Use IReadOnlyFileSystem in artwork loaders.

This commit is contained in:
Paul Chote
2016-02-15 01:04:00 +00:00
parent a1bc70cb58
commit b347fade71
15 changed files with 70 additions and 66 deletions

View File

@@ -28,7 +28,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
// HACK: The engine code assumes that Game.modData is set.
Game.ModData = modData;
var rules = Game.ModData.RulesetCache.Load();
var rules = modData.RulesetCache.Load(modData.DefaultFileSystem);
var map = D2kMapImporter.Import(args[1], modData.Manifest.Mod.Id, args[2], rules);