rename RallyPoint.RallyPoint to RallyPoint.Offset
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@@ -329,7 +329,7 @@ AFLD:
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WithIdleOverlay@DISH:
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Sequence: idle-dish
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RallyPoint:
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RallyPoint: 4,2
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Offset: 4,2
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Exit@1:
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SpawnOffset: -1024,0,0
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ExitCell: 3,1
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@@ -374,7 +374,7 @@ WEAP:
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WithProductionDoorOverlay:
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Sequence: build-top
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RallyPoint:
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RallyPoint: 0,3
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Offset: 0,3
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Exit@1:
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SpawnOffset: -341,-341,0
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ExitCell: 0,2
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@@ -73,7 +73,7 @@ BIO:
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LowPowerSlowdown: 3
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ProductionBar:
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RallyPoint:
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RallyPoint: -1,-1
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Offset: -1,-1
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SpawnActorOnDeath:
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HuskActor: BIO.Husk
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ProvidesPrerequisite@buildingname:
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