Add GrantConditionOnProduction
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committed by
Paul Chote
parent
2bb2cd51cc
commit
b53c13dca4
@@ -542,6 +542,7 @@
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<Compile Include="Traits\Conditions\GrantConditionOnSubterraneanLayer.cs" />
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<Compile Include="Traits\Conditions\GrantConditionOnMovement.cs" />
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<Compile Include="Traits\Conditions\GrantConditionOnPrerequisite.cs" />
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<Compile Include="Traits\Conditions\GrantConditionOnProduction.cs" />
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<Compile Include="Traits\Conditions\ConditionManager.cs" />
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<Compile Include="Traits\Valued.cs" />
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<Compile Include="Traits\Voiced.cs" />
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@@ -0,0 +1,88 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Grants a condition when this actor produces a specific actor.")]
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public class GrantConditionOnProductionInfo : ITraitInfo
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{
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[FieldLoader.Require]
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[GrantedConditionReference]
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[Desc("The condition to grant")]
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public readonly string Condition = null;
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[ActorReference]
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[Desc("The actors to grant condition for. If empty condition will be granted for all actors.")]
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public readonly HashSet<string> Actors = new HashSet<string>();
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[Desc("How long condition is applies for. Use -1 for infinite.")]
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public readonly int Duration = -1;
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[Desc("Show a selection bar while condition is applied if it has a duration.")]
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public readonly bool ShowSelectionBar = true;
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public readonly Color SelectionBarColor = Color.Magenta;
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public object Create(ActorInitializer init) { return new GrantConditionOnProduction(init.Self, this); }
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}
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public class GrantConditionOnProduction : INotifyCreated, INotifyProduction, ITick, ISync, ISelectionBar
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{
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readonly GrantConditionOnProductionInfo info;
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ConditionManager conditionManager;
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int token = ConditionManager.InvalidConditionToken;
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[Sync] int ticks;
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public GrantConditionOnProduction(Actor self, GrantConditionOnProductionInfo info)
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{
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this.info = info;
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ticks = info.Duration;
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}
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void INotifyCreated.Created(Actor self)
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{
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conditionManager = self.TraitOrDefault<ConditionManager>();
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}
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void INotifyProduction.UnitProduced(Actor self, Actor other, CPos exit)
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{
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if (info.Actors.Any() && !info.Actors.Select(a => a.ToLowerInvariant()).Contains(other.Info.Name))
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return;
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if (conditionManager != null && token == ConditionManager.InvalidConditionToken)
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token = conditionManager.GrantCondition(self, info.Condition);
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ticks = info.Duration;
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}
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void ITick.Tick(Actor self)
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{
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if (info.Duration >= 0 && token != ConditionManager.InvalidConditionToken && --ticks < 0)
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token = conditionManager.RevokeCondition(self, token);
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}
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float ISelectionBar.GetValue()
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{
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if (info.Duration < 0 || token == ConditionManager.InvalidConditionToken)
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return 0;
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return (float)ticks / info.Duration;
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}
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Color ISelectionBar.GetColor() { return info.SelectionBarColor; }
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bool ISelectionBar.DisplayWhenEmpty { get { return false; } }
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}
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}
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