Merge pull request #5396 from reaperrr/ts-update
TS mod fixes and additions
This commit is contained in:
BIN
mods/ts/bits/flameall.shp
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BIN
mods/ts/bits/flameall.shp
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@@ -1,6 +1,6 @@
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||||
#Tiberian Sun
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||||
intro: Intro
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||||
maps: Maps
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maps: Map Selection
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approach: Approach
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defense: The Defense
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duskhour: Dusk Hour
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@@ -27,7 +27,7 @@ hacker: Hacker
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infiltra: Infiltration
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kmachine: Killing Machine
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linkup: Link Up
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rainnite: Rain in the Night 2
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rainnite: Rain In The Night 2
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slavesys: Slave To The System
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#Bonus tracks
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stomp: Stomp
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@@ -177,10 +177,10 @@
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Crushes: crate
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||||
TerrainSpeeds:
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Clear: 80
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Rough: 40
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||||
Rough: 60
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Road: 100
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||||
Beach: 40
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||||
Tiberium: 40
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Beach: 60
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Tiberium: 60
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ROT: 5
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SelectionDecorations:
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Palette: pips
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@@ -215,6 +215,9 @@
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Huntable:
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LuaScriptEvents:
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ScriptTriggers:
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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^Helicopter:
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AppearsOnRadar:
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@@ -45,7 +45,7 @@ E2:
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Armament:
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Weapon: Grenade
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LocalOffset: 0,0,555
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FireDelay: 15
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FireDelay: 5
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AttackFrontal:
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TakeCover:
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-RenderInfantry:
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@@ -73,7 +73,7 @@ E3:
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Speed: 42
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Armament@PRIMARY:
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Weapon: Bazooka
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LocalOffset: 0,0,555
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LocalOffset: 128,0,640
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AttackFrontal:
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TakeCover:
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-RenderInfantry:
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@@ -101,9 +101,8 @@ WEEDGUY:
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CrushableInfantry:
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CrushSound: squish2.aud
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Armament:
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Weapon: MultiCluster
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Weapon: FireballLauncher
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LocalOffset: 85,0,384
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FireDelay: 3
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AttackFrontal:
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-RenderInfantry:
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RenderInfantryProne:
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@@ -224,6 +223,7 @@ GHOST:
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Range: 6c0
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Armament:
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Weapon: LtRail
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LocalOffset: 85,0,384
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CrushableInfantry:
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CrushSound: squish2.aud
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AttackFrontal:
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@@ -311,7 +311,7 @@ CYBORG:
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-CrushableInfantry:
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CrushSound: squish2.aud
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Selectable:
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Bounds: 12,17,0,-6
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Bounds: 14,30,0,-7
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Voice: Cyborg
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Mobile:
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Speed: 56
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@@ -344,7 +344,7 @@ CYC2:
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-CrushableInfantry:
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CrushSound: squish2.aud
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Selectable:
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Bounds: 12,17,0,-6
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Bounds: 14,30,0,-7
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Voice: CyborgCommando
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Mobile:
