Remove duplicated IronCurtainable rules.
This commit is contained in:
@@ -19,7 +19,6 @@
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|||||||
Chronoshiftable:
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Chronoshiftable:
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Passenger:
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Passenger:
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CargoType: Vehicle
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CargoType: Vehicle
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IronCurtainable:
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HiddenUnderFog:
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HiddenUnderFog:
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GainsExperience:
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GainsExperience:
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GivesExperience:
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GivesExperience:
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@@ -70,7 +69,6 @@
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Chronoshiftable:
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Chronoshiftable:
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Passenger:
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Passenger:
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CargoType: Vehicle
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CargoType: Vehicle
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IronCurtainable:
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HiddenUnderFog:
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HiddenUnderFog:
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GainsExperience:
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GainsExperience:
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GivesExperience:
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GivesExperience:
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@@ -1,7 +1,7 @@
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BADR:
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BADR:
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Inherits: ^Plane
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ParaDrop:
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ParaDrop:
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DropRange: 4c0
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DropRange: 4c0
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Inherits: ^Plane
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Health:
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Health:
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HP: 300
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HP: 300
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Armor:
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Armor:
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@@ -12,7 +12,6 @@ BADR:
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Repulsable: False
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Repulsable: False
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RenderUnit:
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RenderUnit:
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WithShadow:
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WithShadow:
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IronCurtainable:
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Cargo:
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Cargo:
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MaxWeight: 10
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MaxWeight: 10
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-Selectable:
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-Selectable:
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@@ -36,10 +35,10 @@ BADR:
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RejectsOrders:
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RejectsOrders:
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BADR.Bomber:
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BADR.Bomber:
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Inherits: ^Plane
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AttackBomber:
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AttackBomber:
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Armament:
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Armament:
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Weapon: ParaBomb
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Weapon: ParaBomb
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Inherits: ^Plane
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Health:
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Health:
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HP: 300
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HP: 300
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Armor:
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Armor:
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@@ -53,7 +52,6 @@ BADR.Bomber:
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RenderUnit:
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RenderUnit:
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Image: badr
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Image: badr
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WithShadow:
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WithShadow:
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IronCurtainable:
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-Selectable:
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-Selectable:
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-GainsExperience:
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-GainsExperience:
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Tooltip:
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Tooltip:
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@@ -113,7 +111,6 @@ MIG:
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WithShadow:
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WithShadow:
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LimitedAmmo:
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LimitedAmmo:
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Ammo: 8
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Ammo: 8
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IronCurtainable:
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ReturnOnIdle:
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ReturnOnIdle:
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Selectable:
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Selectable:
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Bounds: 40,29,0,1
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Bounds: 40,29,0,1
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@@ -173,7 +170,6 @@ YAK:
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Ammo: 18
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Ammo: 18
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PipCount: 6
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PipCount: 6
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ReloadTicks: 11
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ReloadTicks: 11
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IronCurtainable:
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ReturnOnIdle:
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ReturnOnIdle:
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Selectable:
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Selectable:
