load ALL the weaponinfo properly

This commit is contained in:
Chris Forbes
2010-03-31 22:52:36 +13:00
parent 744eeabb3c
commit b4f5baf1a7
7 changed files with 80 additions and 12 deletions

View File

@@ -28,6 +28,12 @@ using OpenRA.Graphics;
namespace OpenRA.Effects
{
class NukeInfo : IProjectileInfo
{
public readonly string Image = null;
public IEffect Create(ProjectileArgs args) { return null; }
}
class NukeLaunch : IEffect
{
readonly ProjectileInfo projectileUp, projectileDown;