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Speed: 56
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@@ -354,7 +354,8 @@ CYC2:
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RevealsShroud:
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Range: 7c0
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Armament:
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Weapon: Sniper
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Weapon: CyCannon
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LocalOffset: 170,85,683
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AttackFrontal:
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TakeCover:
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-RenderInfantry:
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@@ -212,6 +212,34 @@ NAPOWR:
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WithIdleOverlay@LIGHTS:
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Sequence: idle-lights
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NAAPWR:
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Inherits: ^Building
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Buildable:
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Queue: Building
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BuildPaletteOrder: 5
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Prerequisites: factory
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Owner: nod
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Hotkey: p
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Valued:
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Cost: 600
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Tooltip:
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Name: Advanced Power Plant
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Description: Provides more power for structures
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ProvidesCustomPrerequisite:
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Prerequisite: anypower
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Building:
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Power: 200
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Footprint: xxx xxx
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Dimensions: 2,3
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Health:
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HP: 900
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Armor:
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Type: Wood
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RevealsShroud:
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Range: 4c0
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WithIdleOverlay@LIGHTS:
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Sequence: idle-lights
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NAHAND:
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Inherits: ^Building
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Buildable:
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@@ -380,23 +408,29 @@ GATICK:
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Turreted:
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ROT: 6
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InitialFacing: 128
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Offset: 170,0,213
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Armament:
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Weapon: 90mm
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LocalOffset: 384,0,128
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MuzzleSequence: muzzle
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AttackTurreted:
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BodyOrientation:
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QuantizedFacings: 32
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AutoTarget:
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RenderRangeCircle:
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DrawLineToTarget:
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RenderBuilding:
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RenderVoxels:
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Image: ttnk
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WithVoxelBarrel:
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LocalOffset: 170,0,0
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WithVoxelTurret:
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Transforms:
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IntoActor: ttnk
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Offset: 1,1
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Facing: 96
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TransformSounds:
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TransformSounds: place2.aud
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||||
NoTransformSounds:
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||||
WithMuzzleFlash:
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||||
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GAICBM:
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Inherits: ^Building
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@@ -419,7 +453,7 @@ GAICBM:
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IntoActor: icbm
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Offset: 1,1
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Facing: 96
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TransformSounds:
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TransformSounds: place2.aud
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NoTransformSounds:
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GADPSA:
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@@ -443,7 +477,7 @@ GADPSA:
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IntoActor: lpst
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Offset: 1,1
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Facing: 96
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TransformSounds:
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TransformSounds: place2.aud
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NoTransformSounds:
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RenderDetectionCircle:
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DetectCloaked:
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@@ -471,23 +505,29 @@ GAARTY:
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Turreted:
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ROT: 5
