diff --git a/OpenRA.Mods.RA/Missions/Survival01Script.cs b/OpenRA.Mods.RA/Missions/Survival01Script.cs index 92bdcb3a3b..36899a9643 100644 --- a/OpenRA.Mods.RA/Missions/Survival01Script.cs +++ b/OpenRA.Mods.RA/Missions/Survival01Script.cs @@ -337,9 +337,11 @@ namespace OpenRA.Mods.RA.Missions barrack1 = actors["Barrack1"]; sam1 = actors["Sam1"]; sam2 = actors["Sam2"]; - var shroud = w.WorldActor.Trait(); + + var shroud = allies.PlayerActor.Trait(); shroud.Explore(w, sam1.Location, 4); shroud.Explore(w, sam2.Location, 4); + Game.MoveViewport(alliesbase.Location.ToFloat2()); StartCountDownTimer(); SendSquad1();