Use IReadOnlyFileSystem in artwork loaders.

This commit is contained in:
Paul Chote
2016-02-15 01:04:00 +00:00
parent a1bc70cb58
commit b347fade71
15 changed files with 70 additions and 66 deletions

View File

@@ -56,7 +56,7 @@ namespace OpenRA.Graphics
sheetBuilder = new SheetBuilder(type, allocate);
random = new MersenneTwister();
var frameCache = new FrameCache(Game.ModData.SpriteLoaders);
var frameCache = new FrameCache(Game.ModData.DefaultFileSystem, Game.ModData.SpriteLoaders);
foreach (var t in tileset.Templates)
{
var variants = new List<Sprite[]>();