
@@ -67,6 +70,30 @@ bike:
|
|||||||
Start: 0
|
Start: 0
|
||||||
|
|
||||||
bggy:
|
bggy:
|
||||||
|
muzzle0: mgun-n
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle1: mgun-nw
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle2: mgun-w
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle3: mgun-sw
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle4: mgun-s
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle5: mgun-se
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle6: mgun-e
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
|
muzzle7: mgun-ne
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
icon: bggyicon
|
icon: bggyicon
|
||||||
Start: 0
|
Start: 0
|
||||||
|
|
||||||
@@ -83,6 +110,9 @@ sonic:
|
|||||||
Start: 0
|
Start: 0
|
||||||
|
|
||||||
ttnk:
|
ttnk:
|
||||||
|
muzzle: gunfire
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
icon: tickicon
|
icon: tickicon
|
||||||
Start: 0
|
Start: 0
|
||||||
|
|
||||||
@@ -104,6 +134,9 @@ mmch:
|
|||||||
turret:
|
turret:
|
||||||
Start: 120
|
Start: 120
|
||||||
Facings: -32
|
Facings: -32
|
||||||
|
muzzle: gunfire
|
||||||
|
Start: 0
|
||||||
|
Length: *
|
||||||
icon: mmchicon
|
icon: mmchicon
|
||||||
Start: 0
|
Start: 0
|
||||||
|
|
||||||
|
|||||||
@@ -12,6 +12,8 @@ apc: # TODO apcw in water
|
|||||||
|
|
||||||
art2:
|
art2:
|
||||||
idle:
|
idle:
|
||||||
|
|
||||||
|
gaarty:
|
||||||
turret: art2tur
|
turret: art2tur
|
||||||
barrel: art2barl
|
barrel: art2barl
|
||||||
|
|
||||||
@@ -20,7 +22,9 @@ subtank:
|
|||||||
|
|
||||||
bggy:
|
bggy:
|
||||||
idle:
|
idle:
|
||||||
# muzzle: # TODO: use MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
|
|
||||||
|
nalasr:
|
||||||
|
turret: laser
|
||||||
|
|
||||||
sapc:
|
sapc:
|
||||||
idle:
|
idle:
|
||||||
@@ -30,6 +34,8 @@ bike:
|
|||||||
|
|
||||||
ttnk:
|
ttnk:
|
||||||
idle:
|
idle:
|
||||||
|
|
||||||
|
gatick:
|
||||||
turret: ttnktur
|
turret: ttnktur
|
||||||
barrel: ttnkbarl
|
barrel: ttnkbarl
|
||||||
|
|
||||||
@@ -115,6 +121,40 @@ sonic:
|
|||||||
#utnk: # TODO: unused alternative version of Devil's Tongue
|
#utnk: # TODO: unused alternative version of Devil's Tongue
|
||||||
# idle:
|
# idle:
|
||||||
|
|
||||||
|
#mrj: # TODO: unused
|
||||||
|
# idle:
|
||||||
|
# turret: mrjtur
|
||||||
|
|
||||||
|
#m113: # TODO: unused
|
||||||
|
# idle:
|
||||||
|
# turret: m113tur
|
||||||
|
|
||||||
|
#mlrs: # TODO: unused
|
||||||
|
# idle:
|
||||||
|
# turret: mlrstur
|
||||||
|
|
||||||
|
#arty: # TODO: unused
|
||||||
|
# idle:
|
||||||
|
# barrel: artybarl
|
||||||
|
|
||||||
|
#1tnk: # TODO: unused
|
||||||
|
# idle:
|
||||||
|
# turret: 1tnktur
|
||||||
|
# barrel: 1tnkbarl
|
||||||
|
|
||||||
|
#2tnk: # TODO: unused
|
||||||
|
# idle:
|
||||||
|
# turret: 2tnktur
|
||||||
|
# barrel: 2tnkbarl
|
||||||
|
|
||||||
|
#3tnk: # TODO: unused
|
||||||
|
# idle:
|
||||||
|
# turret: 3tnktur
|
||||||
|
# barrel: 3tnkbarl
|
||||||
|
|
||||||
|
#ftnk: # TODO: unused
|
||||||
|
# idle:
|
||||||
|
|
||||||
#tire: # TODO: unused debris
|
#tire: # TODO: unused debris
|
||||||
# idle:
|
# idle:
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,29 @@
|
|||||||
|
UnitExplode:
|
||||||
|
Warhead:
|
||||||
|
Damage: 500
|
||||||
|
Spread: 426
|
||||||
|
Versus:
|
||||||
|
None: 90%
|
||||||
|
Wood: 75%
|
||||||
|
Light: 60%
|
||||||
|
Heavy: 25%
|
||||||
|
Explosion: large_twlt
|
||||||
|
InfDeath: 2
|
||||||
|
ImpactSound: expnew09.aud
|
||||||
|
|
||||||
|
UnitExplodeSmall:
|
||||||
|
Warhead:
|
||||||
|
Damage: 40
|
||||||
|
Spread: 426
|
||||||
|
Versus:
|
||||||
|
None: 90%
|
||||||
|
Wood: 75%
|
||||||
|
Light: 60%
|
||||||
|
Heavy: 25%
|
||||||
|
Explosion: medium_brnl
|
||||||
|
InfDeath: 2
|
||||||
|
ImpactSound: expnew13.aud
|
||||||
|
|
||||||
Minigun:
|
Minigun:
|
||||||
ROF: 21
|
ROF: 21
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
@@ -7,13 +33,13 @@ Minigun:
|
|||||||
Warhead:
|
Warhead:
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 25%
|
Wood: 60%
|
||||||
Light: 30%
|
Light: 40%
|
||||||
Heavy: 10%
|
Heavy: 25%
|
||||||
Concrete: 10%
|
Concrete: 10%
|
||||||
Explosion: piffpiff
|
Explosion: piffpiff
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
Damage: 15
|
Damage: 12
|
||||||
|
|
||||||
Grenade:
|
Grenade:
|
||||||
ROF: 60
|
ROF: 60
|
||||||
@@ -26,12 +52,13 @@ Grenade:
|
|||||||
Inaccuracy: 554
|
Inaccuracy: 554
|
||||||
Image: DISCUS
|
Image: DISCUS
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 256
|
Spread: 171
|
||||||
Versus:
|
Versus:
|
||||||
None: 50%
|
None: 100%
|
||||||
Wood: 100%
|
Wood: 85%
|
||||||
Light: 25%
|
Light: 70%
|
||||||
Heavy: 5%
|
Heavy: 35%
|
||||||
|
Concrete: 28%
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Damage: 40
|
Damage: 40
|
||||||
Explosion: large_grey_explosion
|
Explosion: large_grey_explosion
|
||||||
@@ -55,10 +82,11 @@ Bazooka:
|
|||||||
Warhead:
|
Warhead:
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 10%
|
None: 25%
|
||||||
Wood: 75%
|
Wood: 65%
|
||||||
Light: 35%
|
Light: 75%
|
||||||
Concrete: 20%
|
Heavy: 100%
|
||||||
|
Concrete: 60%
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Damage: 25
|
Damage: 25
|
||||||
Explosion: small_clsn
|
Explosion: small_clsn
|
||||||
@@ -82,10 +110,11 @@ MultiCluster:
|
|||||||
Warhead:
|
Warhead:
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 10%
|
None: 25%
|
||||||
Wood: 75%
|
Wood: 65%
|
||||||
Light: 35%
|
Light: 75%
|
||||||
Concrete: 20%
|
Heavy: 100%
|
||||||
|
Concrete: 60%
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Damage: 65
|
Damage: 65
|
||||||
Explosion: large_explosion
|
Explosion: large_explosion
|
||||||
@@ -118,9 +147,10 @@ Sniper:
|
|||||||
Spread: 42
|
Spread: 42
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
Wood: 5%
|
Wood: 0%
|
||||||
Light: 5%
|
Light: 0%
|
||||||
Heavy: 5%
|
Heavy: 0%
|
||||||
|
Concrete: 0%
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
|
|
||||||
M1Carbine:
|
M1Carbine:
|
||||||
@@ -132,10 +162,10 @@ M1Carbine:
|
|||||||
Warhead:
|
Warhead:
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
Wood: 60%
|
||||||
