adjust priority of Spy actions to prefer disguise/infiltrate when they match
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@@ -84,8 +84,8 @@ namespace OpenRA.Mods.RA
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{
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{
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get
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get
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{
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{
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yield return new UnitTraitOrderTargeter<IAcceptSpy>( "SpyInfiltrate", 5, "enter", true, false ) { ForceAttack=false };
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yield return new UnitTraitOrderTargeter<IAcceptSpy>( "SpyInfiltrate", 7, "enter", true, false ) { ForceAttack=false };
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yield return new UnitTraitOrderTargeter<RenderInfantry>( "Disguise", 5, "ability", true, true ) { ForceAttack=false };
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yield return new UnitTraitOrderTargeter<RenderInfantry>( "Disguise", 7, "ability", true, true ) { ForceAttack=false };
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}
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}
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}
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}
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@@ -195,6 +195,8 @@ SPY:
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-RenderInfantry:
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-RenderInfantry:
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RenderSpy:
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RenderSpy:
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IdleAnimations: idle1,idle2
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IdleAnimations: idle1,idle2
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AttackFrontal:
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PrimaryWeapon: SilencedPPK
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E7:
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E7:
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Inherits: ^Infantry
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Inherits: ^Infantry
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