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Bounds: 30,28,0,2
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Bounds: 30,28,0,2
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@@ -224,7 +220,6 @@ TRAN:
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Types: Infantry
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Types: Infantry
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MaxWeight: 8
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MaxWeight: 8
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PipCount: 8
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PipCount: 8
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IronCurtainable:
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LeavesHusk:
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LeavesHusk:
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HuskActor: TRAN.Husk
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HuskActor: TRAN.Husk
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@@ -270,7 +265,6 @@ HELI:
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WithShadow:
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WithShadow:
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LimitedAmmo:
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LimitedAmmo:
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Ammo: 8
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Ammo: 8
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IronCurtainable:
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Selectable:
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Selectable:
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Bounds: 36,28,0,0
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Bounds: 36,28,0,0
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LeavesHusk:
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LeavesHusk:
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@@ -324,7 +318,6 @@ HIND:
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Ammo: 24
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Ammo: 24
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PipCount: 6
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PipCount: 6
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ReloadTicks: 8
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ReloadTicks: 8
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IronCurtainable:
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Selectable:
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Selectable:
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Bounds: 38,32,0,0
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Bounds: 38,32,0,0
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WithMuzzleFlash:
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WithMuzzleFlash:
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@@ -345,7 +338,6 @@ U2:
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Repulsable: False
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Repulsable: False
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RenderUnit:
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RenderUnit:
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WithShadow:
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WithShadow:
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IronCurtainable:
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AttackBomber:
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AttackBomber:
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-Selectable:
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-Selectable:
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-GainsExperience:
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-GainsExperience:
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@@ -247,6 +247,7 @@
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HealIfBelow: 1
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HealIfBelow: 1
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DamageCooldown: 125
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DamageCooldown: 125
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RequiresUpgrade: selfheal
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RequiresUpgrade: selfheal
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IronCurtainable:
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^Plane:
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^Plane:
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AppearsOnRadar:
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AppearsOnRadar:
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@@ -290,6 +291,7 @@
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HealIfBelow: 1
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HealIfBelow: 1
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DamageCooldown: 125
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DamageCooldown: 125
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RequiresUpgrade: selfheal
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RequiresUpgrade: selfheal
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IronCurtainable:
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^Helicopter:
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^Helicopter:
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Inherits: ^Plane
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Inherits: ^Plane
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@@ -345,6 +347,7 @@
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LuaScriptEvents:
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LuaScriptEvents:
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Demolishable:
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Demolishable:
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ScriptTriggers:
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ScriptTriggers:
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IronCurtainable:
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^Defense:
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^Defense:
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Inherits: ^Building
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Inherits: ^Building
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@@ -38,7 +38,6 @@ SS:
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Selectable:
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Selectable:
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Bounds: 38,38
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Bounds: 38,38
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Chronoshiftable:
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Chronoshiftable:
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IronCurtainable:
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RepairableNear:
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RepairableNear:
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AutoTarget:
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AutoTarget:
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InitialStance: ReturnFire
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InitialStance: ReturnFire
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@@ -90,7 +89,6 @@ MSUB:
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Selectable:
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Selectable:
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Bounds: 44,44
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Bounds: 44,44
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Chronoshiftable:
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Chronoshiftable:
