diff --git a/mods/ts/rules/gdi-vehicles.yaml b/mods/ts/rules/gdi-vehicles.yaml index 0398558d05..be30422e5a 100644 --- a/mods/ts/rules/gdi-vehicles.yaml +++ b/mods/ts/rules/gdi-vehicles.yaml @@ -140,7 +140,7 @@ SMECH: WithAttackAnimation: AttackSequence: shoot WithMoveAnimation: - MoveSequence: run + MoveSequence: walk Selectable: Bounds: 20, 32, 0, -8 -DamagedByTerrain@VEINS: @@ -174,7 +174,10 @@ MMCH: BodyOrientation: QuantizedFacings: 32 UseClassicPerspectiveFudge: False - WithInfantryBody: + WithFacingSpriteBody: + Sequence: stand + WithMoveAnimation: + MoveSequence: walk Turreted: TurnSpeed: 5 AttackTurreted: @@ -328,7 +331,7 @@ JUGG: Sequence: stand RequiresCondition: undeployed WithMoveAnimation: - MoveSequence: run + MoveSequence: walk GrantConditionOnDeploy: DeployedCondition: deployed UndeployedCondition: undeployed diff --git a/mods/ts/rules/misc.yaml b/mods/ts/rules/misc.yaml index 78de36e5e6..0adc4357c7 100644 --- a/mods/ts/rules/misc.yaml +++ b/mods/ts/rules/misc.yaml @@ -27,8 +27,8 @@ waypoint: InitialFacing: 160 Turreted: InitialFacing: 160 - WithInfantryBody: - StandSequences: run + WithFacingSpriteBody: + Sequence: walk RenderVoxels: Image: mmch Palette: colorpicker diff --git a/mods/ts/sequences/vehicles.yaml b/mods/ts/sequences/vehicles.yaml index ae1e13ead6..3a9c376783 100644 --- a/mods/ts/sequences/vehicles.yaml +++ b/mods/ts/sequences/vehicles.yaml @@ -159,11 +159,12 @@ mmch: Stride: 15 ShadowStart: 152 Offset: 0, 0, 12 - run: + walk: Length: 15 Facings: -8 ShadowStart: 152 Offset: 0, 0, 12 + Tick: 60 turret: Start: 120 Facings: -32 @@ -181,11 +182,12 @@ jugg: Stride: 15 ShadowStart: 120 Offset: 0, 0, 12 - run: jugger + walk: jugger Length: 15 Facings: -8 ShadowStart: 120 Offset: 0, 0, 12 + Tick: 60 turret: djugg_a Facings: 32 Offset: -4, 0, 12 @@ -219,16 +221,17 @@ smech: Start: 96 Facings: -8 ShadowStart: 232 - run: + walk: Facings: -8 Length: 12 ShadowStart: 136 + Tick: 48 shoot: Start: 104 Length: 4 Facings: -8 ShadowStart: 240 - Tick: 100 + Tick: 80 icon: smchicon trucka: