Rename support power field for consistency.
This commit is contained in:
committed by
reaperrr
parent
9852bd08e4
commit
b3d290edd9
@@ -29,8 +29,8 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Palette used for the icon.")]
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public readonly string IconPalette = "chrome";
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public readonly string Name = "";
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public readonly string Description = "";
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public readonly string LongDesc = "";
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[Desc("Allow multiple instances of the same support power.")]
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public readonly bool AllowMultiple = false;
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@@ -0,0 +1,32 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2021 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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namespace OpenRA.Mods.Common.UpdateRules.Rules
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{
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public class RenameSupportPowerDescription : UpdateRule
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{
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public override string Name => "Support powers now use 'Name' and 'Description' fields like units.";
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public override string Description => "'Description' was renamed to 'Name' and 'LongDesc' was renamed to 'Description'.";
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public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
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{
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foreach (var traitNode in actorNode.ChildrenContaining("Power"))
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{
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traitNode.RenameChildrenMatching("Description", "Name");
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traitNode.RenameChildrenMatching("LongDesc", "Description");
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}
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yield break;
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}
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}
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}
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@@ -53,10 +53,10 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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if (sp == lastPower && hotkey == lastHotkey && lastRemainingSeconds == remainingSeconds)
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return;
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nameLabel.Text = sp.Info.Description;
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nameLabel.Text = sp.Info.Name;
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var nameSize = nameFont.Measure(nameLabel.Text);
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descLabel.Text = sp.Info.LongDesc.Replace("\\n", "\n");
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descLabel.Text = sp.Info.Description.Replace("\\n", "\n");
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var descSize = descFont.Measure(descLabel.Text);
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var customLabel = sp.TooltipTimeTextOverride();
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@@ -54,7 +54,7 @@ namespace OpenRA.Mods.Common.Widgets
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{
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var self = p.Instances[0].Self;
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var time = WidgetUtils.FormatTime(p.RemainingTicks, false, self.World.Timestep);
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var text = Format.F(p.Info.Description, time);
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var text = Format.F(p.Info.Name, time);
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var playerColor = self.Owner.Color;
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if (Game.Settings.Game.UsePlayerStanceColors)
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