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IronCurtainable:
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RepairableNear:
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RepairableNear:
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AutoTarget:
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AutoTarget:
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InitialStance: ReturnFire
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InitialStance: ReturnFire
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@@ -141,7 +139,6 @@ DD:
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WithTurret:
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WithTurret:
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AutoTarget:
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AutoTarget:
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Chronoshiftable:
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Chronoshiftable:
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IronCurtainable:
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RepairableNear:
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RepairableNear:
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DetectCloaked:
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DetectCloaked:
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CloakTypes: Underwater
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CloakTypes: Underwater
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@@ -206,7 +203,6 @@ CA:
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Turret: secondary
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Turret: secondary
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AutoTarget:
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AutoTarget:
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Chronoshiftable:
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Chronoshiftable:
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IronCurtainable:
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RepairableNear:
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RepairableNear:
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Explodes:
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Explodes:
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Weapon: UnitExplodeShip
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Weapon: UnitExplodeShip
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@@ -238,7 +234,6 @@ LST:
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Types: Infantry, Vehicle
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Types: Infantry, Vehicle
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MaxWeight: 5
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MaxWeight: 5
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PipCount: 5
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PipCount: 5
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IronCurtainable:
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RepairableNear:
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RepairableNear:
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Explodes:
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Explodes:
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Weapon: UnitExplodeShip
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Weapon: UnitExplodeShip
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@@ -284,7 +279,6 @@ PT:
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WithTurret:
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WithTurret:
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AutoTarget:
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AutoTarget:
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Chronoshiftable:
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Chronoshiftable:
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IronCurtainable:
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RepairableNear:
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RepairableNear:
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DetectCloaked:
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DetectCloaked:
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CloakTypes: Underwater
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CloakTypes: Underwater
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@@ -19,7 +19,6 @@ MSLO:
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Type: Wood
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Type: Wood
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RevealsShroud:
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RevealsShroud:
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Range: 5c0
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Range: 5c0
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IronCurtainable:
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NukePower:
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NukePower:
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Icon: abomb
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Icon: abomb
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ChargeTime: 540
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ChargeTime: 540
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@@ -75,7 +74,6 @@ GAP:
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HasMinibib: Yes
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HasMinibib: Yes
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CreatesShroud:
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CreatesShroud:
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Range: 6c0
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Range: 6c0
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IronCurtainable:
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RenderShroudCircle:
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RenderShroudCircle:
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Power:
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Power:
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Amount: -60
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Amount: -60
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@@ -127,7 +125,6 @@ SPEN:
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Production:
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Production:
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Produces: Ship, Submarine
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Produces: Ship, Submarine
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PrimaryBuilding:
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PrimaryBuilding:
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IronCurtainable:
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-EmitInfantryOnSell:
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-EmitInfantryOnSell:
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RepairsUnits:
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RepairsUnits:
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RallyPoint:
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RallyPoint:
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@@ -181,7 +178,6 @@ SYRD:
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Production:
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Production:
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Produces: Ship, Boat
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Produces: Ship, Boat
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PrimaryBuilding:
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PrimaryBuilding:
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IronCurtainable:
