Upgrading player gui

This commit is contained in:
s1ww
2014-09-23 04:17:53 +02:00
parent 01f83b8d4a
commit b4705add88
5 changed files with 15 additions and 0 deletions

View File

@@ -10,6 +10,7 @@
using OpenRA.Mods.RA.Power;
using OpenRA.Widgets;
using System.Drawing;
namespace OpenRA.Mods.RA.Widgets.Logic
{
@@ -20,7 +21,10 @@ namespace OpenRA.Mods.RA.Widgets.Logic
{
var powerManager = world.LocalPlayer.PlayerActor.Trait<PowerManager>();
var power = widget.Get<LabelWithTooltipWidget>("POWER");
var powerIcon = widget.Get<ImageWidget>("POWER_ICON");
powerIcon.GetImageName = () => powerManager.ExcessPower < 0 ? "power-critical" : "power-normal";
power.GetColor = () => powerManager.ExcessPower < 0 ? Color.Red : Color.White;
power.GetText = () => powerManager.PowerProvided == 1000000 ? "inf" : powerManager.ExcessPower.ToString();
power.GetTooltipText = () => "Power Usage: " + powerManager.PowerDrained.ToString() + (powerManager.PowerProvided != 1000000 ? "/" + powerManager.PowerProvided.ToString() : "");
}