Wood: 25%
|
Light: 40%
|
||||||
Light: 30%
|
Heavy: 25%
|
||||||
Heavy: 10%
|
Concrete: 10%
|
||||||
Explosion: piffpiff
|
Explosion: piffpiff
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
Damage: 15
|
Damage: 15
|
||||||
@@ -144,18 +174,45 @@ LtRail:
|
|||||||
ROF: 60
|
ROF: 60
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
Report: BIGGGUN1.AUD
|
Report: BIGGGUN1.AUD
|
||||||
Projectile: Bullet
|
Projectile: LaserZap
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
|
BeamWidth: 1
|
||||||
|
BeamDuration: 10
|
||||||
|
Color: 200,0,128,255
|
||||||
Warhead:
|
Warhead:
|
||||||
Damage: 150
|
Damage: 150
|
||||||
Spread: 42
|
Spread: 42
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 100%
|
||||||
Wood: 5%
|
Wood: 130%
|
||||||
Light: 5%
|
Light: 150%
|
||||||
Heavy: 5%
|
Heavy: 110%
|
||||||
|
Concrete: 5%
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
|
|
||||||
|
CyCannon:
|
||||||
|
ROF: 50
|
||||||
|
Range: 7c0
|
||||||
|
Report: SCRIN5B.AUD
|
||||||
|
ValidTargets: Ground
|
||||||
|
Projectile: Bullet
|
||||||
|
Speed: 192
|
||||||
|
High: yes
|
||||||
|
Shadow: yes
|
||||||
|
Image: TORPEDO
|
||||||
|
Warhead:
|
||||||
|
Spread: 256
|
||||||
|
Versus:
|
||||||
|
None: 100%
|
||||||
|
Wood: 65%
|
||||||
|
Light: 75%
|
||||||
|
Heavy: 50%
|
||||||
|
Concrete: 40%
|
||||||
|
InfDeath: 6
|
||||||
|
Damage: 120
|
||||||
|
Explosion: large_bang
|
||||||
|
ImpactSound: expnew12.aud
|
||||||
|
|
||||||
Vulcan3:
|
Vulcan3:
|
||||||
ROF: 30
|
ROF: 30
|
||||||
Burst: 3
|
Burst: 3
|
||||||
@@ -166,9 +223,9 @@ Vulcan3:
|
|||||||
Warhead:
|
Warhead:
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 25%
|
Wood: 60%
|
||||||
Light: 30%
|
Light: 40%
|
||||||
Heavy: 10%
|
Heavy: 25%
|
||||||
Concrete: 10%
|
Concrete: 10%
|
||||||
Explosion: piffpiff
|
Explosion: piffpiff
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
@@ -200,10 +257,11 @@ Vulcan:
|
|||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead:
|
Warhead:
|
||||||
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 25%
|
Wood: 60%
|
||||||
Light: 30%
|
Light: 40%
|
||||||
Heavy: 10%
|
Heavy: 25%
|
||||||
Concrete: 10%
|
Concrete: 10%
|
||||||
Explosion: piffpiff
|
Explosion: piffpiff
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
@@ -221,9 +279,9 @@ FiendShard:
|
|||||||
Angle: 88
|
Angle: 88
|
||||||
Warhead:
|
Warhead:
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 25%
|
Wood: 60%
|
||||||
Light: 30%
|
Light: 40%
|
||||||
Heavy: 10%
|
Heavy: 25%
|
||||||
Concrete: 10%
|
Concrete: 10%
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
Damage: 35
|
Damage: 35
|
||||||
@@ -236,10 +294,11 @@ JumpCannon:
|
|||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead:
|
Warhead:
|
||||||
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 25%
|
Wood: 60%
|
||||||
Light: 30%
|
Light: 40%
|
||||||
Heavy: 10%
|
Heavy: 25%
|
||||||
Concrete: 10%
|
Concrete: 10%
|
||||||
Explosion: piffpiff
|
Explosion: piffpiff
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
@@ -264,10 +323,11 @@ HoverMissile:
|
|||||||
Warhead:
|
Warhead:
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 10%
|
None: 25%
|
||||||
Wood: 75%
|
Wood: 65%
|
||||||
Light: 35%
|
Light: 75%
|
||||||
Concrete: 20%
|
Heavy: 100%
|
||||||
|
Concrete: 60%
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Damage: 30
|
Damage: 30
|
||||||
Explosion: small_clsn
|
Explosion: small_clsn
|
||||||
@@ -288,11 +348,11 @@ HoverMissile:
|
|||||||
Warhead:
|
Warhead:
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 25%
|
||||||
Wood: 75%
|
Wood: 65%
|
||||||
Light: 100%
|
Light: 75%
|
||||||
Heavy: 100%
|
Heavy: 100%
|
||||||
Concrete: 100%
|
Concrete: 60%
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Damage: 50
|
Damage: 50
|
||||||
Explosion: medium_clsn
|
Explosion: medium_clsn
|
||||||
@@ -315,12 +375,13 @@ MammothTusk:
|
|||||||
Speed: 170
|
Speed: 170
|
||||||
RangeLimit: 35
|
RangeLimit: 35
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 256
|
Spread: 171
|
||||||
Versus:
|
Versus:
|
||||||
None: 40%
|
None: 100%
|
||||||
Wood: 75%
|
Wood: 85%
|
||||||
Light: 75%
|
Light: 70%
|
||||||
Heavy: 50%
|
Heavy: 35%
|
||||||
|
Concrete: 28%
|
||||||
InfDeath: 3
|
InfDeath: 3
|
||||||
Damage: 40
|
Damage: 40
|
||||||
Explosion: medium_bang
|
Explosion: medium_bang
|
||||||
@@ -383,11 +444,11 @@ SuicideBomb:
|
|||||||
Warhead:
|
Warhead:
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 25%
|
||||||
Wood: 75%
|
Wood: 65%
|
||||||
Light: 100%
|
Light: 75%
|
||||||
Heavy: 100%
|
Heavy: 100%
|
||||||
Concrete: 100%
|
Concrete: 60%
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Damage: 70
|
Damage: 70
|
||||||
Explosion: large_clsn
|
Explosion: large_clsn
|
||||||
@@ -398,13 +459,18 @@ MechRailgun:
|
|||||||
Range: 8c0
|
Range: 8c0
|
||||||
Burst: 2
|
Burst: 2
|
||||||
BurstDelay: 10
|
BurstDelay: 10
|
||||||
Charges: yes
|
|
||||||
Report: RAILUSE5.AUD
|
Report: RAILUSE5.AUD
|
||||||
Projectile: LaserZap
|
Projectile: LaserZap
|
||||||
Color: 200,0,255,255
|
Color: 200,0,255,255
|
||||||
BeamWidth: 2
|
BeamWidth: 3
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 42
|
Spread: 42
|
||||||
|
Versus:
|
||||||
|
None: 200%
|
||||||
|
Wood: 175%
|
||||||
|
Light: 160%
|
||||||
|
Heavy: 100%
|
||||||
|
Concrete: 25%
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Damage: 200
|
Damage: 200
|
||||||
|
|
||||||
@@ -417,9 +483,9 @@ AssaultCannon:
|
|||||||
Warhead:
|
Warhead:
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 100%
|
Wood: 60%
|
||||||
Light: 60%
|
Light: 40%
|
||||||
Heavy: 40%
|
Heavy: 25%
|
||||||
Concrete: 10%
|
Concrete: 10%
|
||||||
Explosion: piffpiff
|
Explosion: piffpiff
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
@@ -445,10 +511,11 @@ BikeMissile:
|
|||||||
Warhead:
|
Warhead:
|
||||||
Spread: 256
|
Spread: 256
|
||||||
Versus:
|
Versus:
|
||||||
None: 40%
|
None: 25%
|
||||||
Wood: 75%
|
Wood: 65%
|
||||||
Light: 75%
|
Light: 75%
|
||||||
Heavy: 50%
|
Heavy: 100%
|
||||||
|
Concrete: 60%
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Damage: 40
|
Damage: 40