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-EmitInfantryOnSell:
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-EmitInfantryOnSell:
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RepairsUnits:
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RepairsUnits:
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RallyPoint:
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RallyPoint:
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@@ -217,7 +213,6 @@ IRON:
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Range: 10c0
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Range: 10c0
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Bib:
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Bib:
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HasMinibib: Yes
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HasMinibib: Yes
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IronCurtainable:
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IronCurtainPower:
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IronCurtainPower:
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Icon: invuln
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Icon: invuln
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ChargeTime: 120
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ChargeTime: 120
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@@ -260,7 +255,6 @@ PDOX:
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Range: 10c0
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Range: 10c0
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Bib:
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Bib:
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HasMinibib: Yes
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HasMinibib: Yes
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IronCurtainable:
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ChronoshiftPower:
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ChronoshiftPower:
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Icon: chrono
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Icon: chrono
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ChargeTime: 120
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ChargeTime: 120
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@@ -314,7 +308,6 @@ TSLA:
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MaxCharges: 3
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MaxCharges: 3
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ReloadTime: 120
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ReloadTime: 120
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AutoTarget:
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AutoTarget:
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IronCurtainable:
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-RenderBuilding:
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-RenderBuilding:
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RenderRangeCircle:
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RenderRangeCircle:
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-AcceptsSupplies:
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-AcceptsSupplies:
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@@ -361,7 +354,6 @@ AGUN:
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AttackTurreted:
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AttackTurreted:
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WithMuzzleFlash:
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WithMuzzleFlash:
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AutoTarget:
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AutoTarget:
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IronCurtainable:
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-RenderBuilding:
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-RenderBuilding:
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RenderRangeCircle:
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RenderRangeCircle:
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RangeCircleType: aa
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RangeCircleType: aa
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@@ -399,7 +391,6 @@ DOME:
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Range: 10c0
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Range: 10c0
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Bib:
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Bib:
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ProvidesRadar:
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ProvidesRadar:
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IronCurtainable:
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InfiltrateForExploration:
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InfiltrateForExploration:
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DetectCloaked:
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DetectCloaked:
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Range: 10
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Range: 10
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@@ -428,7 +419,6 @@ PBOX:
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Range: 6c0
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Range: 6c0
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Bib:
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Bib:
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HasMinibib: Yes
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HasMinibib: Yes
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IronCurtainable:
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-AcceptsSupplies:
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-AcceptsSupplies:
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Turreted:
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Turreted:
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ROT: 255
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ROT: 255
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@@ -476,7 +466,6 @@ HBOX:
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Cloak:
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Cloak:
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InitialDelay: 125
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InitialDelay: 125
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CloakDelay: 60
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CloakDelay: 60
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IronCurtainable:
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-AcceptsSupplies:
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-AcceptsSupplies:
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Turreted:
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Turreted:
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ROT: 255
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ROT: 255
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@@ -534,7 +523,6 @@ GUN:
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AttackTurreted:
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AttackTurreted:
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WithMuzzleFlash:
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WithMuzzleFlash:
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AutoTarget:
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AutoTarget:
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||||||
IronCurtainable:
|
|
||||||
-RenderBuilding:
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-RenderBuilding:
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||||||
