diff --git a/OpenRA.Mods.Cnc/Traits/Render/WithDisguisingInfantryBody.cs b/OpenRA.Mods.Cnc/Traits/Render/WithDisguisingInfantryBody.cs index 07bea9573f..12f8027dc0 100644 --- a/OpenRA.Mods.Cnc/Traits/Render/WithDisguisingInfantryBody.cs +++ b/OpenRA.Mods.Cnc/Traits/Render/WithDisguisingInfantryBody.cs @@ -60,7 +60,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render .FirstOrDefault(t => t.EnabledByDefault); if (renderSprites != null && infantryBody != null) { - disguiseImage = renderSprites.GetImage(disguiseActor, self.World.Map.Rules.Sequences, disguisePlayer.InternalName); + disguiseImage = renderSprites.GetImage(disguiseActor, self.World.Map.Rules.Sequences, disguisePlayer.Faction.InternalName); disguiseInfantryBody = infantryBody; } }