From b4f097c23c7bfa0e271f3661333232d6e633e7d2 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Tue, 5 Jan 2010 00:18:29 +1300 Subject: [PATCH] Audio feedback on powerdown/up --- OpenRa.Game/Traits/Building.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/OpenRa.Game/Traits/Building.cs b/OpenRa.Game/Traits/Building.cs index 0b2da8e38d..dfb870285c 100644 --- a/OpenRa.Game/Traits/Building.cs +++ b/OpenRa.Game/Traits/Building.cs @@ -93,6 +93,7 @@ namespace OpenRa.Game.Traits if (order.OrderString == "PowerDown") { isPoweredDown = !isPoweredDown; + Sound.Play((isPoweredDown) ? "bleep12.aud" : "bleep11.aud"); } }