|
||||||
Explosion: small_clsn
|
Explosion: small_clsn
|
||||||
@@ -457,15 +524,17 @@ BikeMissile:
|
|||||||
RaiderCannon:
|
RaiderCannon:
|
||||||
ROF: 55
|
ROF: 55
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
|
Burst: 2 #purely cosmetical, for alternate muzzle position
|
||||||
|
BurstDelay: 55
|
||||||
Report: CHAINGN1.AUD
|
Report: CHAINGN1.AUD
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 25%
|
Wood: 60%
|
||||||
Light: 30%
|
Light: 40%
|
||||||
Heavy: 10%
|
Heavy: 25%
|
||||||
Concrete: 10%
|
Concrete: 10%
|
||||||
Explosion: piffpiff
|
Explosion: piffpiff
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
@@ -476,32 +545,36 @@ FireballLauncher:
|
|||||||
Range: 4c256
|
Range: 4c256
|
||||||
Report: FLAMTNK1.AUD
|
Report: FLAMTNK1.AUD
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 341
|
Speed: 64
|
||||||
Burst: 2
|
Image: FLAMEALL
|
||||||
BurstDelay: 25
|
Inacuracy: 384
|
||||||
|
Burst: 5
|
||||||
|
BurstDelay: 5
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 341
|
Spread: 341
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 600%
|
||||||
Wood: 100%
|
Wood: 148%
|
||||||
Light: 50%
|
Light: 59%
|
||||||
Heavy: 25%
|
Heavy: 6%
|
||||||
Concrete: 20%
|
Concrete: 2%
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Damage: 90
|
Damage: 25
|
||||||
|
|
||||||
SonicZap:
|
SonicZap:
|
||||||
ROF: 120
|
ROF: 120
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
Burst: 2
|
|
||||||
BurstDelay: 10
|
|
||||||
Charges: yes
|
Charges: yes
|
||||||
Report: SONIC4.AUD
|
Report: SONIC4.AUD
|
||||||
Projectile: LaserZap
|
Projectile: LaserZap
|
||||||
Color: 200,0,255,255
|
Color: 200,0,255,255
|
||||||
BeamWidth: 10
|
BeamWidth: 12
|
||||||
|
BeamDuration: 50
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 42
|
Spread: 42
|
||||||
|
Versus:
|
||||||
|
Heavy: 80%
|
||||||
|
Concrete: 60%
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Damage: 100
|
Damage: 100
|
||||||
|
|
||||||
@@ -524,10 +597,11 @@ Dragon:
|
|||||||
Warhead:
|
Warhead:
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 10%
|
None: 25%
|
||||||
Wood: 75%
|
Wood: 65%
|
||||||
Light: 35%
|
Light: 75%
|
||||||
Concrete: 20%
|
Heavy: 100%
|
||||||
|
Concrete: 60%
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Damage: 30
|
Damage: 30
|
||||||
Explosion: small_clsn
|
Explosion: small_clsn
|
||||||
@@ -546,11 +620,11 @@ Dragon:
|
|||||||
Warhead:
|
Warhead:
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 25%
|
||||||
Wood: 75%
|
Wood: 65%
|
||||||
Light: 100%
|
Light: 75%
|
||||||
Heavy: 100%
|
Heavy: 100%
|
||||||
Concrete: 100%
|
Concrete: 60%
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Damage: 36
|
Damage: 36
|
||||||
Explosion: medium_clsn
|
Explosion: medium_clsn
|
||||||
@@ -668,9 +742,9 @@ HarpyClaw:
|
|||||||
Warhead:
|
Warhead:
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 25%
|
Wood: 60%
|
||||||
Light: 30%
|
Light: 40%
|
||||||
Heavy: 10%
|
Heavy: 25%
|
||||||
Concrete: 10%
|
Concrete: 10%
|
||||||
Explosion: piffpiff
|
Explosion: piffpiff
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
@@ -685,10 +759,10 @@ Pistola:
|
|||||||
Warhead:
|
Warhead:
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 50%
|
Wood: 60%
|
||||||
Light: 60%
|
Light: 40%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
Concrete: 25%
|
Concrete: 10%
|
||||||
Explosion: piff
|
Explosion: piff
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
Damage: 2
|
Damage: 2
|
||||||
@@ -701,3 +775,105 @@ Tiberium:
|
|||||||
Damage: 2
|
Damage: 2
|
||||||
PreventProne: yes
|
PreventProne: yes
|
||||||
|
|
||||||
|
IonCannon:
|
||||||
|
ValidTargets: Ground, Air
|
||||||
|
Warhead@impact:
|
||||||
|
Damage: 1000
|
||||||
|
Spread: 1c0
|
||||||
|
InfDeath: 5
|
||||||
|
Explosion: ring1
|
||||||
|
Warhead@area:
|
||||||
|
DamageModel: PerCell
|
||||||
|
Damage: 250
|
||||||
|
SmudgeType: Scorch
|
||||||
|
Size: 2,1
|
||||||
|
Delay: 3
|
||||||
|
InfDeath: 5
|
||||||
|
|
||||||
|
VulcanTower:
|
||||||
|
ROF: 26
|
||||||
|
Range: 6c0
|
||||||
|
Report: CHAINGN1.AUD
|
||||||
|
Projectile: Bullet
|
||||||
|
Speed: 1c682
|
||||||
|
Warhead:
|
||||||
|
Spread: 128
|
||||||
|
Versus:
|
||||||
|
Wood: 60%
|
||||||
|
Light: 40%
|
||||||
|
Heavy: 25%
|
||||||
|
Concrete: 10%
|
||||||
|
Explosion: piffpiff
|
||||||
|
InfDeath: 1
|
||||||
|
Damage: 18
|
||||||
|
|
||||||
|
RPGTower:
|
||||||
|
ROF: 80
|
||||||
|
Range: 8c0
|
||||||
|
Report: GLNCH4.AUD
|
||||||
|
Palette: player
|
||||||
|
Projectile: Bullet
|
||||||
|
Speed: 384
|
||||||
|
Image: canister
|
||||||
|
Shadow: yes
|
||||||
|
Angle: 62
|
||||||
|
Warhead:
|
||||||
|
Spread: 128
|
||||||
|
Versus:
|
||||||
|
None: 30%
|
||||||
|
Wood: 75%
|
||||||
|
Light: 90%
|
||||||
|
Heavy: 100%
|
||||||
|
Concrete: 70%
|
||||||
|
InfDeath: 2
|
||||||
|
Damage: 110
|
||||||
|
Explosion: large_clsn
|
||||||
|
ImpactSound: expnew14.aud
|
||||||
|
|
||||||
|
SAMTower:
|
||||||
|
ROF: 55
|
||||||
|
Range: 15c0
|
||||||
|
Report: SAMSHOT1.AUD
|
||||||
|
ValidTargets: Air
|
||||||
|
Palette: ra
|
||||||
|
Projectile: Missile
|
||||||
|
Speed: 298
|
||||||
|
Arm: 2
|
||||||
|
High: yes
|
||||||
|
Shadow: yes
|
||||||
|
Inaccuracy: 128
|
||||||
|
Image: DRAGON
|
||||||
|
ROT: 5
|
||||||
|
RangeLimit: 60
|
||||||
|
Warhead:
|
||||||
|
Spread: 128
|
||||||
|
InfDeath: 2
|
||||||
|
Damage: 33
|
||||||
|
Explosion: small_clsn
|
||||||
|
ImpactSound: expnew12.aud
|
||||||
|
|
||||||
|
ObeliskLaser:
|
||||||
|
ROF: 120
|
||||||
|
Range: 10c512
|
||||||
|
Charges: true
|
||||||
|
Report: OBELRAY1.AUD
|
||||||
|
Projectile: LaserZap
|
||||||
|
BeamWidth: 4
|
||||||
|
Warhead:
|
||||||
|
Spread: 42
|
||||||
|
InfDeath: 5
|
||||||
|
SmudgeType: Scorch
|
||||||
|
Damage: 250
|
||||||
|
|
||||||
|
TurretLaser:
|
||||||
|
ROF: 40
|
||||||
|
Range: 5c512
|
||||||
|
Report: LASTUR1.AUD
|
||||||
|
Projectile: LaserZap
|
||||||
|
BeamWidth: 2
|
||||||
|
BeamDuration: 5
|
||||||
|
Warhead:
|
||||||
|
Spread: 42
|
||||||
|
InfDeath: 5
|
||||||
|
SmudgeType: Scorch
|
||||||
|
Damage: 30
|
||||||
|
|||||||
Reference in New Issue
Block a user