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InitialFacing: 128
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Offset: 0,0,171
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Armament:
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Weapon: 155mm
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LocalOffset: 811,0,0
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MuzzleSequence: muzzle
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AttackTurreted:
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BodyOrientation:
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QuantizedFacings: 32
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AutoTarget:
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RenderRangeCircle:
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DrawLineToTarget:
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RenderBuilding:
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RenderVoxels:
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Image: art2
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WithVoxelBarrel:
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LocalOffset: 0,0,-512
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WithVoxelTurret:
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Transforms:
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IntoActor: art2
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Offset: 1,1
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Facing: 96
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TransformSounds:
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TransformSounds: place2.aud
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NoTransformSounds:
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WithMuzzleFlash:
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GASPOT:
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Inherits: ^Building
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@@ -769,6 +809,263 @@ GADEPT:
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WithRepairOverlay@PLATFORM:
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Sequence: platform
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#TODO: Placeholder, replace with Component Tower + Vulcan Upgrade
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GAVULC:
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Inherits: ^Building
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Valued:
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Cost: 600
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Tooltip:
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Name: Vulcan Tower
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Description: Basic base defense. \nRequires no power to operate.\n Strong vs infantry and light armor\n Cannot target Aircraft
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 30
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Owner: gdi
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Building:
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Power: -20
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DisabledOverlay:
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-GivesBuildableArea:
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||||
Health:
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||||
HP: 500
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||||
Armor:
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||||
Type: Light
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||||
RevealsShroud:
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Range: 6c0
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||||
BodyOrientation:
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QuantizedFacings: 32
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RenderRangeCircle:
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RenderDetectionCircle:
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DetectCloaked:
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Range: 5
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AutoTarget:
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Turreted:
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ROT: 10
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InitialFacing: 50
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AttackTurreted:
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WithTurret:
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Recoils: no
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Armament@PRIMARY:
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Weapon: VulcanTower
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LocalOffset: 768,85,512
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Recoil: 0
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MuzzleSequence: muzzle
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MuzzleSplitFacings: 8
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Armament@SECONDARY:
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Name: secondary
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Weapon: VulcanTower
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LocalOffset: 768,-85,512
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Recoil: 0
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MuzzleSequence: muzzle
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MuzzleSplitFacings: 8
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WithMuzzleFlash:
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WithIdleOverlay@LIGHTS:
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Sequence: idle-lights
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#TODO: Placeholder, replace with Component Tower + RPG Upgrade
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GAROCK:
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Inherits: ^Building
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Valued:
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Cost: 1000
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Tooltip:
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Name: RPG Tower
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Description: GDI Advanced base defense.\nRequires power to operate.\n Strong vs armored ground units\n Cannot target Aircraft
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 40
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Owner: gdi
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Building:
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Power: -50
