Avoid some minor allocations.

- Don't call string.Format in Actor.ToString since it gets called often, instead prefer a simple concat.
- In HiddenUnderFog.IsVisible, avoid a needless level of lambda indirection.
This commit is contained in:
RoosterDragon
2015-01-31 23:07:14 +00:00
parent 7e28acadd8
commit b4993efff1
2 changed files with 5 additions and 2 deletions

View File

@@ -22,7 +22,7 @@ namespace OpenRA.Mods.Common.Traits
{
public bool IsVisible(Actor self, Player byPlayer)
{
return byPlayer == null || Shroud.GetVisOrigins(self).Any(o => byPlayer.Shroud.IsVisible(o));
return byPlayer == null || Shroud.GetVisOrigins(self).Any(byPlayer.Shroud.IsVisible);
}
public IEnumerable<IRenderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<IRenderable> r)