Use IReadOnlyFileSystem in artwork loaders.
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@@ -28,7 +28,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
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// HACK: The engine code assumes that Game.modData is set.
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Game.ModData = modData;
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var rules = Game.ModData.RulesetCache.Load();
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var rules = modData.RulesetCache.Load(modData.DefaultFileSystem);
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var map = D2kMapImporter.Import(args[1], modData.Manifest.Mod.Id, args[2], rules);
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