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RequiresPower:
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||||
DisabledOverlay:
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||||
-GivesBuildableArea:
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||||
Health:
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||||
HP: 500
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||||
Armor:
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||||
Type: Light
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||||
RevealsShroud:
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||||
Range: 6c0
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||||
BodyOrientation:
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||||
QuantizedFacings: 32
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RenderRangeCircle:
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RenderDetectionCircle:
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DetectCloaked:
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Range: 5
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AutoTarget:
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Turreted:
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ROT: 10
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InitialFacing: 50
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AttackTurreted:
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WithTurret:
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Recoils: no
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Armament:
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Weapon: RPGTower
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LocalOffset: 512,-128,512
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Recoil: 0
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WithIdleOverlay@LIGHTS:
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Sequence: idle-lights
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#TODO: Placeholder, replace with Component Tower + SAM Upgrade
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GACSAM:
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Inherits: ^Building
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Valued:
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Cost: 600
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Tooltip:
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Name: S.A.M. Tower
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Description: GDI Anti-Air base defense. \nRequires power to operate.\n Strong vs all Aircraft\n Cannot target ground units
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 60
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Owner: gdi
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Building:
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Power: -30
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RequiresPower:
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DisabledOverlay:
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-GivesBuildableArea:
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Health:
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HP: 500
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||||
Armor:
|
||||
Type: Light
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||||
RevealsShroud:
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Range: 6c0
|
||||
BodyOrientation:
|
||||
QuantizedFacings: 32
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||||
RenderRangeCircle:
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||||
RenderDetectionCircle:
|
||||
DetectCloaked:
|
||||
Range: 5
|
||||
AutoTarget:
|
||||
Turreted:
|
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ROT: 10
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||||
InitialFacing: 50
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||||
AttackTurreted:
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WithTurret:
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Recoils: no
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||||
Armament:
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Weapon: SAMTower
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LocalOffset: 512,0,512
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||||
Recoil: 0
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WithIdleOverlay@LIGHTS:
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Sequence: idle-lights
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NASAM:
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Inherits: ^Building
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||||
Valued:
|
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Cost: 600
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Tooltip:
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Name: S.A.M. Site
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Description: Nod Anti-Air base defense. \nRequires power to operate.\n Strong vs all Aircraft\n Cannot target ground units
|
||||
Buildable:
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Queue: Defense
|
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BuildPaletteOrder: 60
|
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Owner: nod
|
||||
Building:
|
||||
Power: -30
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||||
RequiresPower:
|
||||
DisabledOverlay:
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 500
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||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
BodyOrientation:
|
||||
QuantizedFacings: 32
|
||||
RenderRangeCircle:
|
||||
RenderDetectionCircle:
|
||||
DetectCloaked:
|
||||
Range: 5
|
||||
AutoTarget:
|
||||
Turreted:
|
||||
ROT: 10
|
||||
InitialFacing: 50
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||||
AttackTurreted:
|
||||
WithTurret:
|
||||
Recoils: no
|
||||
Armament:
|
||||
Weapon: SAMTower
|
||||
LocalOffset: 512,0,512
|
||||
Recoil: 0
|
||||
|
||||
NALASR:
|
||||
Inherits: ^Building
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Laser Turret
|
||||
Description: Basic base defense. \nRequires power to operate.\n Strong vs all ground units\n Cannot target Aircraft
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 50
|
||||
Owner: nod
|
||||
Building:
|
||||
Power: -40
|
||||
RequiresPower:
|
||||
DisabledOverlay:
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
RenderRangeCircle:
|
||||
RenderDetectionCircle:
|
||||
DetectCloaked:
|
||||
Range: 3
|
||||
Turreted:
|
||||
ROT: 10
|
||||
InitialFacing: 300
|
||||
Offset: 298,-171,256
|
||||
AttackTurreted:
|
||||
Armament:
|
||||
Weapon: TurretLaser
|
||||
RenderVoxels:
|
