diff --git a/units.ini b/units.ini index f8d4fadfe5..97d8bb6d1c 100755 --- a/units.ini +++ b/units.ini @@ -524,26 +524,26 @@ MEDI Description=Attack Dog BuiltAt=KENN Voice=DogVoice -Traits=Unit, Mobile, RenderInfantry, Infantry +Traits=Unit, Mobile, RenderInfantry, Infantry, AutoTarget LongDesc=Anti-infantry unit. Not fooled by the \nSpy's disguise.\n Strong vs Infantry\n Weak vs Vehicles [E1] Description=Rifle Infantry -Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover, Infantry +Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover, Infantry, AutoTarget LongDesc=General-purpose infantry. Strong vs Infantry\n Weak vs Vehicles [E2] Description=Grenadier -Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover, Infantry +Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover, Infantry, AutoTarget FireDelay=15 PrimaryOffset=0,0,0,-13 LongDesc=Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles [E3] Description=Rocket Soldier -Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover, Infantry +Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover, Infantry, AutoTarget PrimaryOffset=0,0,0,-13 LongDesc=Anti-tank/Anti-aircraft infantry.\n Strong vs Tanks, Aircraft\n Weak vs Infantry [E4] Description=Flamethrower -Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover, Infantry +Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover, Infantry, AutoTarget FireDelay=8 LongDesc=Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles [E6] @@ -564,12 +564,12 @@ LongDesc=Infiltrates enemy refineries & \nsilos, and steals money stored there.\ [E7] Description=Tanya Voice=TanyaVoice -Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover, Infantry +Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover, Infantry, AutoTarget LongDesc=Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4 [MEDI] Description=Medic Voice=MedicVoice -Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover, Infantry +Traits=Unit, Mobile, RenderInfantry, AttackBase, TakeCover, Infantry, AutoTarget LongDesc=Heals nearby infantry.\n Strong vs Nothing\n Weak vs Everything