adjust priority of Spy actions to prefer disguise/infiltrate when they match

This commit is contained in:
Chris Forbes
2012-04-06 16:37:12 +12:00
parent 7d4186c236
commit b39eeddb45
2 changed files with 4 additions and 2 deletions

View File

@@ -84,8 +84,8 @@ namespace OpenRA.Mods.RA
{ {
get get
{ {
yield return new UnitTraitOrderTargeter<IAcceptSpy>( "SpyInfiltrate", 5, "enter", true, false ) { ForceAttack=false }; yield return new UnitTraitOrderTargeter<IAcceptSpy>( "SpyInfiltrate", 7, "enter", true, false ) { ForceAttack=false };
yield return new UnitTraitOrderTargeter<RenderInfantry>( "Disguise", 5, "ability", true, true ) { ForceAttack=false }; yield return new UnitTraitOrderTargeter<RenderInfantry>( "Disguise", 7, "ability", true, true ) { ForceAttack=false };
} }
} }

View File

@@ -195,6 +195,8 @@ SPY:
-RenderInfantry: -RenderInfantry:
RenderSpy: RenderSpy:
IdleAnimations: idle1,idle2 IdleAnimations: idle1,idle2
AttackFrontal:
PrimaryWeapon: SilencedPPK
E7: E7:
Inherits: ^Infantry Inherits: ^Infantry