||||
WithVoxelTurret:
|
||||
AutoTarget:
|
||||
|
||||
NAOBEL:
|
||||
Inherits: ^Building
|
||||
Valued:
|
||||
Cost: 1500
|
||||
Tooltip:
|
||||
Name: Obelisk of Light
|
||||
Description: Advanced base defense. \nRequires power to operate.\n Strong vs all ground units\n Cannot target Aircraft
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 90
|
||||
Prerequisites: tech
|
||||
Owner: nod
|
||||
Building:
|
||||
Power: -150
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
RequiresPower:
|
||||
DisabledOverlay:
|
||||
-GivesBuildableArea:
|
||||
Health:
|
||||
HP: 600
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 8c0
|
||||
RenderBuildingCharge:
|
||||
ChargeAudio: obelpowr.aud
|
||||
Armament:
|
||||
Weapon: ObeliskLaser
|
||||
LocalOffset: 0,0,725
|
||||
AttackCharge:
|
||||
ReloadTime: 50
|
||||
InitialChargeDelay: 50
|
||||
AutoTarget:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
RenderDetectionCircle:
|
||||
DetectCloaked:
|
||||
Range: 5
|
||||
WithIdleOverlay@LIGHTS:
|
||||
Sequence: idle-lights
|
||||
|
||||
ANYPOWER:
|
||||
Tooltip:
|
||||
Name: Power Plant
|
||||
|
||||
@@ -118,6 +118,7 @@ HVR:
|
||||
Weapon: HoverMissile
|
||||
Turreted:
|
||||
ROT: 7
|
||||
Offset: -128,0,0
|
||||
AttackTurreted:
|
||||
AutoTarget:
|
||||
RenderSprites:
|
||||
@@ -149,8 +150,11 @@ HVR:
|
||||
ROT: 3
|
||||
Armament@PRIMARY:
|
||||
Weapon: 120mmx
|
||||
LocalOffset: 640,85,384, 640,-85,384
|
||||
MuzzleSequence: muzzle
|
||||
Armament@SECONDARY:
|
||||
Weapon: MammothTusk
|
||||
LocalOffset: 0,256,426, 0,-256,426
|
||||
AttackTurreted:
|
||||
AutoTarget:
|
||||
SelfHealing:
|
||||
@@ -162,6 +166,7 @@ HVR:
|
||||
WithVoxelBody:
|
||||
WithVoxelTurret:
|
||||
WithVoxelBarrel:
|
||||
WithMuzzleFlash:
|
||||
|
||||
TRUCKB:
|
||||
Inherits: ^Vehicle
|
||||
@@ -482,6 +487,7 @@ MMCH:
|
||||
RenderInfantry:
|
||||
SpawnsCorpse: false
|
||||
Turreted:
|
||||
ROT: 5
|
||||
AttackTurreted:
|
||||
WithTurret:
|
||||
Recoils: no
|
||||
@@ -491,7 +497,7 @@ MMCH:
|
||||
RecoilRecovery: 26
|
||||
RenderVoxels:
|
||||
WithVoxelBarrel:
|
||||
LocalOffset: -128, 128, 213
|
||||
LocalOffset: -128, 85, 256
|
||||
AutoTarget:
|
||||
|
||||
HMEC:
|
||||
@@ -519,9 +525,10 @@ HMEC:
|
||||
AutoTarget:
|
||||
Armament@MISSILES:
|
||||
Weapon: MammothTusk
|
||||
LocalOffset: -128,-384,980, -128,384,980
|
||||
Armament@RAILGUN:
|
||||
Weapon: MechRailgun
|
||||
LocalOffset: 640,-640,980, 640,640,980
|
||||
LocalOffset: 640,-384,980, 640,384,980
|
||||
RenderVoxels:
|
||||
WithVoxelWalkerBody:
|
||||
|
||||
@@ -606,11 +613,15 @@ BGGY:
|
||||
Range: 6c0
|
||||
Armament:
|
||||
Weapon: RaiderCannon
|
||||
LocalOffset: 0,-43,384, 0,43,384
|
||||
MuzzleSequence: muzzle
|
||||
MuzzleSplitFacings: 8
|
||||
AttackFrontal:
|
||||
AutoTarget:
|
||||
RenderSprites:
|
||||
RenderVoxels:
|
||||
WithVoxelBody:
|
||||
WithMuzzleFlash:
|
||||
|
||||
SAPC:
|
||||
Inherits: ^Vehicle
|
||||
@@ -691,6 +702,8 @@ SONIC:
|
||||
Weapon: SonicZap
|
||||
AttackTurreted:
|
||||
Turreted:
|
||||
ROT: 5
|
||||
Offset: -170,0,0
|
||||
AutoTarget:
|
||||
RenderSprites:
|
||||
RenderVoxels:
|
||||
@@ -749,8 +762,8 @@ STNK:
|
||||
Cloak:
|
||||
InitialDelay: 90
|
||||
CloakDelay: 90
|
||||
CloakSound:
|
||||
UncloakSound:
|
||||
CloakSound: cloak5.aud
|
||||
UncloakSound: cloak5.aud
|
||||
Armament:
|
||||
Weapon: Dragon
|
||||
LocalOffset: 213,43,128, 213,-43,128
|
||||
|
||||
@@ -104,12 +104,26 @@ World:
|
||||
AllowedTerrainTypes: Clear
|
||||
AllowUnderActors: false
|
||||
TerrainType: Tiberium
|
||||
SmudgeLayer@SCORCH:
|
||||
Type: Scorch
|
||||
Sequence: scorches
|
||||
SmokePercentage: 50
|
||||
SmudgeLayer@CRATER:
|
||||
Type: Crater
|
||||
Sequence: craters
|
||||
PathfinderDebugOverlay:
|
||||
SpawnMapActors:
|
||||
CreateMPPlayers:
|
||||
MPStartUnits:
|
||||
MPStartUnits@MCV:
|
||||
Races: gdi, nod
|
||||
BaseActor: mcv
|
||||
MPStartUnits@TEST:
|
||||
Class: heavy
|
||||
Races: gdi,nod
|
||||
BaseActor: mcv
|
||||
SupportActors: e1,e2,e3,cyborg,cyc2,jumpjet,umagon,ghost,mmch,smech,hmec,bggy,bike,art2,ttnk,hvr,sonic,subtank,repair,4tnk
|
||||
InnerSupportRadius: 3
|
||||
OuterSupportRadius: 5
|
||||
MPStartLocations:
|
||||
SpawnMPUnits:
|
||||
PathFinder:
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -54,10 +54,33 @@ beacon:
|
||||
BlendMode: Additive
|
||||
|
||||
crate-effects:
|
||||
levelup: levelup
|
||||
dollar: money
|
||||
Start: 0
|
||||
Length: *
|
||||
reveal-map: reveal
|
||||
Start: 0
|
||||
Length: *
|
||||
hide-map: shroudx
|
||||
Start: 0
|
||||
Length: *
|
||||
fpower: firepowr
|
||||
Start: 0
|
||||
Length: *
|
||||
armor: armor
|
||||
Start: 0
|
||||
Length: *
|
||||
stealth: cloak
|
||||
Start: 0
|
||||
Length: *
|
||||
heal: healall
|
||||
Start: 0
|
||||
Length: *
|
||||
nuke: mltimisl
|
||||
Start: 0
|
||||
Length: *
|
||||
levelup: veteran
|
||||
Start: 0
|
||||
Length: *
|
||||
Tick: 200
|
||||
|
||||
rank:
|
||||
rank: pips
|
||||
@@ -235,13 +258,11 @@ discus:
|
||||
Start: 0
|
||||
Length: *
|
||||
|
||||
# TODO: needs unit*.pal
|
||||
canister:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: *
|
||||
|
||||
# TODO: needs unit*.pal + ShadowIndex: 4
|
||||
dragon:
|
||||
idle:
|
||||
Start: 0
|
||||
@@ -262,6 +283,19 @@ torpedo:
|
||||
Start: 0
|
||||
Length: *
|
||||
|
||||
flameall:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: 19
|
||||
Facings: -8
|
||||
Tick: 160
|
||||
|
||||
#TODO: placeholder to fix crashes related to smoke
|
||||
smoke_m:
|
||||
idle: fire3
|
||||
Start: 0
|
||||
Length: *
|
||||
|
||||
moveflsh:
|
||||
idle: ring
|
||||
Start: 0
|
||||
@@ -351,5 +385,33 @@ resources:
|
||||
ShadowStart: 12
|
||||
|
||||
shroud:
|
||||
shroud: shadow
|
||||
Length: *
|
||||
shroud: shadow #TODO: use shroud.shp
|
||||
Length: *
|
||||
|
||||
scorches: #TODO: make use of 07-12 as well
|
||||
sc1: burnt01
|
||||
Length: *
|
||||
sc2: burnt02
|
||||
Length: *
|
||||
sc3: burnt03
|
||||
Length: *
|
||||
sc4: burnt04
|
||||
Length: *
|
||||
sc5: burnt05
|
||||
Length: *
|
||||
sc6: burnt06
|
||||
Length: *
|
||||
|
||||
craters: #TODO: make use of 07-12 as well
|
||||
cr1: crater01
|
||||
Length: *
|
||||
cr2: crater02
|
||||
Length: *
|
||||
cr3: crater03
|
||||
Length: *
|
||||
cr4: crater04
|
||||
Length: *
|
||||
cr5: crater05
|
||||
Length: *
|
||||
cr6: crater06
|
||||
Length: *
|
||||
|
||||
@@ -222,6 +222,35 @@ napowr:
|
||||
icon: npwricon
|
||||
Start: 0
|
||||
|
||||
naapwr:
|
||||
idle: ntapwr
|
||||
Start: 0
|
||||
ShadowStart: 3
|
||||
damaged-idle: ntapwr
|
||||
Start: 1
|
||||
ShadowStart: 4
|
||||
critical-idle: ntapwr
|
||||
Start: 2
|
||||
ShadowStart: 5
|
||||
idle-lights: ntapwr_a
|
||||
Start: 0
|
||||
Length: 9
|
||||
Tick: 200
|
||||
damaged-idle-lights: ntapwr_a
|
||||
Start: 9
|
||||
Length: 9
|
||||
Tick: 200
|
||||
critical-idle-lights: ntapwr_a
|
||||
Start: 9
|
||||
Length: 9
|
||||
Tick: 200
|
||||
make: ntapwrmk
|
||||
Start: 0
|
||||
Length: 19
|
||||
ShadowStart: 19
|
||||
icon: apwricon
|
||||
Start: 0
|
||||
|
||||
nahand:
|
||||
idle: nthand
|
||||
Start: 0
|
||||
@@ -303,9 +332,9 @@ naradr:
|
||||
damaged-idle: ntradr
|
||||
Start: 1
|
||||
ShadowStart: 4
|
||||
critical-idle: ntradr
|
||||
Start: 2
|
||||
ShadowStart: 5
|
||||
# critical-idle: ntradr #shows a destroyed dish
|
||||
# Start: 2
|
||||
# ShadowStart: 5
|
||||
idle-dish: ntradr_a
|
||||
Start: 0
|
||||
Length: 24
|
||||
@@ -357,17 +386,17 @@ garadr:
|
||||
damaged-idle: gtradr
|
||||
Start: 1
|
||||
ShadowStart: 4
|
||||
critical-idle: gtradr
|
||||
Start: 2
|
||||
ShadowStart: 5
|
||||
idle-dish: gtradr_a # TODO: needs to ping-pong
|
||||
Start: 0
|
||||
Length: 15
|
||||
Tick: 120
|
||||
damaged-idle-dish: gtradr_a # TODO: needs to ping-pong
|
||||
Start: 15
|
||||
Length: 15
|
||||
Tick: 160
|
||||
# critical-idle: gtradr #shows a destroyed radar dish
|
||||
# Start: 2
|
||||
# ShadowStart: 5
|
||||
idle-dish: gtradr_a
|
||||
Frames: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1
|
||||
Length: 28
|
||||
Tick: 200
|
||||
damaged-idle-dish: gtradr_a
|
||||
Frames: 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16
|
||||
Length: 28
|
||||
Tick: 240
|
||||
make: gtradrmk
|
||||
Start: 0
|
||||
Length: 20
|
||||
@@ -453,14 +482,20 @@ gatick:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
ShadowStart: 3
|
||||
Offset: 0,-13
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
Facings: 1
|
||||
ShadowStart: 4
|
||||
Offset: 0,-13
|
||||
muzzle: gunfire
|
||||
Start: 0
|
||||
Length: *
|
||||
make: gatickmk
|
||||
Start: 0
|
||||
Length: 24
|
||||
ShadowStart: 24
|
||||
Offset: 0,-13
|
||||
|
||||
gaicbm:
|
||||
idle:
|
||||
@@ -495,14 +530,207 @@ gaarty:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
ShadowStart: 3
|
||||
Offset: 0,-12
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
Facings: 1
|
||||
ShadowStart: 4
|
||||
Offset: 0,-12
|
||||
muzzle: gunfire
|
||||
Start: 0
|
||||
Length: *
|
||||
make: gaartymk
|
||||
Start: 0
|
||||
Length: 16
|
||||
ShadowStart: 16
|
||||
Offset: 0,-12
|
||||
|
||||
naobel:
|
||||
idle: ntobel
|
||||
Start: 0
|
||||
ShadowStart: 3
|
||||
damaged-idle: ntobel
|
||||
Start: 1
|
||||
ShadowStart: 4
|
||||
critical-idle: ntobel
|
||||
Start: 2
|
||||
ShadowStart: 5
|
||||
active: ntobel #placeholder until Charge supports overlays
|
||||
Start: 0
|
||||
Length: 1
|
||||
ShadowStart: 3
|
||||
# active: ntobel_b
|
||||
# Start: 0
|
||||
# Length: 12
|
||||
# Tick: 240
|
||||
idle-lights: ntobel_a
|
||||
Start: 0
|
||||
Length: 12
|
||||
Tick: 80
|
||||
make: ntobelmk
|
||||
Start: 0
|
||||
Length: 19
|
||||
ShadowStart: 19
|
||||
icon: obliicon
|
||||
Start: 0
|
||||
|
||||
nalasr:
|
||||
idle: ntlasr
|
||||
Start: 0
|
||||
ShadowStart: 3
|
||||
damaged-idle: ntlasr
|
||||
Start: 1
|
||||
ShadowStart: 4
|
||||
critical-idle: ntlasr
|
||||
Start: 2
|
||||
ShadowStart: 5
|
||||
make: ntlasrmk
|
||||
Start: 0
|
||||
Length: 21
|
||||
ShadowStart: 21
|
||||
icon: plticon
|
||||
Start: 0
|
||||
|
||||
nasam:
|
||||
idle: ntsam
|
||||
Start: 0
|
||||
ShadowStart: 3
|
||||
damaged-idle: ntsam
|
||||
Start: 1
|
||||
ShadowStart: 4
|
||||
critical-idle: ntsam
|
||||
Start: 2
|
||||
ShadowStart: 5
|
||||
turret: gtctwr_d
|
||||
Start: 0
|
||||
Facings: 32
|
||||
Offset: 0,20
|
||||
make: ntsammk
|
||||
Start: 0
|
||||
Length: 8
|
||||
ShadowStart: 8
|
||||
icon: samicon
|
||||
Start: 0
|
||||
|
||||
gavulc:
|
||||
idle: gtctwr
|
||||
Start: 0
|
||||
ShadowStart: 3
|
||||
damaged-idle: gtctwr
|
||||
Start: 1
|
||||
ShadowStart: 4
|
||||
critical-idle: gtctwr
|
||||
Start: 2
|
||||
ShadowStart: 5
|
||||
turret: gtctwr_b
|
||||
Start: 0
|
||||
Facings: 32
|
||||
muzzle0: mgun-n
|
||||
Start: 0
|
||||
Length: *
|
||||
muzzle1: mgun-nw
|
||||
Start: 0
|
||||
Length: *
|
||||
muzzle2: mgun-w
|
||||
Start: 0
|
||||
Length: *
|
||||
muzzle3: mgun-sw
|
||||
Start: 0
|
||||
Length: *
|
||||
muzzle4: mgun-s
|
||||
Start: 0
|
||||
Length: *
|
||||
muzzle5: mgun-se
|
||||
Start: 0
|
||||
Length: *
|
||||
muzzle6: mgun-e
|
||||
Start: 0
|
||||
Length: *
|
||||
muzzle7: mgun-ne
|
||||
Start: 0
|
||||
Length: *
|
||||
idle-lights: gtctwr_a
|
||||
Start: 0
|
||||
Length: 6
|
||||
Tick: 200
|
||||
damaged-idle-lights: gtctwr_a
|
||||
Start: 0
|
||||
Length: 6
|
||||
Tick: 200
|
||||
critical-idle-lights: gtctwr_a
|
||||
Start: 6
|
||||
Length: 6
|
||||
Tick: 200
|
||||
make: gtctwrmk
|
||||
Start: 0
|
||||
Length: 11
|
||||
ShadowStart: 11
|
||||
icon: twr1icon
|
||||
Start: 0
|
||||
|
||||
garock:
|
||||
idle: gtctwr
|
||||
Start: 0
|
||||
ShadowStart: 3
|
||||
damaged-idle: gtctwr
|
||||
Start: 1
|
||||
ShadowStart: 4
|
||||
critical-idle: gtctwr
|
||||
Start: 2
|
||||
ShadowStart: 5
|
||||
turret: gtctwr_c
|
||||
Start: 0
|
||||
Facings: 32
|
||||
idle-lights: gtctwr_a
|
||||
Start: 0
|
||||
Length: 6
|
||||
Tick: 200
|
||||
damaged-idle-lights: gtctwr_a
|
||||
Start: 0
|
||||
Length: 6
|
||||
Tick: 200
|
||||
critical-idle-lights: gtctwr_a
|
||||
Start: 6
|
||||
Length: 6
|
||||
Tick: 200
|
||||
make: gtctwrmk
|
||||
Start: 0
|
||||
Length: 11
|
||||
ShadowStart: 11
|
||||
icon: twr2icon
|
||||
Start: 0
|
||||
|
||||
gacsam:
|
||||
idle: gtctwr
|
||||
Start: 0
|
||||
ShadowStart: 3
|
||||
damaged-idle: gtctwr
|
||||
Start: 1
|
||||
ShadowStart: 4
|
||||
critical-idle: gtctwr
|
||||
Start: 2
|
||||
ShadowStart: 5
|
||||
turret: gtctwr_d
|
||||
Start: 0
|
||||
Facings: 32
|
||||
idle-lights: gtctwr_a
|
||||
Start: 0
|
||||
Length: 6
|
||||
Tick: 200
|
||||
damaged-idle-lights: gtctwr_a
|
||||
Start: 0
|
||||
Length: 6
|
||||
Tick: 200
|
||||
critical-idle-lights: gtctwr_a
|
||||
Start: 6
|
||||
Length: 6
|
||||
Tick: 200
|
||||
make: gtctwrmk
|
||||
Start: 0
|
||||
Length: 11
|
||||
ShadowStart: 11
|
||||
icon: twr3icon
|
||||
Start: 0
|
||||
|
||||
gaspot:
|
||||
idle:
|
||||
@@ -660,6 +888,7 @@ galite:
|
||||
# BlendMode: Alpha
|
||||
icon: liteicon
|
||||
Start: 0
|
||||
|
||||
gadept:
|
||||
idle:
|
||||
Start: 0
|
||||
|
||||
@@ -15,6 +15,9 @@ hvr:
|
||||
Start: 0
|
||||
|
||||
4tnk:
|
||||
muzzle: gunfire
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: xxicon
|
||||
Start: 0
|
||||
|
||||
@@ -67,6 +70,30 @@ bike:
|
||||
Start: 0
|
||||
|
||||
bggy:
|
||||
muzzle0: mgun-n
|
||||
Start: 0
|
||||
Length: *
|
||||
muzzle1: mgun-nw
|
||||
Start: 0
|
||||
Length: *
|
||||
muzzle2: mgun-w
|
||||
Start: 0
|
||||
Length: *
|
||||
muzzle3: mgun-sw
|
||||
Start: 0
|
||||
Length: *
