From b4db72702cc0a31ea81581c8a1d9a684e30c1e37 Mon Sep 17 00:00:00 2001 From: psydev Date: Mon, 15 Apr 2013 02:57:55 -0700 Subject: [PATCH] updated weapons with better values. --- mods/d2k/weapons.yaml | 105 ------------------------------------------ 1 file changed, 105 deletions(-) diff --git a/mods/d2k/weapons.yaml b/mods/d2k/weapons.yaml index 46df4ff372..b1413efc69 100644 --- a/mods/d2k/weapons.yaml +++ b/mods/d2k/weapons.yaml @@ -451,111 +451,6 @@ Heal: InfDeath: 1 Damage: -50 -Demolish: - Warhead: - ImpactSound: EXPLLG2 - Explosion: building - -Crush: - Warhead: - ImpactSound: CRUSH1 - Damage: 100 - -Atomic: - Warhead: - Damage: 1000 - Spread: 60 - Versus: - None: 20% - Wood: 100% - Light: 25% - Heavy: 25% - Concrete: 75% - Explosion: nuke - InfDeath: 5 - ImpactSound: EXPLLG2 - -CrateNuke: - Warhead: - Damage: 800 - Spread: 50 - Versus: - None: 20% - Wood: 75% - Light: 25% - Heavy: 25% - Concrete: 50% - Explosion: nuke - InfDeath: 5 - ImpactSound: EXPLLG2 - -CrateExplosion: - Warhead: - Damage: 400 - Spread: 10 - Versus: - None: 90% - Wood: 75% - Light: 60% - Heavy: 25% - Explosion: building - WaterExplosion: building - InfDeath: 4 - ImpactSound: EXPLSML4 - -UnitExplode: - Warhead: - Damage: 500 - Spread: 10 - Versus: - None: 90% - Wood: 75% - Light: 60% - Heavy: 25% - Explosion: building - WaterExplosion: large_splash - InfDeath: 4 - ImpactSound: EXPLMD1 - -UnitExplodeSmall: - Warhead: - Damage: 60 - Spread: 10 - Versus: - None: 90% - Wood: 75% - Light: 60% - Heavy: 25% - Explosion: self_destruct - InfDeath: 4 - ImpactSound: EXPLHG1, EXPLLG1, EXPLMD1, EXPLSML4 - -UnitExplodeTiny: - Warhead: - Damage: 30 - Spread: 7 - Versus: - None: 90% - Wood: 75% - Light: 60% - Heavy: 25% - Explosion: large_explosion - InfDeath: 4 - ImpactSound: EXPLMD2, EXPLSML1, EXPLSML2, EXPLSML3 - -UnitExplodeScale: - Warhead: - Damage: 90 - Spread: 13 - Versus: - None: 90% - Wood: 75% - Light: 60% - Heavy: 25% - Explosion: building - InfDeath: 4 - ImpactSound: EXPLLG2, EXPLLG3, EXPLLG5 - WormJaw: ROF: 10 Range: 3