changes to allow widgets to be in mods/; moved BuildPaletteWidget into mods/

This commit is contained in:
Bob
2010-07-30 20:15:14 +12:00
parent 2dd558a065
commit b4c84a11f2
11 changed files with 13 additions and 16 deletions

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -125,7 +125,6 @@
<Compile Include="Sync.cs" />
<Compile Include="Traits\CustomSellValue.cs" />
<Compile Include="Traits\World\SpatialBins.cs" />
<Compile Include="Traits\World\ChoosePaletteOnSelect.cs" />
<Compile Include="Traits\World\Country.cs" />
<Compile Include="Actor.cs" />
<Compile Include="Cursor.cs" />
@@ -206,7 +205,6 @@
<Compile Include="Widgets\Delegates\MusicPlayerDelegate.cs" />
<Compile Include="Widgets\PerfGraphWidget.cs" />
<Compile Include="Widgets\Delegates\PerfDebugDelegate.cs" />
<Compile Include="Widgets\BuildPaletteWidget.cs" />
<Compile Include="Widgets\Delegates\LobbyDelegate.cs" />
<Compile Include="Widgets\ColorBlockWidget.cs" />
<Compile Include="GameRules\MusicInfo.cs" />
@@ -266,7 +264,4 @@
<Target Name="AfterBuild">
</Target>
-->
<ItemGroup>
<Folder Include="Traits\" />
</ItemGroup>
</Project>