|
||||
muzzle4: mgun-s
|
||||
Start: 0
|
||||
Length: *
|
||||
muzzle5: mgun-se
|
||||
Start: 0
|
||||
Length: *
|
||||
muzzle6: mgun-e
|
||||
Start: 0
|
||||
Length: *
|
||||
muzzle7: mgun-ne
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: bggyicon
|
||||
Start: 0
|
||||
|
||||
@@ -83,6 +110,9 @@ sonic:
|
||||
Start: 0
|
||||
|
||||
ttnk:
|
||||
muzzle: gunfire
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: tickicon
|
||||
Start: 0
|
||||
|
||||
@@ -104,6 +134,9 @@ mmch:
|
||||
turret:
|
||||
Start: 120
|
||||
Facings: -32
|
||||
muzzle: gunfire
|
||||
Start: 0
|
||||
Length: *
|
||||
icon: mmchicon
|
||||
Start: 0
|
||||
|
||||
|
||||
@@ -12,6 +12,8 @@ apc: # TODO apcw in water
|
||||
|
||||
art2:
|
||||
idle:
|
||||
|
||||
gaarty:
|
||||
turret: art2tur
|
||||
barrel: art2barl
|
||||
|
||||
@@ -20,7 +22,9 @@ subtank:
|
||||
|
||||
bggy:
|
||||
idle:
|
||||
# muzzle: # TODO: use MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
|
||||
|
||||
nalasr:
|
||||
turret: laser
|
||||
|
||||
sapc:
|
||||
idle:
|
||||
@@ -30,6 +34,8 @@ bike:
|
||||
|
||||
ttnk:
|
||||
idle:
|
||||
|
||||
gatick:
|
||||
turret: ttnktur
|
||||
barrel: ttnkbarl
|
||||
|
||||
@@ -115,6 +121,40 @@ sonic:
|
||||
#utnk: # TODO: unused alternative version of Devil's Tongue
|
||||
# idle:
|
||||
|
||||
#mrj: # TODO: unused
|
||||
# idle:
|
||||
# turret: mrjtur
|
||||
|
||||
#m113: # TODO: unused
|
||||
# idle:
|
||||
# turret: m113tur
|
||||
|
||||
#mlrs: # TODO: unused
|
||||
# idle:
|
||||
# turret: mlrstur
|
||||
|
||||
#arty: # TODO: unused
|
||||
# idle:
|
||||
# barrel: artybarl
|
||||
|
||||
#1tnk: # TODO: unused
|
||||
# idle:
|
||||
# turret: 1tnktur
|
||||
# barrel: 1tnkbarl
|
||||
|
||||
#2tnk: # TODO: unused
|
||||
# idle:
|
||||
# turret: 2tnktur
|
||||
# barrel: 2tnkbarl
|
||||
|
||||
#3tnk: # TODO: unused
|
||||
# idle:
|
||||
# turret: 3tnktur
|
||||
# barrel: 3tnkbarl
|
||||
|
||||
#ftnk: # TODO: unused
|
||||
# idle:
|
||||
|
||||
#tire: # TODO: unused debris
|
||||
# idle:
|
||||
|
||||
|
||||
@@ -1,3 +1,29 @@
|
||||
UnitExplode:
|
||||
Warhead:
|
||||
Damage: 500
|
||||
Spread: 426
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: large_twlt
|
||||
InfDeath: 2
|
||||
ImpactSound: expnew09.aud
|
||||
|
||||
UnitExplodeSmall:
|
||||
Warhead:
|
||||
Damage: 40
|
||||
Spread: 426
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: medium_brnl
|
||||
InfDeath: 2
|
||||
ImpactSound: expnew13.aud
|
||||
|
||||
Minigun:
|
||||
ROF: 21
|
||||
Range: 4c0
|
||||
@@ -7,13 +33,13 @@ Minigun:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
Wood: 25%
|
||||
Light: 30%
|
||||
Heavy: 10%
|
||||
Wood: 60%
|
||||
Light: 40%
|
||||
Heavy: 25%
|
||||
Concrete: 10%
|
||||
Explosion: piffpiff
|
||||
InfDeath: 1
|
||||
Damage: 15
|
||||
Damage: 12
|
||||
|
||||
Grenade:
|
||||
ROF: 60
|
||||
@@ -26,12 +52,13 @@ Grenade:
|
||||
Inaccuracy: 554
|
||||
Image: DISCUS
|
||||
Warhead:
|
||||
Spread: 256
|
||||
Spread: 171
|
||||
Versus:
|
||||
None: 50%
|
||||
Wood: 100%
|
||||
Light: 25%
|
||||
Heavy: 5%
|
||||
None: 100%
|
||||
Wood: 85%
|
||||
Light: 70%
|
||||
Heavy: 35%
|
||||
Concrete: 28%
|
||||
InfDeath: 3
|
||||
Damage: 40
|
||||
Explosion: large_grey_explosion
|
||||
@@ -55,10 +82,11 @@ Bazooka:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 10%
|
||||
Wood: 75%
|
||||
Light: 35%
|
||||
Concrete: 20%
|
||||
None: 25%
|
||||
Wood: 65%
|
||||
Light: 75%
|
||||
Heavy: 100%
|
||||
Concrete: 60%
|
||||
InfDeath: 2
|
||||
Damage: 25
|
||||
Explosion: small_clsn
|
||||
@@ -82,10 +110,11 @@ MultiCluster:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 10%
|
||||
Wood: 75%
|
||||
Light: 35%
|
||||
Concrete: 20%
|
||||
None: 25%
|
||||
Wood: 65%
|
||||
Light: 75%
|
||||
Heavy: 100%
|
||||
Concrete: 60%
|
||||
InfDeath: 3
|
||||
Damage: 65
|
||||
Explosion: large_explosion
|
||||
@@ -118,9 +147,10 @@ Sniper:
|
||||
Spread: 42
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 5%
|
||||
Light: 5%
|
||||
Heavy: 5%
|
||||
Wood: 0%
|
||||
Light: 0%
|
||||
Heavy: 0%
|
||||
Concrete: 0%
|
||||
InfDeath: 1
|
||||
|
||||
M1Carbine:
|
||||
@@ -132,10 +162,10 @@ M1Carbine:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 25%
|
||||
Light: 30%
|
||||
Heavy: 10%
|
||||
Wood: 60%
|
||||
Light: 40%
|
||||
Heavy: 25%
|
||||
Concrete: 10%
|
||||
Explosion: piffpiff
|
||||
InfDeath: 1
|
||||
Damage: 15
|
||||
@@ -144,18 +174,45 @@ LtRail:
|
||||
ROF: 60
|
||||
Range: 6c0
|
||||
Report: BIGGGUN1.AUD
|
||||
Projectile: Bullet
|
||||
Projectile: LaserZap
|
||||
Speed: 1c682
|
||||
BeamWidth: 1
|
||||
BeamDuration: 10
|
||||
Color: 200,0,128,255
|
||||
Warhead:
|
||||
Damage: 150
|
||||
Spread: 42
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 5%
|
||||
Light: 5%
|
||||
Heavy: 5%
|
||||
Wood: 130%
|
||||
Light: 150%
|
||||
Heavy: 110%
|
||||
Concrete: 5%
|
||||
InfDeath: 2
|
||||
|
||||
CyCannon:
|
||||
ROF: 50
|
||||
Range: 7c0
|
||||
Report: SCRIN5B.AUD
|
||||
ValidTargets: Ground
|
||||
Projectile: Bullet
|
||||
Speed: 192
|
||||
High: yes
|
||||
Shadow: yes
|
||||
Image: TORPEDO
|
||||
Warhead:
|
||||
Spread: 256
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 65%
|
||||
Light: 75%
|
||||
Heavy: 50%
|
||||
Concrete: 40%
|
||||
InfDeath: 6
|
||||
Damage: 120
|
||||
Explosion: large_bang
|
||||
ImpactSound: expnew12.aud
|
||||
|
||||
Vulcan3:
|
||||
ROF: 30
|
||||
Burst: 3
|
||||
@@ -166,9 +223,9 @@ Vulcan3:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
Wood: 25%
|
||||
Light: 30%
|
||||
Heavy: 10%
|
||||
Wood: 60%
|
||||
Light: 40%
|
||||
Heavy: 25%
|
||||
Concrete: 10%
|
||||
Explosion: piffpiff
|
||||
InfDeath: 1
|
||||
@@ -200,10 +257,11 @@ Vulcan:
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
Wood: 25%
|
||||
Light: 30%
|
||||
Heavy: 10%
|
||||
Wood: 60%
|
||||
Light: 40%
|
||||
Heavy: 25%
|
||||
Concrete: 10%
|
||||
Explosion: piffpiff
|
||||
InfDeath: 1
|
||||
@@ -221,9 +279,9 @@ FiendShard:
|
||||
Angle: 88
|
||||
Warhead:
|
||||
Versus:
|
||||
Wood: 25%
|
||||
Light: 30%
|
||||
Heavy: 10%
|
||||
Wood: 60%
|
||||
Light: 40%
|
||||
Heavy: 25%
|
||||
Concrete: 10%
|
||||
InfDeath: 1
|
||||
Damage: 35
|
||||
@@ -236,10 +294,11 @@ JumpCannon:
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
Wood: 25%
|
||||
Light: 30%
|
||||
Heavy: 10%
|
||||
Wood: 60%
|
||||
Light: 40%
|
||||
Heavy: 25%
|
||||
Concrete: 10%
|
||||
Explosion: piffpiff
|
||||
InfDeath: 1
|
||||
@@ -264,10 +323,11 @@ HoverMissile:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 10%
|
||||
Wood: 75%
|
||||
Light: 35%
|
||||
Concrete: 20%
|
||||
None: 25%
|
||||
Wood: 65%
|
||||
Light: 75%
|
||||
Heavy: 100%
|
||||
Concrete: 60%
|
||||
InfDeath: 2
|
||||
Damage: 30
|
||||
Explosion: small_clsn
|
||||
@@ -288,11 +348,11 @@ HoverMissile:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 30%
|
||||
Wood: 75%
|
||||
Light: 100%
|
||||
None: 25%
|
||||
Wood: 65%
|
||||
Light: 75%
|
||||
Heavy: 100%
|
||||
Concrete: 100%
|
||||
Concrete: 60%
|
||||
InfDeath: 2
|
||||
Damage: 50
|
||||
Explosion: medium_clsn
|
||||
@@ -315,12 +375,13 @@ MammothTusk:
|
||||
Speed: 170
|
||||
RangeLimit: 35
|
||||
Warhead:
|
||||
Spread: 256
|
||||
Spread: 171
|
||||
Versus:
|
||||
None: 40%
|
||||
Wood: 75%
|
||||
Light: 75%
|
||||
Heavy: 50%
|
||||
None: 100%
|
||||
Wood: 85%
|
||||
Light: 70%
|
||||
Heavy: 35%
|
||||
Concrete: 28%
|
||||
InfDeath: 3
|
||||
Damage: 40
|
||||
Explosion: medium_bang
|
||||
@@ -383,11 +444,11 @@ SuicideBomb:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 30%
|
||||
Wood: 75%
|
||||
Light: 100%
|
||||
None: 25%
|
||||
Wood: 65%
|
||||
Light: 75%
|
||||
Heavy: 100%
|
||||
Concrete: 100%
|
||||
Concrete: 60%
|
||||
InfDeath: 2
|
||||
Damage: 70
|
||||
Explosion: large_clsn
|
||||
@@ -398,13 +459,18 @@ MechRailgun:
|
||||
Range: 8c0
|
||||
Burst: 2
|
||||
BurstDelay: 10
|
||||
Charges: yes
|
||||
Report: RAILUSE5.AUD
|
||||
Projectile: LaserZap
|
||||
Color: 200,0,255,255
|
||||
BeamWidth: 2
|
||||
BeamWidth: 3
|
||||
Warhead:
|
||||
Spread: 42
|
||||
Versus:
|
||||
None: 200%
|
||||
Wood: 175%
|
||||
Light: 160%
|
||||
Heavy: 100%
|
||||
Concrete: 25%
|
||||
InfDeath: 5
|
||||
Damage: 200
|
||||
|
||||
@@ -417,9 +483,9 @@ AssaultCannon:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
Wood: 100%
|
||||
Light: 60%
|
||||
Heavy: 40%
|
||||
Wood: 60%
|
||||
Light: 40%
|
||||
Heavy: 25%
|
||||
Concrete: 10%
|
||||
Explosion: piffpiff
|
||||
InfDeath: 1
|
||||
@@ -445,10 +511,11 @@ BikeMissile:
|
||||
Warhead:
|
||||
Spread: 256
|
||||
Versus:
|
||||
None: 40%
|
||||
Wood: 75%
|
||||
None: 25%
|
||||
Wood: 65%
|
||||
Light: 75%
|
||||
Heavy: 50%
|
||||
Heavy: 100%
|
||||
Concrete: 60%
|
||||
InfDeath: 2
|
||||
Damage: 40
|
||||
Explosion: small_clsn
|
||||
@@ -457,15 +524,17 @@ BikeMissile:
|
||||
RaiderCannon:
|
||||
ROF: 55
|
||||
Range: 4c0
|
||||
Burst: 2 #purely cosmetical, for alternate muzzle position
|
||||
BurstDelay: 55
|
||||
Report: CHAINGN1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
Wood: 25%
|
||||
Light: 30%
|
||||
Heavy: 10%
|
||||
Wood: 60%
|
||||
Light: 40%
|
||||
Heavy: 25%
|
||||
Concrete: 10%
|
||||
Explosion: piffpiff
|
||||
InfDeath: 1
|
||||
@@ -476,32 +545,36 @@ FireballLauncher:
|
||||
Range: 4c256
|
||||
Report: FLAMTNK1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 341
|
||||
Burst: 2
|
||||
BurstDelay: 25
|
||||
Speed: 64
|
||||
Image: FLAMEALL
|
||||
Inacuracy: 384
|
||||
Burst: 5
|
||||
BurstDelay: 5
|
||||
Warhead:
|
||||
Spread: 341
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 100%
|
||||
Light: 50%
|
||||
Heavy: 25%
|
||||
Concrete: 20%
|
||||
None: 600%
|
||||
Wood: 148%
|
||||
Light: 59%
|
||||
Heavy: 6%
|
||||
Concrete: 2%
|
||||
InfDeath: 5
|
||||
Damage: 90
|
||||
Damage: 25
|
||||
|
||||
SonicZap:
|
||||
ROF: 120
|
||||
Range: 6c0
|
||||
Burst: 2
|
||||
BurstDelay: 10
|
||||
Charges: yes
|
||||
Report: SONIC4.AUD
|
||||
Projectile: LaserZap
|
||||
Color: 200,0,255,255
|
||||
BeamWidth: 10
|
||||
BeamWidth: 12
|
||||
BeamDuration: 50
|
||||
Warhead:
|
||||
Spread: 42
|
||||
Versus:
|
||||
Heavy: 80%
|
||||
Concrete: 60%
|
||||
InfDeath: 5
|
||||
Damage: 100
|
||||
|
||||
@@ -524,10 +597,11 @@ Dragon:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 10%
|
||||
Wood: 75%
|
||||
Light: 35%
|
||||
Concrete: 20%
|
||||
None: 25%
|
||||
Wood: 65%
|
||||
Light: 75%
|
||||
Heavy: 100%
|
||||
Concrete: 60%
|
||||
InfDeath: 2
|
||||
Damage: 30
|
||||
Explosion: small_clsn
|
||||
@@ -546,11 +620,11 @@ Dragon:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 30%
|
||||
Wood: 75%
|
||||
Light: 100%
|
||||
None: 25%
|
||||
Wood: 65%
|
||||
Light: 75%
|
||||
Heavy: 100%
|
||||
Concrete: 100%
|
||||
Concrete: 60%
|
||||
InfDeath: 2
|
||||
Damage: 36
|
||||
Explosion: medium_clsn
|
||||
@@ -668,9 +742,9 @@ HarpyClaw:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
Wood: 25%
|
||||
Light: 30%
|
||||
Heavy: 10%
|
||||
Wood: 60%
|
||||
Light: 40%
|
||||
Heavy: 25%
|
||||
Concrete: 10%
|
||||
Explosion: piffpiff
|
||||
InfDeath: 1
|
||||
@@ -685,10 +759,10 @@ Pistola:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
Wood: 50%
|
||||
Light: 60%
|
||||
Wood: 60%
|
||||
Light: 40%
|
||||
Heavy: 25%
|
||||
Concrete: 25%
|
||||
Concrete: 10%
|
||||
Explosion: piff
|
||||
InfDeath: 1
|
||||
Damage: 2
|
||||
@@ -701,3 +775,105 @@ Tiberium:
|
||||
Damage: 2
|
||||
PreventProne: yes
|
||||
|
||||
IonCannon:
|
||||
ValidTargets: Ground, Air
|
||||
Warhead@impact:
|
||||
Damage: 1000
|
||||
Spread: 1c0
|
||||
InfDeath: 5
|
||||
Explosion: ring1
|
||||
Warhead@area:
|
||||
DamageModel: PerCell
|
||||
Damage: 250
|
||||
SmudgeType: Scorch
|
||||
Size: 2,1
|
||||
Delay: 3
|
||||
InfDeath: 5
|
||||
|
||||
VulcanTower:
|
||||
ROF: 26
|
||||
Range: 6c0
|
||||
Report: CHAINGN1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
Wood: 60%
|
||||
Light: 40%
|
||||
Heavy: 25%
|
||||
Concrete: 10%
|
||||
Explosion: piffpiff
|
||||
InfDeath: 1
|
||||
Damage: 18
|
||||
|
||||
RPGTower:
|
||||
ROF: 80
|
||||
Range: 8c0
|
||||
Report: GLNCH4.AUD
|
||||
Palette: player
|
||||
Projectile: Bullet
|
||||
Speed: 384
|
||||
Image: canister
|
||||
Shadow: yes
|
||||
Angle: 62
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 30%
|
||||
Wood: 75%
|
||||
Light: 90%
|
||||
Heavy: 100%
|
||||
Concrete: 70%
|
||||
InfDeath: 2
|
||||
Damage: 110
|
||||
Explosion: large_clsn
|
||||
ImpactSound: expnew14.aud
|
||||
|
||||
SAMTower:
|
||||
ROF: 55
|
||||
Range: 15c0
|
||||
Report: SAMSHOT1.AUD
|
||||
ValidTargets: Air
|
||||
Palette: ra
|
||||
Projectile: Missile
|
||||
Speed: 298
|
||||
Arm: 2
|
||||
High: yes
|
||||
Shadow: yes
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
ROT: 5
|
||||
RangeLimit: 60
|
||||
Warhead:
|
||||
Spread: 128
|
||||
InfDeath: 2
|
||||
Damage: 33
|
||||
Explosion: small_clsn
|
||||
ImpactSound: expnew12.aud
|
||||
|
||||
ObeliskLaser:
|
||||
ROF: 120
|
||||
Range: 10c512
|
||||
Charges: true
|
||||
Report: OBELRAY1.AUD
|
||||
Projectile: LaserZap
|
||||
BeamWidth: 4
|
||||
Warhead:
|
||||
Spread: 42
|
||||
InfDeath: 5
|
||||
SmudgeType: Scorch
|
||||
Damage: 250
|
||||
|
||||
TurretLaser:
|
||||
ROF: 40
|
||||
Range: 5c512
|
||||
Report: LASTUR1.AUD
|
||||
Projectile: LaserZap
|
||||
BeamWidth: 2
|
||||
BeamDuration: 5
|
||||
Warhead:
|
||||
Spread: 42
|
||||
InfDeath: 5
|
||||
SmudgeType: Scorch
|
||||
Damage: 30
|
||||
|
||||
Reference in New Issue
Block a user