Add base guard, hind and second objective

This commit is contained in:
Scott_NZ
2012-12-16 20:34:15 +13:00
parent 722bc00c9b
commit b3691dcce9
4 changed files with 450 additions and 39 deletions

View File

@@ -214,6 +214,8 @@ namespace OpenRA.Mods.RA.Missions
if (!world.Actors.Any(a => (a.Owner == allies1 || a.Owner == allies2) && a.IsInWorld && !a.IsDead()
&& ((a.HasTrait<Building>() && !a.HasTrait<Wall>()) || a.HasTrait<BaseBuilding>())))
{
objectives[EvacuateID].Status = ObjectiveStatus.Failed;
OnObjectivesUpdated(true);
MissionFailed("The remaining Allied forces in the area have been wiped out.");
}
}