Added "missiontimer initialized" speech notification to allies02
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@@ -115,6 +115,8 @@ WorldLoaded = function()
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ukraine.AddPrimaryObjective("Destroy the convoy.")
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ukraine.AddPrimaryObjective("Destroy the convoy.")
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end)
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end)
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Trigger.AfterDelay(DateTime.Seconds(1), function() Media.PlaySpeechNotification(allies, "MissionTimerInitialised") end)
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RunInitialActivities()
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RunInitialActivities()
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SendConstructionVehicleReinforcements()
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SendConstructionVehicleReinforcements()
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