RenderRangeCircle:
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RenderRangeCircle:
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||||||
-AcceptsSupplies:
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-AcceptsSupplies:
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||||||
@@ -575,7 +563,6 @@ FTUR:
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 8
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QuantizedFacings: 8
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||||||
AutoTarget:
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AutoTarget:
|
||||||
IronCurtainable:
|
|
||||||
RenderRangeCircle:
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RenderRangeCircle:
|
||||||
-AcceptsSupplies:
|
-AcceptsSupplies:
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||||||
DrawLineToTarget:
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DrawLineToTarget:
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||||||
@@ -620,7 +607,6 @@ SAM:
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|||||||
AttackTurreted:
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AttackTurreted:
|
||||||
WithMuzzleFlash:
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WithMuzzleFlash:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
IronCurtainable:
|
|
||||||
-RenderBuilding:
|
-RenderBuilding:
|
||||||
RenderRangeCircle:
|
RenderRangeCircle:
|
||||||
RangeCircleType: aa
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RangeCircleType: aa
|
||||||
@@ -654,7 +640,6 @@ ATEK:
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|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 10c0
|
Range: 10c0
|
||||||
Bib:
|
Bib:
|
||||||
IronCurtainable:
|
|
||||||
GpsPower:
|
GpsPower:
|
||||||
Icon: gps
|
Icon: gps
|
||||||
OneShot: yes
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OneShot: yes
|
||||||
@@ -712,7 +697,6 @@ WEAP:
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|||||||
RequiresPrerequisites: structures.soviet
|
RequiresPrerequisites: structures.soviet
|
||||||
Prerequisite: vehicles.soviet
|
Prerequisite: vehicles.soviet
|
||||||
PrimaryBuilding:
|
PrimaryBuilding:
|
||||||
IronCurtainable:
|
|
||||||
ProductionBar:
|
ProductionBar:
|
||||||
Power:
|
Power:
|
||||||
Amount: -30
|
Amount: -30
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||||||
@@ -741,7 +725,6 @@ FACT:
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|||||||
Bib:
|
Bib:
|
||||||
Production:
|
Production:
|
||||||
Produces: Building,Defense
|
Produces: Building,Defense
|
||||||
IronCurtainable:
|
|
||||||
Valued:
|
Valued:
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||||||
Cost: 2500
|
Cost: 2500
|
||||||
Tooltip:
|
Tooltip:
|
||||||
@@ -793,7 +776,6 @@ PROC:
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|||||||
StoresResources:
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StoresResources:
|
||||||
PipCount: 17
|
PipCount: 17
|
||||||
Capacity: 2000
|
Capacity: 2000
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||||||
IronCurtainable:
|
|
||||||
DrawLineToTarget:
|
DrawLineToTarget:
|
||||||
CustomSellValue:
|
CustomSellValue:
|
||||||
Value: 600
|
Value: 600
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||||||
@@ -837,7 +819,6 @@ SILO:
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|||||||
StoresResources:
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StoresResources:
|
||||||
PipCount: 5
|
PipCount: 5
|
||||||
Capacity: 1500
|
Capacity: 1500
|
||||||
IronCurtainable:
|
|
||||||
-RenderBuilding:
|
-RenderBuilding:
|
||||||
-EmitInfantryOnSell:
|
-EmitInfantryOnSell:
|
||||||
Power:
|
Power:
|
||||||
@@ -872,7 +853,6 @@ HPAD:
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|||||||
Production:
|
Production:
|
||||||
Produces: Aircraft, Helicopter
|
Produces: Aircraft, Helicopter
|
||||||
Reservable:
|
Reservable:
|
||||||
IronCurtainable:
|
|
||||||
ProductionBar:
|
ProductionBar:
|
||||||
PrimaryBuilding:
|
PrimaryBuilding:
|
||||||
Power:
|
Power:
|
||||||
@@ -907,7 +887,6 @@ AFLD:
|
|||||||
Production:
|
Production:
|
||||||
Produces: Aircraft, Plane
|
Produces: Aircraft, Plane
|
||||||
Reservable:
|
Reservable:
|
||||||
IronCurtainable:
|
|
||||||
AirstrikePower:
|
AirstrikePower:
|
||||||
Icon: spyplane
|
Icon: spyplane
|
||||||
ChargeTime: 180
|
ChargeTime: 180
|
||||||
@@ -962,7 +941,6 @@ POWR:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
Bib:
|
Bib:
|
||||||
IronCurtainable:
|
|
||||||
DeadBuildingState:
|
DeadBuildingState:
|
||||||
Power:
|
Power:
|
||||||
Amount: 100
|
Amount: 100
|
||||||
@@ -996,7 +974,6 @@ APWR:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
Bib:
|
Bib:
|
||||||
IronCurtainable:
|
|
||||||
DeadBuildingState:
|
DeadBuildingState:
|
||||||
Power:
|
Power:
|
||||||
Amount: 200
|
Amount: 200
|
||||||
@@ -1030,7 +1007,6 @@ STEK:
|
|||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
Bib:
|
Bib:
|
||||||
IronCurtainable:
|
|
||||||
Power:
|
Power:
|
||||||
Amount: -100
|
Amount: -100
|
||||||
|
|
||||||
@@ -1065,7 +1041,6 @@ BARR:
|
|||||||
Production:
|
Production:
|
||||||
Produces: Infantry, Soldier
|
Produces: Infantry, Soldier
|
||||||
PrimaryBuilding:
|
PrimaryBuilding:
|
||||||
IronCurtainable:
|
|
||||||
ProductionBar:
|
ProductionBar:
|
||||||
ProvidesCustomPrerequisite:
|
ProvidesCustomPrerequisite:
|
||||||
Prerequisite: barracks
|
Prerequisite: barracks
|
||||||
@@ -1101,7 +1076,6 @@ KENN:
|
|||||||
Production:
|
Production:
|
||||||
Produces: Infantry, Dog
|
Produces: Infantry, Dog
|
||||||
PrimaryBuilding:
|
PrimaryBuilding:
|
||||||
IronCurtainable:
|
|
||||||
ProductionBar:
|
ProductionBar:
|
||||||
-EmitInfantryOnSell:
|
-EmitInfantryOnSell:
|
||||||
Power:
|
Power:
|
||||||
@@ -1138,7 +1112,6 @@ TENT:
|
|||||||
Production:
|
Production:
|
||||||
Produces: Infantry, Soldier
|
Produces: Infantry, Soldier
|
||||||
PrimaryBuilding:
|
PrimaryBuilding:
|
||||||
IronCurtainable:
|
|
||||||
ProductionBar:
|
ProductionBar:
|
||||||
ProvidesCustomPrerequisite:
|
ProvidesCustomPrerequisite:
|
||||||
Prerequisite: barracks
|
Prerequisite: barracks
|
||||||
@@ -1169,7 +1142,6 @@ FIX:
|
|||||||
HasMinibib: Yes
|
HasMinibib: Yes
|
||||||
Reservable:
|
Reservable:
|
||||||
RallyPoint:
|
RallyPoint:
|
||||||
IronCurtainable:
|
|
||||||
RepairsUnits:
|
RepairsUnits:
|
||||||
Interval: 10
|
Interval: 10
|
||||||
WithRepairAnimation:
|
WithRepairAnimation:
|
||||||
@@ -1200,7 +1172,6 @@ FACF:
|
|||||||
RenderBuilding:
|
RenderBuilding:
|
||||||
Image: FACT
|
Image: FACT
|
||||||
Fake:
|
Fake:
|
||||||
IronCurtainable:
|
|
||||||
-EmitInfantryOnSell:
|
-EmitInfantryOnSell:
|
||||||
Power:
|
Power:
|
||||||
Amount: -2
|
Amount: -2
|
||||||
@@ -1231,7 +1202,6 @@ WEAF:
|
|||||||
RenderBuildingWarFactory:
|
RenderBuildingWarFactory:
|
||||||
Image: WEAP
|
Image: WEAP
|
||||||
Fake:
|
Fake:
|
||||||
IronCurtainable:
|
|
||||||
-EmitInfantryOnSell:
|
-EmitInfantryOnSell:
|
||||||
Power:
|
Power:
|
||||||
Amount: -2
|
Amount: -2
|
||||||
|
|||||||
@@ -113,7 +113,6 @@ GAPILE:
|
|||||||
Production:
|
Production:
|
||||||
Produces: Infantry
|
Produces: Infantry
|
||||||
PrimaryBuilding:
|
PrimaryBuilding:
|
||||||
IronCurtainable:
|
|
||||||
ProductionBar:
|
ProductionBar:
|
||||||
WithProductionOverlay@LIGHTS:
|
WithProductionOverlay@LIGHTS:
|
||||||
Sequence: production-lights
|
Sequence: production-lights
|
||||||
@@ -338,7 +337,6 @@ NAHAND:
|
|||||||
Production:
|
Production:
|
||||||
Produces: Infantry
|
Produces: Infantry
|
||||||
PrimaryBuilding:
|
PrimaryBuilding:
|
||||||
IronCurtainable:
|
|
||||||
ProductionBar:
|
ProductionBar:
|
||||||
WithIdleOverlay@LIGHTS:
|
WithIdleOverlay@LIGHTS:
|
||||||
Sequence: idle-lights
|
Sequence: idle-lights
|
||||||
|
|||||||
Reference in New Issue
Block a user